Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Palpoule
Anubis
Level 125
God Stats
96W - 56L
1,616 SR
Queue Stats
173W - 159L
1,508 Elo+
Party 3
Chernobog
Chernobog
Risson94
Chernobog
Level 134
God Stats
20W - 15L
1,627 SR
Queue Stats
287W - 289L
1,528 Elo+
Party 3
Guan Yu
Guan Yu
TheElectricOne
Guan Yu
Level 29
God Stats
28W - 17L
1,827 SR
Queue Stats
44W - 42L
1,395 Elo+
Party 2
Hades
Hades
vCertiGreen
Hades
Level 80
God Stats
7W - 2L
1,716 SR
Queue Stats
75W - 76L
1,406 Elo+
Solo
Team Averages
Level 83
1,657 SR
1,468 Elo+

VS

Team Averages
Level 108
1,516 SR
1,450 Elo+
Bacchus
Bacchus
Choko-_FiLD3R
Bacchus
Level 69
God Stats
2W - 4L
1,498 SR
Queue Stats
149W - 128L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
LeoJPrns77
Sun Wukong
Level 78
God Stats
35W - 27L
1,518 SR
Queue Stats
103W - 107L
1,414 Elo+
Party 1
Medusa
Medusa
Lithikal
Medusa
Level 119
God Stats
1W - 1L
1,566 SR
Queue Stats
28W - 21L
1,500 Elo+
Solo
Vamana
Vamana
amorek88
Vamana
Level 124
God Stats
4W - 3L
1,499 SR
Queue Stats
603W - 592L
1,462 Elo+
Solo
Maman Brigitte
Maman Brigitte
klaver2428
Maman Brigitte
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 3 / 4
8,794
517
6,600
16,256
13,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Palpoule
Anubis
18
14 / 1 / 5
12,233
720
19,741
8,110
4,219
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Risson94
Chernobog
14
4 / 2 / 7
8,909
524
12,671
14,935
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 2 / 12
9,032
531
6,325
18,208
11,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 1 / 5
8,502
500
5,944
12,833
6,192
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 3 / 1
7,761
457
7,780
14,625
14,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
LeoJPrns77
Sun Wukong
14
3 / 3 / 1
8,895
523
9,065
14,336
11,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Lithikal
Medusa
12
1 / 7 / 1
7,560
445
10,412
14,929
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
amorek88
Vamana
15
2 / 5 / 4
9,002
530
11,220
15,191
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
klaver2428
Maman Brigitte
14
2 / 6 / 1
8,256
486
6,014
12,666
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
24
Kills
9
9
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
4
1.33
L
Bacchus
1
3
1
0.5
L
Sun Wukong
LeoJPrns77
Sun Wukong
3
3
1
1.17
L
Medusa
Lithikal
Medusa
1
7
1
0.21
W
Anubis
Palpoule
Anubis
14
1
5
16.5
W
Chernobog
Risson94
Chernobog
4
2
7
3.75
W
0
2
12
3
L
Vamana
amorek88
Vamana
2
5
4
0.8
L
Maman Brigitte
klaver2428
Maman Brigitte
2
6
1
0.42
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,281
Damage
44,491
70,342
Taken
71,747
42,557
Mitigated
42,291
30,093
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,600
1,953
0
2,540
16,256
13,840
577
396
15,860
0
43,738
L
Bacchus
7,780
777
0
3,097
14,625
14,326
0
4,251
10,374
29,631
0
L
Sun Wukong
LeoJPrns77
Sun Wukong
9,065
1,696
0
4,750
14,336
11,683
241
3,296
11,040
0
66,064
L
Medusa
Lithikal
Medusa
10,412
4,050
0
2,589
14,929
4,850
595
6,404
8,525
0
52,810
W
Anubis
Palpoule
Anubis
19,741
1,846
0
4,626
8,110
4,219
1,297
1,743
6,285
105,907
0
W
Chernobog
Risson94
Chernobog
12,671
8,255
0
4,807
14,935
6,753
2,215
2,408
12,527
0
81,277
W
6,325
1,051
5,076
7,292
18,208
11,553
236
6,183
11,947
0
22,048
L
Vamana
amorek88
Vamana
11,220
5,552
0
568
15,191
7,240
0
4,826
10,365
0
81,089
L
Maman Brigitte
klaver2428
Maman Brigitte
6,014
191
0
1,288
12,666
4,192
0
6,815
5,851
52,550
0
W
5,944
287
373
5,379
12,833
6,192
51
3,553
9,154
46,091
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
41,474
432
Minions Killed
417
0
Camps Cleared
0
1,648,082
Distance Traveled
1,595,469
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,794
517
75
4
0
321,593
0
L
Bacchus
7,761
457
38
2
0
330,363
2
L
Sun Wukong
8,895
523
88
5
0
322,050
0
L
Medusa
7,560
445
86
5
0
279,584
0
W
Anubis
12,233
720
153
9
0
349,255
0
W
Chernobog
8,909
524
116
7
0
329,232
0
W
Guan Yu
9,032
531
32
2
0
337,347
6
L
Vamana
9,002
530
108
6
0
315,424
0
L
Maman Brigitte
8,256
486
97
6
0
348,048
0
W
Hades
8,502
500
56
3
0
310,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role