Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Lexia_Lynn_Dgaf2
Arachne
Level 112
God Stats
2W - 5L
1,765 SR
Queue Stats
921W - 938L
1,418 Elo+
Solo
Janus
Janus
SaucyWhen
Janus
Level 88
God Stats
30W - 10L
1,616 SR
Queue Stats
49W - 23L
1,654 Elo+
Solo
King Arthur
King Arthur
Young-diabetic
King Arthur
Level 128
God Stats
2W - 10L
1,250 SR
Queue Stats
113W - 114L
1,431 Elo+
Solo
Maman Brigitte
Maman Brigitte
shenmoluanwu
Maman Brigitte
Level 66
God Stats
1W - 4L
1,138 SR
Queue Stats
260W - 272L
1,418 Elo+
Solo
Team Averages
Level 100
1,454 SR
1,484 Elo+

VS

Team Averages
Level 115
1,489 SR
1,434 Elo+
Surtr
Surtr
King_MJ888
Surtr
Level 48
God Stats
10W - 17L
1,418 SR
Queue Stats
78W - 92L
1,518 Elo+
Solo
Pele
Pele
Ribna
Pele
Level 150
God Stats
0W - 1L
1,308 SR
Queue Stats
5W - 5L
1,492 Elo+
Solo
Medusa
Medusa
bigladycroft
Medusa
Level 206
God Stats
98W - 74L
1,578 SR
Queue Stats
433W - 418L
1,464 Elo+
Solo
Anubis
Anubis
jroc3698
Anubis
Level 100
God Stats
6W - 4L
1,640 SR
Queue Stats
42W - 59L
1,430 Elo+
Solo
Xing Tian
Xing Tian
rG Alpacalips
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 1 / 7
9,670
1,209
12,077
3,995
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 12
9,134
1,142
6,235
6,198
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SaucyWhen
Janus
15
3 / 2 / 12
10,041
1,255
17,557
7,102
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Young-diabetic
King Arthur
14
2 / 3 / 8
8,714
1,089
6,910
11,770
9,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
shenmoluanwu
Maman Brigitte
15
3 / 1 / 11
9,194
1,149
3,896
6,256
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

299

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 1 / 5
8,691
1,086
6,118
10,110
8,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Pele
Ribna
Pele
15
5 / 4 / 2
10,079
1,260
10,784
11,717
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
0 / 3 / 3
7,827
978
4,186
7,139
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jroc3698
Anubis
14
1 / 5 / 4
8,752
1,094
10,168
12,231
6,076
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
rG Alpacalips
Xing Tian
13
0 / 4 / 3
7,752
969
980
8,542
3,993

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
17
Kills
7
7
Deaths
17
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
7
9.5
L
Surtr
1
1
5
3.5
W
3
0
12
9
L
Pele
Ribna
Pele
5
4
2
1.5
W
Janus
SaucyWhen
Janus
3
2
12
4.5
W
King Arthur
Young-diabetic
King Arthur
2
3
8
2
L
Medusa
0
3
3
0.5
L
Anubis
jroc3698
Anubis
1
5
4
0.6
L
Xing Tian
rG Alpacalips
Xing Tian
0
4
3
0.38
W
Maman Brigitte
shenmoluanwu
Maman Brigitte
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,675
Damage
32,236
35,321
Taken
49,739
18,251
Mitigated
25,699
2,434
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,077
637
0
544
3,995
1,216
0
615
3,380
25,231
0
L
Surtr
6,118
1,969
0
1,964
10,110
8,601
0
4,559
5,247
305
16,089
W
6,235
4,906
0
963
6,198
3,306
0
2,692
3,506
0
13,075
L
Pele
Ribna
Pele
10,784
1,960
0
1,276
11,717
4,341
0
8,515
2,878
0
36,388
W
Janus
SaucyWhen
Janus
17,557
984
0
750
7,102
2,182
0
1,878
5,224
43,711
0
W
King Arthur
Young-diabetic
King Arthur
6,910
490
0
57
11,770
9,375
0
4,532
7,238
0
23,692
L
Medusa
4,186
1,076
0
465
7,139
2,688
0
5,314
1,547
0
15,685
L
Anubis
jroc3698
Anubis
10,168
667
0
3,053
12,231
6,076
0
7,796
4,016
33,883
0
L
Xing Tian
rG Alpacalips
Xing Tian
980
0
0
0
8,542
3,993
0
5,783
2,521
4,251
0
W
Maman Brigitte
shenmoluanwu
Maman Brigitte
3,896
361
0
120
6,256
2,172
0
1,629
4,627
8,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
43,101
198
Minions Killed
204
5
Camps Cleared
7
841,574
Distance Traveled
648,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,670
1,209
38
5
1
161,332
0
L
Surtr
8,691
1,086
23
3
1
144,502
0
W
Arachne
9,134
1,142
20
3
2
185,715
0
L
Pele
10,079
1,260
72
9
3
167,170
0
W
Janus
10,041
1,255
88
11
1
167,750
0
W
King Arthur
8,714
1,089
37
5
1
146,505
0
L
Medusa
7,827
978
33
4
0
84,110
0
L
Anubis
8,752
1,094
71
9
2
137,512
0
L
Xing Tian
7,752
969
5
1
1
115,503
0
W
Maman Brigitte
9,194
1,149
15
2
0
180,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role