Player Matchup

Morgan Le Fay
Morgan Le Fay
GlossCity
Morgan Le Fay
Level 116
God Stats
0W - 3L
1,581 SR
Queue Stats
171W - 161L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
Goosefiend
Tsukuyomi
Level 108
God Stats
0W - 1L
1,450 SR
Queue Stats
53W - 32L
1,601 Elo+
Solo
The Morrigan
The Morrigan
Mid9ighttt
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo
Vamana
Vamana
Nastykrip
Vamana
Level 174
God Stats
3W - 1L
1,822 SR
Queue Stats
186W - 180L
1,522 Elo+
Solo
Neith
Neith
niqqh
Neith
Level 87
God Stats
1W - 2L
1,610 SR
Queue Stats
50W - 47L
1,545 Elo+
Solo
Team Averages
Level 100
1,593 SR
1,530 Elo+

VS

Team Averages
Level 124
1,571 SR
1,525 Elo+
Nike
Nike
Curve Nightmare
Nike
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,498 Elo+
Party 1
Bastet
Bastet
DJspense
Bastet
Level 120
God Stats
11W - 6L
1,587 SR
Queue Stats
268W - 273L
1,531 Elo+
Solo
Bacchus
Bacchus
NXTGInferno157
Bacchus
Level 154
God Stats
4W - 0L
1,937 SR
Queue Stats
35W - 21L
1,633 Elo+
Solo
Hera
Hera
SimplyMarc92
Hera
Level 149
God Stats
4W - 3L
1,551 SR
Queue Stats
384W - 386L
1,441 Elo+
Solo
Ishtar
Ishtar
outsideenemy22
Ishtar
Level 103
God Stats
1W - 0L
1,279 SR
Queue Stats
17W - 12L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GlossCity
Morgan Le Fay
14
2 / 6 / 9
8,440
703
13,321
12,350
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Goosefiend
Tsukuyomi
15
5 / 7 / 7
8,900
742
12,177
13,711
6,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
Mid9ighttt
The Morrigan
13
0 / 6 / 7
7,352
613
6,291
9,259
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Nastykrip
Vamana
15
3 / 4 / 7
8,890
741
8,427
21,349
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Neith
niqqh
Neith
16
6 / 4 / 9
9,387
782
12,433
12,977
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 16
9,592
799
9,416
14,573
15,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
DJspense
Bastet
17
5 / 3 / 12
10,308
859
11,236
11,338
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 12
11,321
943
13,204
17,863
29,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 2 / 10
11,795
983
23,801
11,778
7,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 13
9,265
772
8,129
15,268
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
16
Kills
27
27
Deaths
17
39
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Bastet
DJspense
Bastet
5
3
12
3.67
L
Morgan Le Fay
GlossCity
Morgan Le Fay
2
6
9
1.08
L
Tsukuyomi
Goosefiend
Tsukuyomi
5
7
7
1.21
L
The Morrigan
Mid9ighttt
The Morrigan
0
6
7
0.58
W
7
3
12
4.33
L
Vamana
Nastykrip
Vamana
3
4
7
1.63
W
11
2
10
8
L
Neith
niqqh
Neith
6
4
9
2.63
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,649
Damage
65,786
69,646
Taken
70,820
33,355
Mitigated
63,704
18,988
Healing
25,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,416
776
1,568
3,007
14,573
15,036
462
4,626
9,947
0
15,080
W
Bastet
DJspense
Bastet
11,236
3,785
925
2,151
11,338
4,874
2,379
2,963
8,375
0
21,244
L
Morgan Le Fay
GlossCity
Morgan Le Fay
13,321
1,386
632
2,192
12,350
4,783
0
8,621
3,729
25,091
0
L
Tsukuyomi
Goosefiend
Tsukuyomi
12,177
1,729
537
510
13,711
6,830
0
7,057
6,654
0
27,260
L
The Morrigan
Mid9ighttt
The Morrigan
6,291
881
311
845
9,259
3,619
94
4,793
4,466
9,588
0
W
13,204
767
1,556
6,894
17,863
29,352
468
5,049
12,814
19,342
0
L
Vamana
Nastykrip
Vamana
8,427
1,967
1,395
8,570
21,349
12,510
0
9,169
12,180
0
17,175
W
23,801
4,233
2,357
2,301
11,778
7,679
2,674
4,556
7,222
57,681
0
L
Neith
niqqh
Neith
12,433
4,255
327
3,669
12,977
5,613
210
7,365
5,612
0
23,840
W
8,129
3,094
731
4,129
15,268
6,763
1,024
2,418
12,850
0
22,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
52,281
109
Minions Killed
129
0
Camps Cleared
0
1,033,920
Distance Traveled
1,224,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,592
799
11
1
0
263,851
0
W
Bastet
10,308
859
23
2
0
268,080
0
L
Morgan Le Fay
8,440
703
32
3
0
210,330
0
L
Tsukuyomi
8,900
742
20
2
0
227,917
0
L
The Morrigan
7,352
613
13
1
0
158,362
0
W
Bacchus
11,321
943
12
1
0
248,961
0
L
Vamana
8,890
741
14
1
0
229,857
0
W
Hera
11,795
983
64
5
0
227,844
0
L
Neith
9,387
782
30
3
0
207,454
0
W
Ishtar
9,265
772
19
2
0
215,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role