Player Matchup

Atlas
Atlas
Powerlemon86
Atlas
Level 142
God Stats
7W - 9L
1,501 SR
Queue Stats
215W - 211L
1,498 Elo+
Solo
Bellona
Bellona
RASinicOLA
Bellona
Level 240
God Stats
6W - 7L
1,575 SR
Queue Stats
614W - 607L
1,531 Elo+
Solo
Rama
Rama
SolracSk8Br40
Rama
Level 108
God Stats
47W - 47L
1,487 SR
Queue Stats
694W - 686L
1,451 Elo+
Solo
Arachne
Arachne
THSPLR
Arachne
Level 64
God Stats
35W - 28L
1,478 SR
Queue Stats
367W - 363L
1,420 Elo+
Solo
Agni
Agni
brief-gold3
Agni
Level 32
God Stats
42W - 41L
1,252 SR
Queue Stats
99W - 105L
1,316 Elo+
Solo
Team Averages
Level 117
1,459 SR
1,443 Elo+

VS

Team Averages
Level 140
1,524 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
CloseGryphon27
Camazotz
Level 129
God Stats
16W - 13L
1,670 SR
Queue Stats
266W - 248L
1,405 Elo+
Solo
Skadi
Skadi
Sir Braker
Skadi
Level 231
God Stats
2W - 2L
1,452 SR
Queue Stats
131W - 131L
1,554 Elo+
Party 1
Sol
Sol
XxStolenAcesxX
Sol
Level 50
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 7L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,785
458
6,949
14,979
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RASinicOLA
Bellona
14
4 / 2 / 4
9,336
549
9,931
15,432
20,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 7 / 1
8,366
492
3,690
15,148
6,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
THSPLR
Arachne
14
3 / 2 / 4
8,262
486
6,412
14,401
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 1
9,347
550
5,348
7,068
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 1 / 0
9,938
585
5,868
9,481
4,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
13
1 / 1 / 5
8,609
506
6,092
12,860
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Camazotz
16
3 / 2 / 1
9,428
555
4,961
17,715
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
17
8 / 0 / 5
11,099
653
21,062
9,973
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
8,158
480
4,842
11,256
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
13
13
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
0
1
W
Surtr
 
Surtr
1
1
5
3.5
W
Camazotz
3
2
1
1.75
L
1
2
3
1.25
L
Bellona
RASinicOLA
Bellona
4
2
4
3
W
Skadi
8
0
5
10.5
L
1
7
1
0.21
L
Arachne
THSPLR
Arachne
3
2
4
2.5
W
0
6
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,330
Damage
42,825
67,028
Taken
61,285
49,729
Mitigated
31,890
17,673
Healing
28,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,868
160
0
6,949
9,481
4,833
0
2,622
6,811
112,416
0
W
Surtr
 
Surtr
6,092
1,472
390
4,374
12,860
10,899
24
3,056
9,636
280
25,144
W
Camazotz
4,961
1,794
0
10,653
17,715
7,048
903
2,367
15,038
0
59,317
L
6,949
2,531
246
3,728
14,979
14,596
324
1,721
13,258
31,329
0
L
Bellona
RASinicOLA
Bellona
9,931
1,733
0
4,569
15,432
20,337
0
2,374
13,058
0
66,882
W
Skadi
21,062
10,857
0
3,602
9,973
4,458
1,717
2,817
7,057
0
111,850
L
3,690
2,722
0
4,075
15,148
6,234
0
1,509
13,639
0
63,878
L
Arachne
THSPLR
Arachne
6,412
4,301
0
2,486
14,401
5,659
524
3,003
11,398
0
55,091
W
4,842
1,612
0
2,498
11,256
4,652
1,322
1,435
9,207
47,094
4,983
L
5,348
395
0
2,569
7,068
2,903
0
2,071
4,997
87,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
47,232
481
Minions Killed
551
0
Camps Cleared
0
1,742,455
Distance Traveled
1,735,667
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,938
585
177
10
0
332,513
2
W
Surtr
8,609
506
34
2
0
374,422
4
W
Camazotz
9,428
555
89
5
0
377,964
0
L
Atlas
7,785
458
34
2
0
351,341
1
L
Bellona
9,336
549
106
6
0
358,258
4
W
Skadi
11,099
653
155
9
0
336,042
5
L
Rama
8,366
492
114
7
0
301,753
3
L
Arachne
8,262
486
73
4
0
386,977
0
W
Sol
8,158
480
96
6
0
314,726
0
L
Agni
9,347
550
154
9
0
344,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role