Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Idkeeee
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,327 Elo+
Solo
Nike
Nike
King-L3025
Nike
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 143L
1,549 Elo+
Solo
Cerberus
Cerberus
stevepan
Cerberus
Level 159
God Stats
9W - 3L
1,692 SR
Queue Stats
513W - 528L
1,605 Elo+
Solo
Erlang Shen
Erlang Shen
xDr OKI PRIDE
Erlang Shen
Level 84
God Stats
4W - 2L
1,347 SR
Queue Stats
183W - 205L
1,397 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,476 Elo+

VS

Team Averages
Level 82
1,542 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
Cterneik
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 108L
1,454 Elo+
Party 2
Surtr
Surtr
JohnnyBacardi
Surtr
Level 62
God Stats
2W - 3L
1,497 SR
Queue Stats
180W - 236L
1,401 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kotsei
Morgan Le Fay
Level 157
God Stats
0W - 1L
1,712 SR
Queue Stats
51W - 26L
1,736 Elo+
Party 1
Pele
Pele
Symrack
Pele
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,278 Elo+
Party 2
Kumbhakarna
Kumbhakarna
quasilocust
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 22L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
7 / 3 / 17
12,043
926
12,389
17,074
21,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Idkeeee
Jing Wei
18
6 / 5 / 18
11,035
849
15,183
14,049
5,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 18
11,303
869
14,051
23,708
16,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
stevepan
Cerberus
18
9 / 5 / 17
11,025
848
17,758
20,396
23,724
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
xDr OKI PRIDE
Erlang Shen
16
2 / 5 / 15
9,698
746
9,692
15,309
12,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cterneik
Tsukuyomi
16
5 / 10 / 8
10,192
784
13,462
15,838
7,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 12
9,000
692
5,712
12,612
13,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
Kotsei
Morgan Le Fay
19
11 / 3 / 6
11,914
916
34,462
13,905
8,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Symrack
Pele
13
2 / 10 / 7
8,549
658
7,892
15,831
6,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
quasilocust
Kumbhakarna
18
3 / 2 / 16
10,744
826
13,126
20,818
26,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
70
30
Kills
21
21
Deaths
30
85
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
3
17
5.17
L
Tsukuyomi
Cterneik
Tsukuyomi
5
10
8
0.9
W
Jing Wei
Idkeeee
Jing Wei
6
5
18
3
L
0
5
12
1.2
W
6
3
18
5
L
Morgan Le Fay
Kotsei
Morgan Le Fay
11
3
6
4.67
L
Pele
Symrack
Pele
2
10
7
0.55
L
Kumbhakarna
quasilocust
Kumbhakarna
3
2
16
5.5
W
Cerberus
stevepan
Cerberus
9
5
17
3.5
W
Erlang Shen
xDr OKI PRIDE
Erlang Shen
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,073
Damage
74,654
90,536
Taken
79,004
80,363
Mitigated
62,613
29,938
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,389
1,070
1,664
2,860
17,074
21,407
456
8,421
8,653
27,454
439
L
Tsukuyomi
Cterneik
Tsukuyomi
13,462
2,770
0
416
15,838
7,190
0
5,844
9,775
0
24,545
W
Jing Wei
Idkeeee
Jing Wei
15,183
13,534
609
1,711
14,049
5,866
5,200
9,624
4,425
0
39,079
L
5,712
1,734
432
1,011
12,612
13,648
469
5,807
6,589
289
10,876
W
14,051
1,423
2,440
7,056
23,708
16,411
599
13,495
10,213
0
32,889
L
Morgan Le Fay
Kotsei
Morgan Le Fay
34,462
6,368
1,644
2,925
13,905
8,869
116
5,666
8,143
57,223
0
L
Pele
Symrack
Pele
7,892
1,599
273
968
15,831
6,240
704
6,177
9,526
0
11,968
L
Kumbhakarna
quasilocust
Kumbhakarna
13,126
2,902
3,063
7,005
20,818
26,666
176
6,214
13,972
17,520
0
W
Cerberus
stevepan
Cerberus
17,758
507
327
6,146
20,396
23,724
418
10,375
10,021
34,905
0
W
Erlang Shen
xDr OKI PRIDE
Erlang Shen
9,692
4,302
3,529
3,596
15,309
12,955
1,138
5,838
9,471
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,104
Gold Earned
50,399
202
Minions Killed
106
0
Camps Cleared
0
1,135,892
Distance Traveled
1,141,004
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,043
926
32
2
0
225,856
0
L
Tsukuyomi
10,192
784
13
1
0
218,707
0
W
Jing Wei
11,035
849
54
4
0
210,633
0
L
Surtr
9,000
692
18
1
0
218,958
0
W
Nike
11,303
869
51
4
0
234,143
0
L
Morgan Le Fay
11,914
916
53
4
0
244,572
0
L
Pele
8,549
658
9
1
0
204,633
0
L
Kumbhakarna
10,744
826
13
1
0
254,134
3
W
Cerberus
11,025
848
52
4
0
229,355
0
W
Erlang Shen
9,698
746
13
1
0
235,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role