Player Matchup

Loki
Loki
FURQANN
Loki
Level 28
God Stats
83W - 86L
1,451 SR
Queue Stats
179W - 189L
1,415 Elo+
Party 1
Anubis
Anubis
LePsychopathe95
Anubis
Level 115
God Stats
34W - 10L
1,730 SR
Queue Stats
276W - 224L
1,493 Elo+
Party 3
Mulan
Mulan
MensHealtH
Mulan
Level 67
God Stats
63W - 54L
1,474 SR
Queue Stats
194W - 170L
1,437 Elo+
Party 1
Izanami
Izanami
Robin_WoodzZ
Izanami
Level 63
God Stats
39W - 36L
1,489 SR
Queue Stats
233W - 243L
1,468 Elo+
Party 3
Bacchus
Bacchus
SOLUNCAN34
Bacchus
Level 7
God Stats
14W - 7L
1,688 SR
Queue Stats
39W - 52L
1,570 Elo+
Party 1
Team Averages
Level 56
1,567 SR
1,477 Elo+

VS

Team Averages
Level 50
1,443 SR
1,511 Elo+
Sol
Sol
Anger_of_God007
Sol
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,664 Elo+
Party 4
Chernobog
Chernobog
BearLV
Chernobog
Level 27
God Stats
1W - 5L
1,234 SR
Queue Stats
15W - 14L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
BoneLV
Ao Kuang
Level 47
God Stats
0W - 1L
1,338 SR
Queue Stats
15W - 14L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RTX707
Morgan Le Fay
Level 96
God Stats
12W - 10L
1,632 SR
Queue Stats
122W - 122L
1,501 Elo+
Party 4
Yemoja
Yemoja
mercedesdaddy
Yemoja
Level 15
God Stats
1W - 2L
1,510 SR
Queue Stats
10W - 7L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FURQANN
Loki
9
3 / 2 / 2
6,147
559
3,956
5,976
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 4
7,290
663
6,922
6,307
3,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
10
2 / 3 / 3
5,843
531
5,977
8,706
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Robin_WoodzZ
Izanami
9
0 / 5 / 5
5,929
539
5,534
9,130
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
SOLUNCAN34
Bacchus
9
1 / 1 / 5
6,079
553
5,451
7,496
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,710
701
6,648
9,277
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
BearLV
Chernobog
8
2 / 4 / 4
5,456
496
6,367
10,602
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
BoneLV
Ao Kuang
9
2 / 2 / 3
5,835
530
2,344
7,381
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
RTX707
Morgan Le Fay
11
2 / 3 / 3
6,054
550
4,661
8,071
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 4
5,737
522
4,198
9,567
4,920
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
11
11
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
L
Chernobog
BearLV
Chernobog
2
4
4
1
L
Ao Kuang
BoneLV
Ao Kuang
2
2
3
1.75
W
Loki
FURQANN
Loki
3
2
2
2
W
5
0
4
7
W
Mulan
2
3
3
1.17
L
Morgan Le Fay
RTX707
Morgan Le Fay
2
3
3
1.17
W
Izanami
Robin_WoodzZ
Izanami
0
5
5
0.5
W
Bacchus
SOLUNCAN34
Bacchus
1
1
5
3.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
24,218
37,615
Taken
44,898
23,089
Mitigated
16,238
9,104
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
2,235
0
6,278
9,277
3,475
1,292
314
8,485
50,803
6,343
L
Chernobog
BearLV
Chernobog
6,367
4,096
0
1,624
10,602
3,115
328
4,301
6,257
0
30,368
L
Ao Kuang
BoneLV
Ao Kuang
2,344
458
0
624
7,381
2,278
0
698
6,639
36,185
0
W
Loki
FURQANN
Loki
3,956
1,155
0
0
5,976
2,125
306
2,584
3,392
0
29,052
W
6,922
98
0
2,708
6,307
3,160
0
4,536
1,771
58,394
0
W
Mulan
5,977
715
0
2,231
8,706
7,425
210
4,700
4,006
0
27,334
L
Morgan Le Fay
RTX707
Morgan Le Fay
4,661
354
0
1,740
8,071
2,450
0
4,190
3,837
31,567
0
W
Izanami
Robin_WoodzZ
Izanami
5,534
4,331
378
2,078
9,130
3,342
560
3,347
5,783
0
46,932
W
Bacchus
SOLUNCAN34
Bacchus
5,451
919
0
1,709
7,496
7,037
0
2,302
5,194
14,287
0
L
4,198
1,334
1,688
1,905
9,567
4,920
172
2,870
6,653
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
30,792
269
Minions Killed
252
0
Camps Cleared
0
1,162,441
Distance Traveled
1,063,142
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,710
701
90
8
0
203,966
0
L
Chernobog
5,456
496
43
4
0
216,794
0
L
Ao Kuang
5,835
530
56
5
0
217,984
0
W
Loki
6,147
559
52
5
0
240,397
0
W
Anubis
7,290
663
90
8
0
237,572
0
W
Mulan
5,843
531
39
4
0
234,412
0
L
Morgan Le Fay
6,054
550
49
4
0
220,804
0
W
Izanami
5,929
539
77
7
0
212,925
0
W
Bacchus
6,079
553
11
1
0
237,135
0
L
Yemoja
5,737
522
14
1
0
203,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role