Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
Animal441
Athena
Platinum I
Level 148
God Stats
16W - 8L
1,575 SR
Queue Stats
173W - 157L
2,023 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Bobject
Baron Samedi
Platinum III
Level 148
God Stats
9W - 1L
1,760 SR
Queue Stats
202W - 187L
1,835 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
KarneziS
Cernunnos
Platinum I
Level 147
God Stats
6W - 5L
1,506 SR
Queue Stats
279W - 255L
1,998 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
abichinguaro
Morgan Le Fay
Diamond III
Level 156
God Stats
22W - 17L
1,691 SR
Queue Stats
291W - 262L
2,314 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,606 SR
1,934 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,558 SR
1,935 MMR
Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
AMARU92NL
Thor
Platinum IV
Level 174
God Stats
3W - 7L
1,529 SR
Queue Stats
295W - 290L
1,812 MMR
Solo
Hera
Hera
Diamond IV
Bastetgoesmeow
Hera
Diamond IV
Level 175
God Stats
0W - 1L
1,621 SR
Queue Stats
65W - 55L
2,167 MMR
Party 2
Medusa
Medusa
Diamond V
HiMyNameIsJacob
Medusa
Diamond V
Level 130
God Stats
2W - 3L
1,595 SR
Queue Stats
178W - 168L
1,907 MMR
Solo
Fenrir
Fenrir
Diamond III
miguelito292
Fenrir
Diamond III
Level 145
God Stats
4W - 4L
1,543 SR
Queue Stats
375W - 343L
2,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
8 / 0 / 4
9,278
663
11,335
11,301
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Animal441
Athena
12
0 / 1 / 10
7,462
533
5,206
12,644
10,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Bobject
Baron Samedi
13
1 / 1 / 2
8,185
585
8,438
15,028
10,665
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
KarneziS
Cernunnos
15
4 / 3 / 5
8,868
633
10,664
11,471
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
abichinguaro
Morgan Le Fay
14
5 / 1 / 2
8,353
597
12,195
6,310
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChernobogMaman BrigitteCharonSusano

VS

Bans
Ao KuangAh PuchThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 2 / 1
8,295
593
10,053
10,961
7,282
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
11
1 / 5 / 1
6,239
446
4,554
14,557
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 3 / 0
7,069
505
6,428
8,761
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
7,879
563
6,779
13,270
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
2 / 3 / 0
7,196
514
5,423
15,448
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
6
6
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
4
10
L
Raijin
 
Raijin
0
2
1
0.25
L
Thor
1
5
1
0.3
W
Athena
Animal441
Athena
0
1
10
5
L
1
3
0
0.33
W
Baron Samedi
Bobject
Baron Samedi
1
1
2
2
L
2
5
2
0.6
W
Cernunnos
KarneziS
Cernunnos
4
3
5
2.17
W
Morgan Le Fay
abichinguaro
Morgan Le Fay
5
1
2
6
L
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,838
Damage
33,237
56,754
Taken
62,997
33,264
Mitigated
29,059
28,513
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,335
4,079
0
7,809
11,301
4,736
426
1,070
10,231
0
94,240
L
Raijin
 
Raijin
10,053
593
0
5,404
10,961
7,282
0
7,534
3,427
76,514
0
L
Thor
4,554
921
174
3,169
14,557
7,416
0
6,553
8,004
0
26,588
W
Athena
Animal441
Athena
5,206
1,064
0
3,796
12,644
10,906
0
2,457
10,187
18,035
0
L
6,428
1,753
0
1,361
8,761
3,268
0
4,825
3,936
55,040
0
W
Baron Samedi
Bobject
Baron Samedi
8,438
627
327
9,324
15,028
10,665
0
9,550
5,478
68,411
0
L
6,779
3,174
0
2,836
13,270
4,542
38
2,312
10,958
0
56,546
W
Cernunnos
KarneziS
Cernunnos
10,664
6,174
0
5,938
11,471
4,470
595
653
10,818
0
77,658
W
Morgan Le Fay
abichinguaro
Morgan Le Fay
12,195
1,000
0
1,319
6,310
2,487
0
3,019
3,291
66,731
0
L
Fenrir
5,423
1,952
0
3,518
15,448
6,551
0
4,615
10,833
0
66,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
36,678
513
Minions Killed
485
0
Camps Cleared
0
1,421,676
Distance Traveled
1,350,741
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,278
663
122
9
0
327,245
0
L
Raijin
8,295
593
126
9
0
241,511
3
L
Thor
6,239
446
34
2
0
274,763
0
W
Athena
7,462
533
26
2
0
316,750
6
L
Hera
7,069
505
132
9
0
268,257
0
W
Baron Samedi
8,185
585
132
9
0
228,977
0
L
Medusa
7,879
563
98
7
0
262,363
0
W
Cernunnos
8,868
633
117
8
0
265,419
3
W
Morgan Le Fay
8,353
597
116
8
0
283,285
2
L
Fenrir
7,196
514
95
7
0
303,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role