Player Matchup

Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EmmaLO
Ymir
Level 152
God Stats
1W - 1L
1,729 SR
Queue Stats
46W - 23L
1,711 Elo+
Party 2
Charybdis
Charybdis
HermannHoppe
Charybdis
Level 170
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 2
Achilles
Achilles
Hëmorroid
Achilles
Level 106
God Stats
0W - 1L
1,658 SR
Queue Stats
94W - 32L
1,737 Elo+
Party 2
Ishtar
Ishtar
andr3henriqu3
Ishtar
Level 189
God Stats
1W - 3L
1,400 SR
Queue Stats
247W - 211L
1,564 Elo+
Solo
Team Averages
Level 144
1,608 SR
1,645 Elo+

VS

Team Averages
Level 181
1,674 SR
1,764 Elo+
Cerberus
Cerberus
CristalXIII
Cerberus
Level 177
God Stats
2W - 0L
1,539 SR
Queue Stats
112W - 49L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
CuecãoDaEZdora
Kukulkan
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
123W - 44L
1,821 Elo+
Party 1
Persephone
Persephone
Skylunσ
Persephone
Level 177
God Stats
1W - 0L
1,630 SR
Queue Stats
44W - 23L
1,687 Elo+
Party 1
Atlas
Atlas
SutiãDoOkynawa
Atlas
Level 189
God Stats
2W - 1L
1,650 SR
Queue Stats
10W - 3L
1,765 Elo+
Party 1
Susano
Susano
ViolletXIII
Susano
Level 203
God Stats
9W - 6L
1,838 SR
Queue Stats
334W - 117L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 6 / 4
7,130
713
4,514
14,631
15,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
EmmaLO
Ymir
13
2 / 5 / 4
7,669
767
5,425
15,601
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
HermannHoppe
Charybdis
14
3 / 5 / 5
7,715
772
9,884
9,991
4,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Hëmorroid
Achilles
15
4 / 3 / 4
7,898
790
9,456
9,765
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 6 / 6
7,485
749
9,217
10,673
4,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CristalXIII
Cerberus
14
0 / 2 / 19
8,784
878
4,783
13,546
18,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
16
3 / 1 / 15
9,036
904
11,248
5,865
3,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Skylunσ
Persephone
16
9 / 1 / 12
9,991
999
13,347
7,578
3,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 17
9,415
942
11,799
15,209
21,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Susano
16
10 / 2 / 12
10,201
1,020
14,800
11,753
17,108
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
9
Kills
25
25
Deaths
9
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
4
0.33
W
Cerberus
CristalXIII
Cerberus
0
2
19
4.75
W
Kukulkan
3
1
15
10.5
L
Ymir
EmmaLO
Ymir
2
5
4
0.8
L
Charybdis
HermannHoppe
Charybdis
3
5
5
1.1
L
Achilles
Hëmorroid
Achilles
4
3
4
2
W
Persephone
Skylunσ
Persephone
9
1
12
15
W
3
3
17
3.83
W
Susano
10
2
12
8
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
55,977
60,661
Taken
53,951
56,134
Mitigated
64,035
11,926
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,514
796
1,028
1,294
14,631
15,710
0
8,986
5,645
0
8,666
W
Cerberus
CristalXIII
Cerberus
4,783
675
0
3,506
13,546
18,343
475
1,014
12,092
12,199
0
W
Kukulkan
11,248
1,047
1,403
869
5,865
3,578
2,019
202
5,616
26,824
0
L
Ymir
EmmaLO
Ymir
5,425
1,159
489
2,360
15,601
18,271
0
10,163
5,438
8,000
0
L
Charybdis
HermannHoppe
Charybdis
9,884
4,206
0
1,611
9,991
4,873
0
6,535
3,456
0
20,759
L
Achilles
Hëmorroid
Achilles
9,456
1,163
1,810
2,367
9,765
12,440
0
6,569
3,196
0
15,825
W
Persephone
Skylunσ
Persephone
13,347
969
357
1,752
7,578
3,767
702
1,079
6,405
25,552
0
W
11,799
3,593
2,489
2,971
15,209
21,239
537
1,724
13,353
16,616
746
W
Susano
14,800
2,569
2,073
3,091
11,753
17,108
861
1,406
10,061
0
23,119
L
9,217
4,812
0
967
10,673
4,840
0
8,178
2,495
0
20,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
47,427
80
Minions Killed
133
0
Camps Cleared
0
840,823
Distance Traveled
965,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,130
713
4
0
0
156,191
0
W
Cerberus
8,784
878
22
2
0
178,762
0
W
Kukulkan
9,036
904
57
6
0
179,787
0
L
Ymir
7,669
767
5
1
0
164,865
0
L
Charybdis
7,715
772
34
3
0
163,252
0
L
Achilles
7,898
790
10
1
0
202,654
0
W
Persephone
9,991
999
36
4
0
219,244
0
W
Atlas
9,415
942
4
0
0
175,514
0
W
Susano
10,201
1,020
14
1
0
211,750
0
L
Ishtar
7,485
749
27
3
0
153,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role