Player Matchup

Anubis
Anubis
Drdestortion
Anubis
Level 126
God Stats
1W - 0L
1,183 SR
Queue Stats
31W - 29L
1,505 Elo+
Party 1
Medusa
Medusa
From1tuh3
Medusa
Level 150
God Stats
2W - 0L
1,759 SR
Queue Stats
83W - 77L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
Oniolek
Amaterasu
Level 129
God Stats
3W - 1L
1,274 SR
Queue Stats
307W - 291L
1,543 Elo+
Solo
Athena
Athena
SuperGrizzle
Athena
Level 115
God Stats
3W - 0L
1,743 SR
Queue Stats
11W - 9L
1,487 Elo+
Party 1
Loki
Loki
ThornsMeHarder
Loki
Level 127
God Stats
5W - 5L
1,566 SR
Queue Stats
128W - 123L
1,518 Elo+
Party 1
Team Averages
Level 129
1,505 SR
1,526 Elo+

VS

Team Averages
Level 125
1,670 SR
1,565 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Adrian619
Cernunnos
Level 216
God Stats
0W - 1L
1,749 SR
Queue Stats
64W - 65L
1,467 Elo+
Party 3
Ra
Ra
Atomic_Fuze31
Ra
Level 86
God Stats
9W - 7L
1,692 SR
Queue Stats
77W - 64L
1,627 Elo+
Party 2
Fenrir
Fenrir
Melih_Turc
Fenrir
Level 158
God Stats
0W - 6L
1,553 SR
Queue Stats
125W - 110L
1,594 Elo+
Party 2
Nemesis
Nemesis
SindjabJR
Nemesis
Level 8
God Stats
9W - 12L
1,856 SR
Queue Stats
59W - 47L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 1 / 5
7,823
559
6,945
6,418
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
From1tuh3
Medusa
14
4 / 1 / 2
8,347
596
10,338
10,325
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Oniolek
Amaterasu
13
1 / 2 / 5
8,356
597
9,474
15,559
13,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
12
2 / 1 / 7
7,471
534
4,977
11,319
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
8 / 3 / 2
8,580
613
9,635
11,257
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 2
6,484
463
3,132
8,954
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Adrian619
Cernunnos
11
1 / 3 / 1
6,954
497
7,413
10,681
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 0
6,781
484
7,340
7,790
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Melih_Turc
Fenrir
14
4 / 4 / 0
7,890
564
9,797
15,124
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
SindjabJR
Nemesis
12
0 / 5 / 3
6,862
490
6,074
12,314
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
7
8
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
2
2
L
Cernunnos
Adrian619
Cernunnos
1
3
1
0.5
L
1
4
0
0.25
W
Anubis
2
1
5
4.5
W
Medusa
From1tuh3
Medusa
4
1
2
5
L
Fenrir
Melih_Turc
Fenrir
4
4
0
1
W
Amaterasu
Oniolek
Amaterasu
1
2
5
1.75
L
Nemesis
SindjabJR
Nemesis
0
5
3
0.3
W
Athena
2
1
7
5.5
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,369
Damage
33,756
54,878
Taken
54,863
35,512
Mitigated
28,829
16,660
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,132
439
1,168
1,453
8,954
5,078
0
3,537
5,417
19,325
0
L
Cernunnos
Adrian619
Cernunnos
7,413
3,520
0
2,007
10,681
4,652
0
624
10,057
0
58,460
L
7,340
502
552
1,762
7,790
2,807
0
3,106
4,684
45,848
0
W
Anubis
6,945
0
0
2,454
6,418
3,650
220
3,737
2,450
59,528
0
W
Medusa
From1tuh3
Medusa
10,338
4,992
0
3,094
10,325
4,332
1,135
922
9,403
0
73,338
L
Fenrir
Melih_Turc
Fenrir
9,797
3,381
0
5,158
15,124
11,607
0
1,518
12,763
0
57,787
W
Amaterasu
Oniolek
Amaterasu
9,474
4,140
0
2,942
15,559
13,368
0
427
14,406
0
60,854
L
Nemesis
SindjabJR
Nemesis
6,074
2,572
0
1,342
12,314
4,685
0
3,137
9,090
0
55,161
W
Athena
4,977
1,892
0
3,522
11,319
9,664
28
2,559
8,363
12,277
0
W
9,635
2,731
0
4,648
11,257
4,498
0
2,005
8,931
0
61,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
34,971
436
Minions Killed
389
0
Camps Cleared
0
1,456,100
Distance Traveled
1,426,275
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,484
463
24
2
0
309,963
0
L
Cernunnos
6,954
497
109
8
0
257,006
2
L
Ra
6,781
484
85
6
0
285,927
0
W
Anubis
7,823
559
110
8
0
261,612
5
W
Medusa
8,347
596
116
8
0
283,506
0
L
Fenrir
7,890
564
86
6
0
267,530
2
W
Amaterasu
8,356
597
95
7
0
272,779
1
L
Nemesis
6,862
490
85
6
0
305,849
4
W
Athena
7,471
534
20
1
0
296,116
1
W
Loki
8,580
613
95
7
0
342,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role