Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Demonicom
Olorun
Level 63
God Stats
1W - 1L
1,687 SR
Queue Stats
54W - 66L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
Rasta_Jonny
Gilgamesh
Level 167
God Stats
0W - 3L
1,252 SR
Queue Stats
14W - 20L
1,447 Elo+
Solo
Team Averages
Level 105
1,480 SR
1,457 Elo+

VS

Team Averages
Level 99
1,540 SR
1,561 Elo+
Tiamat
Tiamat
ChupaGame
Tiamat
Level 117
God Stats
1W - 1L
1,308 SR
Queue Stats
70W - 76L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
Vorobeykun
Xbalanque
Level 91
God Stats
12W - 8L
1,632 SR
Queue Stats
63W - 62L
1,480 Elo+
Party 1
Atlas
Atlas
byQun
Atlas
Level 89
God Stats
3W - 0L
1,679 SR
Queue Stats
54W - 11L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 3
9,713
694
8,766
12,226
7,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Demonicom
Olorun
12
3 / 6 / 3
10,042
717
12,302
14,138
6,226
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Rasta_Jonny
Gilgamesh
12
2 / 3 / 2
9,909
708
10,042
17,938
21,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChupaGame
Tiamat
14
3 / 4 / 9
11,067
791
10,512
9,391
5,620
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Vorobeykun
Xbalanque
15
6 / 1 / 7
11,836
845
16,880
12,491
5,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
byQun
Atlas
15
5 / 1 / 9
11,220
801
10,540
14,844
16,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
14
14
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
3
0.5
W
Tiamat
ChupaGame
Tiamat
3
4
9
1.88
L
Olorun
Demonicom
Olorun
3
6
3
0.75
L
Gilgamesh
Rasta_Jonny
Gilgamesh
2
3
2
1
W
Xbalanque
Vorobeykun
Xbalanque
6
1
7
9.5
W
Atlas
byQun
Atlas
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
37,932
44,302
Taken
36,726
36,067
Mitigated
27,371
5,146
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,766
481
0
790
12,226
7,962
204
6,202
6,024
30,451
0
W
Tiamat
ChupaGame
Tiamat
10,512
827
80
1,954
9,391
5,620
890
5,330
3,884
41,358
0
L
Olorun
Demonicom
Olorun
12,302
5,356
360
2,698
14,138
6,226
0
8,208
5,930
35,855
2,061
L
Gilgamesh
Rasta_Jonny
Gilgamesh
10,042
1,580
0
1,298
17,938
21,879
0
6,249
11,689
0
33,060
W
Xbalanque
Vorobeykun
Xbalanque
16,880
11,253
148
2,123
12,491
5,580
1,878
7,087
5,016
0
66,448
W
Atlas
byQun
Atlas
10,540
4,093
0
1,035
14,844
16,171
196
8,559
5,694
25,548
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
34,123
141
Minions Killed
146
0
Camps Cleared
0
688,476
Distance Traveled
755,929
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,713
694
37
3
0
245,731
0
W
Tiamat
11,067
791
40
3
0
241,074
0
L
Olorun
10,042
717
52
4
0
190,596
0
L
Gilgamesh
9,909
708
52
4
0
252,149
0
W
Xbalanque
11,836
845
85
6
0
256,227
6
W
Atlas
11,220
801
21
2
0
258,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role