Player Matchup

Ganesha
Ganesha
Dr J Morbius
Ganesha
Level 155
God Stats
3W - 2L
1,521 SR
Queue Stats
264W - 258L
1,451 Elo+
Party 1
Skadi
Skadi
Kor Draconis
Skadi
Level 155
God Stats
4W - 0L
1,731 SR
Queue Stats
265W - 257L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
NaLoGuTe
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 84L
1,374 Elo+
Party 2
Susano
Susano
OMMasha
Susano
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
23W - 37L
1,351 Elo+
Solo
Ares
Ares
Shiverfear
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,367 Elo+
Party 2
Team Averages
Level 86
1,511 SR
1,399 Elo+

VS

Team Averages
Level 54
1,502 SR
1,418 Elo+
Freya
Freya
Beard1276
Freya
Level 31
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 32L
1,298 Elo+
Solo
Odin
Odin
DreiHdenJoe
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,426 Elo+
Solo
Merlin
Merlin
PattrickBalkany
Merlin
Level 36
God Stats
1W - 2L
1,490 SR
Queue Stats
45W - 55L
1,373 Elo+
Solo
Vulcan
Vulcan
SHWONG5055
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
spartan1111
Izanami
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 14L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dr J Morbius
Ganesha
17
0 / 2 / 30
9,597
738
8,572
16,773
16,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
20 / 1 / 11
12,427
956
26,070
11,232
7,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
NaLoGuTe
Hun Batz
16
4 / 6 / 20
9,809
755
13,107
12,699
8,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
OMMasha
Susano
15
1 / 2 / 15
9,295
715
5,193
13,045
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
7 / 1 / 14
11,391
876
10,228
13,069
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beard1276
Freya
16
5 / 7 / 6
9,143
703
14,178
14,614
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 4 / 7
9,883
760
10,946
16,212
19,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 4
9,142
703
11,003
12,357
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
SHWONG5055
Vulcan
13
0 / 8 / 5
7,810
601
4,460
11,697
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
spartan1111
Izanami
14
0 / 6 / 7
8,256
635
10,798
12,851
4,260
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
32
Kills
11
12
Deaths
32
90
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
Beard1276
Freya
5
7
6
1.14
W
Ganesha
Dr J Morbius
Ganesha
0
2
30
7.5
L
4
4
7
1.88
W
20
1
11
25.5
W
Hun Batz
NaLoGuTe
Hun Batz
4
6
20
2.33
W
Susano
OMMasha
Susano
1
2
15
4.25
L
2
7
4
0.57
L
Vulcan
SHWONG5055
Vulcan
0
8
5
0.31
W
7
1
14
14
L
Izanami
spartan1111
Izanami
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,170
Damage
51,385
66,818
Taken
67,731
56,996
Mitigated
39,611
25,634
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Beard1276
Freya
14,178
3,626
653
2,178
14,614
6,444
0
3,739
10,875
20,879
0
W
Ganesha
Dr J Morbius
Ganesha
8,572
556
2,132
5,521
16,773
16,814
557
8,405
8,368
13,250
0
L
10,946
878
743
2,673
16,212
19,341
16
4,485
11,727
3,969
16,166
W
26,070
7,694
1,774
2,932
11,232
7,231
2,963
5,294
5,938
0
54,369
W
Hun Batz
NaLoGuTe
Hun Batz
13,107
2,310
2,201
1,546
12,699
8,033
1,276
5,798
6,901
0
27,004
W
Susano
OMMasha
Susano
5,193
740
1,062
2,483
13,045
7,291
136
5,950
7,095
0
14,778
L
11,003
328
1,400
1,068
12,357
5,084
0
3,376
8,981
30,160
0
L
Vulcan
SHWONG5055
Vulcan
4,460
2,249
150
676
11,697
4,482
0
3,593
8,104
7,833
0
W
10,228
614
2,274
3,709
13,069
17,627
606
6,378
6,691
15,038
0
L
Izanami
spartan1111
Izanami
10,798
5,662
1,365
1,864
12,851
4,260
214
3,607
9,244
0
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,519
Gold Earned
44,234
146
Minions Killed
119
0
Camps Cleared
0
1,294,435
Distance Traveled
1,086,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,143
703
16
1
0
206,469
0
W
Ganesha
9,597
738
0
0
0
229,486
0
L
Odin
9,883
760
19
1
0
268,157
0
W
Skadi
12,427
956
76
6
0
257,022
0
W
Hun Batz
9,809
755
28
2
0
241,924
0
W
Susano
9,295
715
27
2
0
280,185
0
L
Merlin
9,142
703
36
3
0
212,928
0
L
Vulcan
7,810
601
16
1
0
201,787
0
W
Ares
11,391
876
15
1
0
285,818
0
L
Izanami
8,256
635
32
2
0
197,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role