Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DANTE0077
Vamana
Level 183
God Stats
3W - 3L
1,571 SR
Queue Stats
584W - 561L
1,549 Elo+
Solo
Ares
Ares
Markus9102
Ares
Level 102
God Stats
1W - 3L
1,814 SR
Queue Stats
16W - 11L
1,611 Elo+
Solo
Ah Puch
Ah Puch
YouScreamlCream
Ah Puch
Level 65
God Stats
10W - 8L
1,738 SR
Queue Stats
215W - 222L
1,536 Elo+
Solo
Ne Zha
Ne Zha
tucitik
Ne Zha
Level 130
God Stats
1W - 2L
1,523 SR
Queue Stats
126W - 124L
1,445 Elo+
Solo
Team Averages
Level 128
1,629 SR
1,528 Elo+

VS

Team Averages
Level 137
1,441 SR
1,501 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Ibnalene2
Hou Yi
Level 149
God Stats
3W - 2L
1,432 SR
Queue Stats
127W - 107L
1,566 Elo+
Solo
Hercules
Hercules
MiniGoDzZ
Hercules
Level 139
God Stats
4W - 4L
1,488 SR
Queue Stats
130W - 128L
1,478 Elo+
Solo
Ra
Ra
STORMZdDON
Ra
Level 148
God Stats
2W - 0L
1,296 SR
Queue Stats
35W - 35L
1,471 Elo+
Solo
Arachne
Arachne
Shinsetsu974
Arachne
Level 121
God Stats
3W - 2L
1,491 SR
Queue Stats
140W - 136L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
5
0 / 1 / 0
3,285
657
915
2,169
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
DANTE0077
Vamana
7
0 / 0 / 0
3,895
779
2,829
4,653
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 0
3,462
692
1,431
3,725
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,617
723
2,152
3,208
941
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
tucitik
Ne Zha
5
0 / 0 / 0
3,075
615
475
2,457
591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
3,447
689
2,314
4,165
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Ibnalene2
Hou Yi
6
1 / 0 / 1
3,731
746
1,754
2,319
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
MiniGoDzZ
Hercules
6
1 / 0 / 1
3,945
789
1,835
3,349
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,715
743
837
1,588
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Shinsetsu974
Arachne
6
0 / 0 / 1
3,337
667
1,723
3,883
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
Thor
 
Thor
0
0
0
0
L
Vamana
DANTE0077
Vamana
0
0
0
0
W
Hou Yi
Ibnalene2
Hou Yi
1
0
1
1.5
L
0
1
0
0
W
Hercules
MiniGoDzZ
Hercules
1
0
1
1.5
W
1
0
0
1
W
Arachne
Shinsetsu974
Arachne
0
0
1
0.5
L
0
1
0
0
L
Ne Zha
tucitik
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,802
Damage
8,463
16,212
Taken
15,304
6,214
Mitigated
5,781
6,906
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
915
687
0
864
2,169
503
0
0
2,169
0
17,568
W
Thor
 
Thor
2,314
586
0
1,250
4,165
1,248
0
0
4,165
0
19,079
L
Vamana
DANTE0077
Vamana
2,829
1,439
0
2,366
4,653
2,462
0
0
4,653
0
23,454
W
Hou Yi
Ibnalene2
Hou Yi
1,754
1,064
0
1,182
2,319
672
0
501
1,818
0
18,084
L
1,431
65
0
1,340
3,725
1,717
0
0
3,725
6,748
0
W
Hercules
MiniGoDzZ
Hercules
1,835
936
0
1,712
3,349
1,938
0
930
2,419
0
8,112
W
837
129
386
634
1,588
579
0
1,219
369
21,561
0
W
Arachne
Shinsetsu974
Arachne
1,723
1,299
0
1,261
3,883
1,344
0
933
2,950
0
14,438
L
2,152
252
0
2,046
3,208
941
0
761
2,401
23,577
0
L
Ne Zha
tucitik
Ne Zha
475
216
0
290
2,457
591
0
28
2,427
0
12,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,334
Gold Earned
18,175
178
Minions Killed
169
0
Camps Cleared
0
489,787
Distance Traveled
535,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,285
657
38
8
0
94,708
0
W
Thor
3,447
689
32
6
0
114,970
1
L
Vamana
3,895
779
46
9
0
105,638
0
W
Hou Yi
3,731
746
51
10
0
97,522
0
L
Ares
3,462
692
9
2
0
119,569
0
W
Hercules
3,945
789
5
1
0
104,258
1
W
Ra
3,715
743
50
10
0
100,171
0
W
Arachne
3,337
667
31
6
0
118,440
0
L
Ah Puch
3,617
723
57
11
0
90,625
0
L
Ne Zha
3,075
615
28
6
0
79,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role