Player Matchup

Kuzenbo
Kuzenbo
Chochoculo
Kuzenbo
Level 130
God Stats
1W - 6L
1,622 SR
Queue Stats
27W - 15L
1,659 Elo+
Party 1
Sobek
Sobek
MaTiNo23
Sobek
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 1
Anubis
Anubis
ZebraRyder6419
Anubis
Level 153
God Stats
11W - 10L
1,758 SR
Queue Stats
254W - 264L
1,448 Elo+
Solo
Team Averages
Level 118
1,627 SR
1,536 Elo+

VS

Team Averages
Level 103
1,665 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
Level 113
God Stats
8W - 2L
1,647 SR
Queue Stats
149W - 129L
1,475 Elo+
Solo
Mulan
Mulan
Skual25
Mulan
Level 190
God Stats
9W - 6L
1,713 SR
Queue Stats
67W - 57L
1,537 Elo+
Party 2
Ra
Ra
Sunnyoo
Ra
Level 5
God Stats
3W - 3L
1,634 SR
Queue Stats
38W - 32L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chochoculo
Kuzenbo
13
2 / 1 / 1
9,499
679
10,552
19,385
31,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
MaTiNo23
Sobek
12
1 / 3 / 2
9,176
655
7,188
19,077
23,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 1 / 1
8,202
586
889
1,387
473
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
14
2 / 0 / 2
10,716
765
10,427
12,119
5,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Skual25
Mulan
13
3 / 3 / 1
10,876
777
10,933
17,742
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 5
10,332
738
9,918
6,625
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
2
0
2
3
L
Kuzenbo
Chochoculo
Kuzenbo
2
1
1
2.5
L
Sobek
MaTiNo23
Sobek
1
3
2
0.67
W
Mulan
Skual25
Mulan
3
3
1
1.17
W
0
0
5
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,629
Damage
31,278
39,849
Taken
36,486
55,292
Mitigated
23,496
2,566
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
10,427
4,886
0
3,584
12,119
5,455
2,104
6,984
5,135
0
64,769
L
Kuzenbo
Chochoculo
Kuzenbo
10,552
2,781
0
647
19,385
31,204
0
4,008
14,637
31,613
0
L
Sobek
MaTiNo23
Sobek
7,188
1,014
0
1,855
19,077
23,615
0
5,084
13,246
21,753
994
W
Mulan
Skual25
Mulan
10,933
2,098
125
3,369
17,742
14,895
155
6,371
10,227
0
36,038
W
9,918
375
1,015
2,906
6,625
3,146
123
5,374
1,251
46,245
0
L
889
49
0
64
1,387
473
0
553
834
1,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,877
Gold Earned
31,924
46
Minions Killed
207
0
Camps Cleared
0
558,901
Distance Traveled
851,496
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,716
765
90
6
0
294,396
0
L
Kuzenbo
9,499
679
26
2
0
275,153
0
L
Sobek
9,176
655
17
1
0
266,262
0
W
Mulan
10,876
777
44
3
0
262,870
1
W
Ra
10,332
738
73
5
0
294,230
0
L
Anubis
8,202
586
3
0
0
17,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role