Player Matchup

Xbalanque
Xbalanque
ApocOnslaught
Xbalanque
Level 67
God Stats
1W - 3L
1,341 SR
Queue Stats
54W - 51L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Oddball121
Nu Wa
Level 85
God Stats
7W - 13L
1,461 SR
Queue Stats
145W - 140L
1,492 Elo+
Solo
Discordia
Discordia
TxDonnaTx
Discordia
Level 186
God Stats
222W - 193L
1,604 SR
Queue Stats
1,941W - 2,008L
1,521 Elo+
Solo
Thor
Thor
WhoTFKilledKenny
Thor
Level 38
God Stats
2W - 7L
1,500 SR
Queue Stats
31W - 50L
1,415 Elo+
Party 2
Izanami
Izanami
lemonsquandy
Izanami
Level 29
God Stats
3W - 9L
1,192 SR
Queue Stats
7W - 24L
1,243 Elo+
Party 2
Team Averages
Level 81
1,420 SR
1,419 Elo+

VS

Team Averages
Level 84
1,526 SR
1,495 Elo+
Geb
Geb
LilBei
Geb
Level 106
God Stats
3W - 1L
1,627 SR
Queue Stats
52W - 50L
1,464 Elo+
Solo
Chaac
Chaac
PlantIsBest
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,478 Elo+
Party 1
Thanatos
Thanatos
TaokakaTheMagpie
Thanatos
Level 107
God Stats
1W - 1L
1,411 SR
Queue Stats
47W - 38L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
TarotGaymer
Ah Puch
Level 83
God Stats
3W - 2L
1,605 SR
Queue Stats
21W - 18L
1,522 Elo+
Solo
Kukulkan
Kukulkan
jaspionbuster
Kukulkan
Level 121
God Stats
416W - 453L
1,486 SR
Queue Stats
464W - 513L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApocOnslaught
Xbalanque
13
2 / 2 / 5
7,591
1,084
9,243
12,698
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
0 / 4 / 4
7,223
1,032
5,465
7,052
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
TxDonnaTx
Discordia
13
2 / 1 / 4
7,761
1,109
9,578
7,351
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 3
7,498
1,071
2,404
5,413
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
lemonsquandy
Izanami
12
1 / 1 / 3
7,202
1,029
2,525
4,732
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

300

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
LilBei
Geb
13
1 / 1 / 5
7,573
1,082
8,179
9,477
7,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 3
7,048
1,007
3,048
7,098
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
6 / 4 / 2
8,671
1,239
10,357
9,710
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
TarotGaymer
Ah Puch
13
0 / 1 / 3
7,115
1,016
6,725
5,246
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
jaspionbuster
Kukulkan
13
1 / 0 / 3
7,747
1,107
5,778
1,731
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
7
Kills
8
8
Deaths
7
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ApocOnslaught
Xbalanque
2
2
5
2.25
W
Geb
LilBei
Geb
1
1
5
3.5
L
Nu Wa
0
4
4
0.5
W
0
1
3
1.5
W
6
4
2
1.75
W
Ah Puch
TarotGaymer
Ah Puch
0
1
3
1.5
L
Discordia
TxDonnaTx
Discordia
2
1
4
4
L
2
0
3
3.5
W
Kukulkan
jaspionbuster
Kukulkan
1
0
3
2.5
L
Izanami
lemonsquandy
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
34,087
37,246
Taken
33,262
14,450
Mitigated
20,384
1,557
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ApocOnslaught
Xbalanque
9,243
4,406
0
491
12,698
4,404
0
6,267
6,160
0
18,077
W
Geb
LilBei
Geb
8,179
434
0
510
9,477
7,740
0
3,858
5,375
19,326
0
L
Nu Wa
5,465
1,121
0
215
7,052
2,027
0
2,741
4,068
23,582
0
W
3,048
76
0
1,184
7,098
5,775
0
3,811
3,061
0
15,817
W
10,357
1,884
0
3,473
9,710
4,027
0
3,081
6,473
0
14,881
W
Ah Puch
TarotGaymer
Ah Puch
6,725
417
0
895
5,246
2,078
0
2,412
2,640
23,948
0
L
Discordia
TxDonnaTx
Discordia
9,578
1,175
0
655
7,351
2,935
0
5,183
1,941
15,123
0
L
2,404
417
0
0
5,413
3,280
0
2,855
2,305
0
9,261
W
Kukulkan
jaspionbuster
Kukulkan
5,778
479
0
0
1,731
764
0
1,029
670
24,396
0
L
Izanami
lemonsquandy
Izanami
2,525
2,003
0
196
4,732
1,804
0
2,890
1,696
0
13,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
38,154
133
Minions Killed
162
4
Camps Cleared
8
583,707
Distance Traveled
685,997
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,591
1,084
24
3
1
144,037
0
W
Geb
7,573
1,082
42
6
2
146,415
0
L
Nu Wa
7,223
1,032
36
5
2
115,369
0
W
Chaac
7,048
1,007
22
3
0
152,695
0
W
Thanatos
8,671
1,239
13
2
0
140,954
0
W
Ah Puch
7,115
1,016
42
6
1
136,312
0
L
Discordia
7,761
1,109
19
3
0
126,369
0
L
Thor
7,498
1,071
15
2
0
112,635
0
W
Kukulkan
7,747
1,107
43
6
5
109,621
1
L
Izanami
7,202
1,029
39
6
1
85,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role