Player Matchup

Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DottieCarottie
Ah Puch
Level 121
God Stats
6W - 1L
1,724 SR
Queue Stats
212W - 159L
1,576 Elo+
Party 2
Poseidon
Poseidon
Shadowwolfen
Poseidon
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 147L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
ZarithTheBadger
Cthulhu
Level 124
God Stats
7W - 6L
1,544 SR
Queue Stats
186W - 145L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
stylefo
Nu Wa
Level 57
God Stats
2W - 1L
1,537 SR
Queue Stats
165W - 185L
1,438 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,532 Elo+

VS

Team Averages
Level 93
1,564 SR
1,478 Elo+
Cernunnos
Cernunnos
DraconicSentinel
Cernunnos
Level 80
God Stats
3W - 2L
1,722 SR
Queue Stats
135W - 136L
1,511 Elo+
Party 3
Chronos
Chronos
Haplo666
Chronos
Level 154
God Stats
4W - 4L
1,559 SR
Queue Stats
266W - 280L
1,484 Elo+
Party 3
Nox
Nox
Lennardo-san
Nox
Level 116
God Stats
0W - 2L
1,219 SR
Queue Stats
101W - 98L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
MarcoCr
Gilgamesh
Level 27
God Stats
2W - 1L
1,818 SR
Queue Stats
18W - 18L
1,503 Elo+
Solo
Artio
Artio
malibu92
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 216L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 3 / 10
11,026
788
14,973
11,674
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 22
10,528
752
18,691
13,198
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Shadowwolfen
Poseidon
18
14 / 3 / 10
12,006
858
17,199
11,454
6,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
7 / 1 / 19
12,541
896
12,407
17,334
25,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
stylefo
Nu Wa
17
2 / 1 / 21
10,504
750
10,655
6,334
3,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
0 / 5 / 5
8,994
642
13,877
17,030
8,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Haplo666
Chronos
15
1 / 9 / 6
8,941
639
10,010
18,606
9,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 8 / 2
9,725
695
12,829
13,155
8,542
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
MarcoCr
Gilgamesh
15
2 / 3 / 3
8,891
635
9,536
12,364
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
malibu92
Artio
15
2 / 7 / 4
9,187
656
4,087
18,684
24,502
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
32
Kills
8
8
Deaths
32
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
3
10
4
W
2
0
22
13
L
Cernunnos
0
5
5
0.5
L
Chronos
Haplo666
Chronos
1
9
6
0.44
L
3
8
2
0.5
L
Gilgamesh
MarcoCr
Gilgamesh
2
3
3
1.17
W
Poseidon
Shadowwolfen
Poseidon
14
3
10
6.33
W
7
1
19
16.5
L
Artio
malibu92
Artio
2
7
4
0.57
W
Nu Wa
stylefo
Nu Wa
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,925
Damage
50,339
59,994
Taken
79,839
48,288
Mitigated
63,114
30,143
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,973
8,140
4,673
3,714
11,674
6,460
2,574
5,748
5,778
0
28,306
W
18,691
458
2,732
6,237
13,198
7,173
1,082
4,421
8,777
36,712
0
L
Cernunnos
13,877
5,360
769
5,795
17,030
8,277
0
14,232
2,798
0
45,531
L
Chronos
Haplo666
Chronos
10,010
2,349
1,089
1,344
18,606
9,366
0
14,444
4,162
32,256
0
L
12,829
255
1,423
830
13,155
8,542
0
8,782
4,373
30,485
0
L
Gilgamesh
MarcoCr
Gilgamesh
9,536
1,177
1,328
1,644
12,364
12,427
0
8,970
3,394
0
19,574
W
Poseidon
Shadowwolfen
Poseidon
17,199
2,604
2,246
810
11,454
6,039
2,134
6,088
5,366
32,156
0
W
12,407
613
4,017
3,502
17,334
25,054
852
7,654
9,605
28,963
0
L
Artio
malibu92
Artio
4,087
471
1,254
1,930
18,684
24,502
0
12,524
6,160
10,259
0
W
Nu Wa
stylefo
Nu Wa
10,655
2,949
1,445
767
6,334
3,562
1,507
3,015
2,974
27,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,605
Gold Earned
45,738
155
Minions Killed
203
0
Camps Cleared
0
1,300,294
Distance Traveled
1,179,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,026
788
36
3
0
242,437
0
W
Ah Puch
10,528
752
33
2
0
300,167
0
L
Cernunnos
8,994
642
81
6
0
215,632
0
L
Chronos
8,941
639
58
4
0
213,248
0
L
Nox
9,725
695
28
2
0
228,082
0
L
Gilgamesh
8,891
635
31
2
0
282,754
0
W
Poseidon
12,006
858
31
2
0
265,302
0
W
Cthulhu
12,541
896
23
2
0
255,162
0
L
Artio
9,187
656
5
0
0
240,042
0
W
Nu Wa
10,504
750
32
2
0
237,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role