Player Matchup

Ix Chel
Ix Chel
Abating
Ix Chel
Level 185
God Stats
23W - 11L
1,668 SR
Queue Stats
371W - 422L
1,472 Elo+
Solo
Loki
Loki
Chanticleer25
Loki
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,507 Elo+
Solo
Charon
Charon
DreUchiha
Charon
Level 147
God Stats
4W - 4L
1,832 SR
Queue Stats
36W - 40L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
HANABAY
Ah Puch
Level 64
God Stats
3W - 3L
1,577 SR
Queue Stats
252W - 296L
1,460 Elo+
Solo
Xbalanque
Xbalanque
kingbmtw
Xbalanque
Level 158
God Stats
3W - 1L
1,714 SR
Queue Stats
65W - 69L
1,546 Elo+
Party 2
Team Averages
Level 126
1,658 SR
1,509 Elo+

VS

Team Averages
Level 88
1,533 SR
1,422 Elo+
Cthulhu
Cthulhu
Chaos King1675
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1
Chronos
Chronos
Kchris Unknow
Chronos
Level 128
God Stats
181W - 184L
1,498 SR
Queue Stats
205W - 215L
1,468 Elo+
Solo
Medusa
Medusa
Orion2757
Medusa
Level 61
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 1
Chiron
Chiron
bitsara
Chiron
Level 159
God Stats
1W - 0L
1,888 SR
Queue Stats
32W - 28L
1,301 Elo+
Solo
Kukulkan
Kukulkan
海棠秋梨膏
Kukulkan
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 69L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Abating
Ix Chel
16
2 / 3 / 2
10,261
1,026
15,794
10,579
5,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 6 / 2
8,716
872
3,511
11,149
5,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
DreUchiha
Charon
15
1 / 2 / 2
10,425
1,043
9,611
14,327
16,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
HANABAY
Ah Puch
14
0 / 2 / 0
8,338
834
2,051
2,721
1,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
kingbmtw
Xbalanque
15
1 / 0 / 3
9,896
990
10,327
10,656
5,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

189

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
9,377
938
6,651
9,880
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
16
3 / 1 / 6
10,282
1,028
8,376
12,085
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Orion2757
Medusa
16
2 / 2 / 7
9,887
989
7,989
10,050
4,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
bitsara
Chiron
16
6 / 0 / 6
11,313
1,131
11,407
6,311
2,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
2 / 1 / 8
10,044
1,004
11,899
4,792
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
4
Kills
13
13
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Abating
Ix Chel
2
3
2
1
L
0
6
2
0.17
W
0
0
9
4.5
L
Charon
DreUchiha
Charon
1
2
2
1
L
Ah Puch
HANABAY
Ah Puch
0
2
0
0
W
Chronos
3
1
6
6
W
Medusa
Orion2757
Medusa
2
2
7
2.75
W
Chiron
bitsara
Chiron
6
0
6
9
L
Xbalanque
kingbmtw
Xbalanque
1
0
3
2.5
W
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,294
Damage
46,322
49,432
Taken
43,118
33,974
Mitigated
24,729
1,652
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Abating
Ix Chel
15,794
367
159
414
10,579
5,860
0
4,457
6,023
45,299
0
L
3,511
843
0
67
11,149
5,076
0
5,516
5,498
0
10,550
W
6,651
43
507
449
9,880
10,790
0
6,291
3,589
15,326
649
L
Charon
DreUchiha
Charon
9,611
1,448
0
642
14,327
16,445
0
8,236
5,575
23,091
0
L
Ah Puch
HANABAY
Ah Puch
2,051
93
0
109
2,721
1,031
0
852
1,833
4,588
0
W
Chronos
8,376
2,823
0
276
12,085
4,624
0
8,293
3,792
33,274
0
W
Medusa
Orion2757
Medusa
7,989
3,952
0
893
10,050
4,374
0
6,472
3,578
0
24,216
W
Chiron
bitsara
Chiron
11,407
4,622
945
2,348
6,311
2,829
0
3,632
2,679
0
29,259
L
Xbalanque
kingbmtw
Xbalanque
10,327
3,777
0
261
10,656
5,562
0
6,386
4,226
0
35,259
W
Kukulkan
11,899
795
0
238
4,792
2,112
0
2,768
2,024
32,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
50,903
179
Minions Killed
216
4
Camps Cleared
11
716,365
Distance Traveled
980,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,261
1,026
73
7
2
199,268
1
L
Loki
8,716
872
14
1
0
106,411
0
W
Cthulhu
9,377
938
15
2
1
217,324
0
L
Charon
10,425
1,043
30
3
0
176,491
0
L
Ah Puch
8,338
834
3
0
0
47,936
0
W
Chronos
10,282
1,028
49
5
4
195,050
0
W
Medusa
9,887
989
38
4
1
197,605
0
W
Chiron
11,313
1,131
56
6
4
203,789
0
L
Xbalanque
9,896
990
59
6
2
186,259
0
W
Kukulkan
10,044
1,004
58
6
1
166,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role