Player Matchup

Charybdis
Charybdis
Jewburt
Charybdis
Level 26
God Stats
2W - 1L
1,775 SR
Queue Stats
9W - 18L
1,218 Elo+
Party 1
Ganesha
Ganesha
SniperVirus8550
Ganesha
Level 145
God Stats
1W - 1L
1,304 SR
Queue Stats
122W - 126L
1,453 Elo+
Party 1
Raijin
Raijin
WesWilkins22
Raijin
Level 24
God Stats
28W - 18L
1,718 SR
Queue Stats
56W - 52L
1,354 Elo+
Party 1
Team Averages
Level 65
1,599 SR
1,341 Elo+

VS

Team Averages
Level 110
1,424 SR
1,361 Elo+
Kukulkan
Kukulkan
JUNGLEdotEXE
Kukulkan
Level 159
God Stats
24W - 20L
1,524 SR
Queue Stats
29W - 33L
1,525 Elo+
Solo
Mercury
Mercury
W33bNcorpor8
Mercury
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 24L
1,134 Elo+
Solo
Guan Yu
Guan Yu
xXLeaderXx5
Guan Yu
Level 82
God Stats
7W - 16L
1,248 SR
Queue Stats
373W - 418L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jewburt
Charybdis
12
3 / 6 / 0
10,328
738
7,420
10,761
3,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 3
10,050
718
6,774
17,107
19,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
13
0 / 5 / 2
9,818
701
7,465
8,110
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JUNGLEdotEXE
Kukulkan
16
9 / 0 / 5
12,933
924
21,178
8,822
4,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
W33bNcorpor8
Mercury
12
2 / 3 / 7
10,261
733
4,905
8,564
3,172
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
xXLeaderXx5
Guan Yu
14
3 / 1 / 7
10,772
769
4,938
14,413
16,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
JUNGLEdotEXE
Kukulkan
9
0
5
11.5
L
Charybdis
Jewburt
Charybdis
3
6
0
0.5
L
1
3
3
0.83
W
Mercury
W33bNcorpor8
Mercury
2
3
7
1.83
L
Raijin
0
5
2
0.2
W
Guan Yu
xXLeaderXx5
Guan Yu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,659
Damage
31,021
35,978
Taken
31,799
25,709
Mitigated
23,698
2,866
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
JUNGLEdotEXE
Kukulkan
21,178
2,515
0
3,399
8,822
4,109
1,281
5,608
2,929
96,516
1,221
L
Charybdis
Jewburt
Charybdis
7,420
3,668
0
1,511
10,761
3,895
151
7,236
3,449
0
36,971
L
6,774
687
0
910
17,107
19,030
0
9,036
7,635
28,886
238
W
Mercury
W33bNcorpor8
Mercury
4,905
3,006
0
1,073
8,564
3,172
1,117
3,882
3,796
0
15,187
L
Raijin
7,465
668
0
445
8,110
2,784
0
4,949
2,896
34,369
0
W
Guan Yu
xXLeaderXx5
Guan Yu
4,938
298
365
4,467
14,413
16,417
262
4,885
9,426
0
18,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
33,966
147
Minions Killed
153
0
Camps Cleared
0
710,838
Distance Traveled
816,337
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,933
924
125
9
0
270,363
4
L
Charybdis
10,328
738
61
4
0
225,109
0
L
Ganesha
10,050
718
6
0
0
254,430
0
W
Mercury
10,261
733
17
1
0
266,725
0
L
Raijin
9,818
701
80
6
0
231,299
0
W
Guan Yu
10,772
769
11
1
0
279,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role