Player Matchup

Sol
Sol
EyeNeverQuit
Sol
Level 201
God Stats
9W - 8L
1,713 SR
Queue Stats
369W - 391L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
GangstaHands
Zhong Kui
Level 100
God Stats
0W - 1L
1,532 SR
Queue Stats
8W - 11L
1,572 Elo+
Solo
Rama
Rama
I_AM-_THaT_-GUY
Rama
Level 109
God Stats
6W - 5L
1,548 SR
Queue Stats
126W - 144L
1,422 Elo+
Solo
Heimdallr
Heimdallr
Quardian_Devil
Heimdallr
Level 124
God Stats
8W - 11L
1,452 SR
Queue Stats
397W - 419L
1,470 Elo+
Solo
Thor
Thor
Set_the_Usurper
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,458 Elo+
Solo
Team Averages
Level 133
1,549 SR
1,478 Elo+

VS

Team Averages
Level 160
1,532 SR
1,471 Elo+
Tiamat
Tiamat
Dmon204
Tiamat
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 268L
1,434 Elo+
Party 1
King Arthur
King Arthur
LILSCOTTYYY
King Arthur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 133L
1,444 Elo+
Party 1
Vamana
Vamana
SiG3R
Vamana
Level 179
God Stats
4W - 0L
1,845 SR
Queue Stats
287W - 242L
1,540 Elo+
Party 2
Zeus
Zeus
SinnerTheGreat
Zeus
Level 161
God Stats
1W - 0L
1,313 SR
Queue Stats
16W - 18L
1,430 Elo+
Solo
Cthulhu
Cthulhu
xCarlosDiasx
Cthulhu
Level 217
God Stats
2W - 1L
1,504 SR
Queue Stats
267W - 228L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
8,741
728
16,933
12,356
5,905
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
GangstaHands
Zhong Kui
13
0 / 5 / 5
7,662
639
6,363
12,646
19,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 4 / 4
8,860
738
7,819
11,374
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Quardian_Devil
Heimdallr
13
1 / 6 / 3
7,799
650
6,502
11,905
5,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 3
8,906
742
5,387
13,058
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dmon204
Tiamat
17
4 / 1 / 16
10,582
882
6,310
6,220
6,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
LILSCOTTYYY
King Arthur
16
2 / 2 / 13
9,006
751
5,599
12,991
14,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Vamana
SiG3R
Vamana
16
3 / 2 / 11
9,115
760
8,274
14,773
16,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 11
10,344
862
25,022
8,907
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xCarlosDiasx
Cthulhu
18
7 / 1 / 16
11,311
943
13,291
14,309
20,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
7
Kills
25
25
Deaths
8
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dmon204
Tiamat
4
1
16
12
L
2
5
4
0.8
L
Zhong Kui
GangstaHands
Zhong Kui
0
5
5
0.5
L
2
4
4
1
W
King Arthur
LILSCOTTYYY
King Arthur
2
2
13
4.25
L
Heimdallr
Quardian_Devil
Heimdallr
1
6
3
0.42
L
2
5
3
0.7
W
Vamana
SiG3R
Vamana
3
2
11
4.25
W
9
2
11
7.25
W
Cthulhu
xCarlosDiasx
Cthulhu
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,004
Damage
58,496
61,339
Taken
57,200
42,552
Mitigated
61,976
14,473
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dmon204
Tiamat
6,310
921
1,765
1,582
6,220
6,551
1,276
2,960
3,260
22,289
0
L
16,933
3,523
588
2,380
12,356
5,905
975
7,799
4,232
27,088
0
L
Zhong Kui
GangstaHands
Zhong Kui
6,363
262
621
2,070
12,646
19,452
0
8,939
3,441
14,419
0
L
7,819
2,905
825
2,240
11,374
5,468
615
9,340
1,911
0
24,796
W
King Arthur
LILSCOTTYYY
King Arthur
5,599
461
1,946
1,124
12,991
14,245
120
5,355
7,636
1,153
11,653
L
Heimdallr
Quardian_Devil
Heimdallr
6,502
2,021
39
530
11,905
5,495
0
8,994
2,732
0
13,986
L
5,387
170
2,971
2,209
13,058
6,232
88
10,204
2,670
0
11,513
W
Vamana
SiG3R
Vamana
8,274
1,201
1,779
4,134
14,773
16,250
626
5,658
9,115
0
12,399
W
25,022
2,515
561
545
8,907
4,550
1,359
4,288
4,619
39,224
0
W
Cthulhu
xCarlosDiasx
Cthulhu
13,291
91
1,883
1,567
14,309
20,380
553
5,035
9,274
24,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
50,358
115
Minions Killed
124
0
Camps Cleared
0
911,780
Distance Traveled
1,204,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,582
882
36
3
0
232,402
0
L
Sol
8,741
728
22
2
0
172,368
0
L
Zhong Kui
7,662
639
15
1
0
167,382
0
L
Rama
8,860
738
48
4
0
189,794
0
W
King Arthur
9,006
751
17
1
0
286,325
0
L
Heimdallr
7,799
650
14
1
0
182,054
0
L
Thor
8,906
742
16
1
0
200,182
0
W
Vamana
9,115
760
15
1
0
243,339
0
W
Zeus
10,344
862
35
3
0
201,530
0
W
Cthulhu
11,311
943
21
2
0
240,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role