Player Matchup

Cernunnos
Cernunnos
MacUrardaigh
Cernunnos
Level 146
God Stats
18W - 8L
1,682 SR
Queue Stats
412W - 378L
1,510 Elo+
Solo
Geb
Geb
Mengqi-Shu
Geb
Level 155
God Stats
7W - 5L
1,489 SR
Queue Stats
118W - 95L
1,545 Elo+
Solo
Zeus
Zeus
My Dude JJ
Zeus
Level 149
God Stats
9W - 2L
1,799 SR
Queue Stats
188W - 166L
1,515 Elo+
Solo
Loki
Loki
Sawwe
Loki
Level 109
God Stats
7W - 4L
1,541 SR
Queue Stats
88W - 69L
1,583 Elo+
Solo
Danzaburou
Danzaburou
demonteizer
Danzaburou
Level 121
God Stats
9W - 12L
1,500 SR
Queue Stats
508W - 518L
1,398 Elo+
Solo
Team Averages
Level 136
1,602 SR
1,510 Elo+

VS

Team Averages
Level 155
1,496 SR
1,485 Elo+
Maui
Maui
 
Maui
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Twiñk
Izanami
Level 156
God Stats
2W - 2L
1,530 SR
Queue Stats
163W - 142L
1,541 Elo+
Solo
Ah Puch
Ah Puch
bigboiiwantspoi
Ah Puch
Level 146
God Stats
4W - 4L
1,551 SR
Queue Stats
503W - 457L
1,514 Elo+
Party 1
Poseidon
Poseidon
majekeerrs808
Poseidon
Level 128
God Stats
5W - 5L
1,401 SR
Queue Stats
227W - 220L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sandomnivore186
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MacUrardaigh
Cernunnos
13
5 / 2 / 3
7,817
558
7,700
12,169
4,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 4
6,361
454
4,585
16,213
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 1
7,491
535
5,959
8,027
5,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Sawwe
Loki
15
9 / 0 / 4
9,015
644
11,181
9,586
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
demonteizer
Danzaburou
11
0 / 3 / 5
6,914
494
2,633
9,899
6,074
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 1 / 2
7,565
540
2,814
10,101
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Twiñk
Izanami
10
2 / 3 / 1
6,629
474
8,073
9,160
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 2
8,913
637
9,832
14,129
9,075
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
majekeerrs808
Poseidon
13
3 / 5 / 1
7,649
546
7,578
9,522
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
sandomnivore186
Tsukuyomi
11
3 / 4 / 0
6,895
493
3,863
13,090
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
11
11
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
2
2
W
Cernunnos
MacUrardaigh
Cernunnos
5
2
3
3.25
W
0
2
4
1
W
1
4
1
0.38
W
Loki
Sawwe
Loki
9
0
4
11
L
Izanami
Twiñk
Izanami
2
3
1
0.83
L
2
2
2
1.5
W
Danzaburou
demonteizer
Danzaburou
0
3
5
0.83
L
Poseidon
majekeerrs808
Poseidon
3
5
1
0.7
L
Tsukuyomi
sandomnivore186
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
32,160
55,894
Taken
56,002
30,497
Mitigated
29,180
17,763
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,814
585
0
3,165
10,101
8,937
0
2,727
7,374
19,415
0
W
Cernunnos
MacUrardaigh
Cernunnos
7,700
4,650
0
6,559
12,169
4,594
1,103
3,199
8,970
0
51,913
W
4,585
735
0
2,650
16,213
10,452
54
3,677
12,536
27,340
0
W
5,959
1,023
0
1,970
8,027
5,198
0
4,988
3,039
56,073
0
W
Loki
Sawwe
Loki
11,181
4,218
0
5,521
9,586
4,179
0
3,208
6,378
0
69,964
L
Izanami
Twiñk
Izanami
8,073
6,131
0
2,675
9,160
3,387
627
1,584
7,576
0
47,572
L
9,832
49
0
9,758
14,129
9,075
167
3,951
10,178
75,576
0
W
Danzaburou
demonteizer
Danzaburou
2,633
393
240
823
9,899
6,074
1,000
5,497
4,402
0
35,333
L
Poseidon
majekeerrs808
Poseidon
7,578
869
0
1,805
9,522
2,929
485
292
9,230
61,772
0
L
Tsukuyomi
sandomnivore186
Tsukuyomi
3,863
792
0
5,399
13,090
4,852
0
1,990
11,100
0
35,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
37,651
367
Minions Killed
376
0
Camps Cleared
0
1,371,290
Distance Traveled
1,296,275
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,565
540
19
1
0
269,196
4
W
Cernunnos
7,817
558
87
6
0
244,590
1
W
Geb
6,361
454
28
2
0
281,764
3
W
Zeus
7,491
535
98
7
0
258,145
0
W
Loki
9,015
644
107
8
0
338,223
0
L
Izanami
6,629
474
83
6
0
194,597
0
L
Ah Puch
8,913
637
125
9
0
276,969
4
W
Danzaburou
6,914
494
47
3
0
248,568
0
L
Poseidon
7,649
546
96
7
0
250,368
2
L
Tsukuyomi
6,895
493
53
4
0
305,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role