Player Matchup

Ix Chel
Ix Chel
Brandon-Kenobi
Ix Chel
Level 58
God Stats
0W - 3L
1,214 SR
Queue Stats
9W - 9L
1,412 Elo+
Party 1
King Arthur
King Arthur
Mr-Take-ur-Gal
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,444 Elo+
Party 1
Anhur
Anhur
RemiZzuko
Anhur
Level 43
God Stats
1W - 6L
1,257 SR
Queue Stats
116W - 110L
1,381 Elo+
Solo
Team Averages
Level 73
1,324 SR
1,412 Elo+

VS

Team Averages
Level 52
1,484 SR
1,425 Elo+
Kumbhakarna
Kumbhakarna
BananenDestroyer
Kumbhakarna
Level 34
God Stats
3W - 5L
1,653 SR
Queue Stats
25W - 21L
1,451 Elo+
Solo
Medusa
Medusa
Grvvby_PL
Medusa
Level 46
God Stats
2W - 2L
1,297 SR
Queue Stats
78W - 77L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
Pedrito Snk
Sun Wukong
Level 76
God Stats
12W - 10L
1,501 SR
Queue Stats
260W - 262L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
7,370
737
8,437
7,365
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Mr-Take-ur-Gal
King Arthur
11
1 / 5 / 2
7,765
777
9,091
14,859
13,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
RemiZzuko
Anhur
10
2 / 3 / 1
7,864
786
7,708
8,935
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BananenDestroyer
Kumbhakarna
12
4 / 1 / 6
8,323
832
4,543
11,803
10,572
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Grvvby_PL
Medusa
12
4 / 1 / 5
8,353
835
11,159
7,732
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Pedrito Snk
Sun Wukong
11
2 / 1 / 7
8,276
828
8,897
9,924
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BananenDestroyer
Kumbhakarna
4
1
6
7
L
0
2
3
0.75
W
Medusa
Grvvby_PL
Medusa
4
1
5
6.5
L
King Arthur
Mr-Take-ur-Gal
King Arthur
1
5
2
0.4
W
Sun Wukong
Pedrito Snk
Sun Wukong
2
1
7
5.5
L
Anhur
RemiZzuko
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
24,599
31,159
Taken
29,459
19,341
Mitigated
20,641
3,506
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BananenDestroyer
Kumbhakarna
4,543
845
0
2,738
11,803
10,572
0
3,909
7,894
13,876
0
L
8,437
1,154
1,363
386
7,365
2,814
60
923
6,223
26,672
0
W
Medusa
Grvvby_PL
Medusa
11,159
6,731
0
862
7,732
2,824
0
1,817
5,915
0
27,682
L
King Arthur
Mr-Take-ur-Gal
King Arthur
9,091
1,484
0
280
14,859
13,249
22
2,894
11,519
0
35,798
W
Sun Wukong
Pedrito Snk
Sun Wukong
8,897
1,703
0
2,814
9,924
7,245
0
2,953
6,971
0
40,519
L
Anhur
RemiZzuko
Anhur
7,708
4,048
0
1,477
8,935
3,278
516
875
7,865
0
27,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,999
Gold Earned
24,952
111
Minions Killed
100
0
Camps Cleared
0
519,068
Distance Traveled
627,867
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,323
832
15
2
0
216,783
0
L
Ix Chel
7,370
737
37
4
0
162,861
3
W
Medusa
8,353
835
29
3
0
198,535
3
L
King Arthur
7,765
777
37
4
0
180,521
0
W
Sun Wukong
8,276
828
56
6
0
212,549
0
L
Anhur
7,864
786
37
4
0
175,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role