Player Matchup

Sun Wukong
Sun Wukong
BootyStriker07
Sun Wukong
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 90L
1,519 Elo+
Party 1
Ymir
Ymir
CoreyTheGOAT
Ymir
Level 69
God Stats
4W - 0L
1,791 SR
Queue Stats
55W - 67L
1,405 Elo+
Solo
Hachiman
Hachiman
ImehxFuture
Hachiman
Level 125
God Stats
4W - 2L
1,879 SR
Queue Stats
215W - 230L
1,431 Elo+
Solo
Ah Puch
Ah Puch
ItsYoseph
Ah Puch
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 48L
1,516 Elo+
Party 1
Ganesha
Ganesha
LMTMike
Ganesha
Level 119
God Stats
8W - 6L
1,466 SR
Queue Stats
126W - 119L
1,549 Elo+
Party 1
Team Averages
Level 125
1,627 SR
1,484 Elo+

VS

Team Averages
Level 133
1,321 SR
1,494 Elo+
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ColdKingisac
Kumbhakarna
Level 144
God Stats
0W - 5L
1,247 SR
Queue Stats
314W - 400L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Fuzkie
Danzaburou
Level 141
God Stats
0W - 2L
1,242 SR
Queue Stats
31W - 19L
1,625 Elo+
Solo
Cerberus
Cerberus
Gorm
Cerberus
Level 143
God Stats
0W - 2L
1,330 SR
Queue Stats
8W - 15L
1,429 Elo+
Solo
Xbalanque
Xbalanque
anikor89
Xbalanque
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
38W - 45L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BootyStriker07
Sun Wukong
16
7 / 1 / 13
9,621
875
12,869
11,546
11,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 11
8,593
781
6,046
10,456
11,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ImehxFuture
Hachiman
16
6 / 2 / 13
9,777
889
9,583
6,999
4,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
ItsYoseph
Ah Puch
17
9 / 1 / 10
10,297
936
21,025
9,194
4,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
LMTMike
Ganesha
16
0 / 3 / 23
9,561
869
8,685
13,604
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 5 / 3
8,660
787
4,064
13,166
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
ColdKingisac
Kumbhakarna
13
0 / 4 / 4
7,135
649
3,193
16,523
12,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Fuzkie
Danzaburou
16
5 / 5 / 1
9,313
847
11,886
13,261
6,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Gorm
Cerberus
11
0 / 5 / 4
7,202
655
5,190
12,769
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
anikor89
Xbalanque
13
0 / 5 / 3
7,202
655
10,019
9,647
4,447
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
24
Kills
6
8
Deaths
24
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
3
0.5
W
Sun Wukong
BootyStriker07
Sun Wukong
7
1
13
13.5
L
Kumbhakarna
ColdKingisac
Kumbhakarna
0
4
4
0.5
W
2
1
11
7.5
L
Danzaburou
Fuzkie
Danzaburou
5
5
1
1.1
L
Cerberus
Gorm
Cerberus
0
5
4
0.4
W
Hachiman
ImehxFuture
Hachiman
6
2
13
6.25
W
Ah Puch
ItsYoseph
Ah Puch
9
1
10
14
W
Ganesha
LMTMike
Ganesha
0
3
23
3.83
L
Xbalanque
anikor89
Xbalanque
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,208
Damage
34,352
51,799
Taken
65,366
50,264
Mitigated
49,000
18,955
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,064
640
498
1,132
13,166
13,818
0
6,510
6,656
10,963
0
W
Sun Wukong
BootyStriker07
Sun Wukong
12,869
1,551
2,375
3,185
11,546
11,647
0
1,835
9,711
0
20,001
L
Kumbhakarna
ColdKingisac
Kumbhakarna
3,193
129
339
3,519
16,523
12,826
0
9,055
7,468
5,154
0
W
6,046
352
1,385
1,477
10,456
11,821
393
2,722
7,734
10,394
638
L
Danzaburou
Fuzkie
Danzaburou
11,886
5,174
2,195
3,768
13,261
6,706
0
6,407
6,854
0
25,424
L
Cerberus
Gorm
Cerberus
5,190
569
329
1,633
12,769
11,203
0
7,447
5,322
13,830
0
W
Hachiman
ImehxFuture
Hachiman
9,583
4,506
1,391
1,453
6,999
4,381
1,234
1,548
5,451
0
26,623
W
Ah Puch
ItsYoseph
Ah Puch
21,025
1,137
120
4,261
9,194
4,819
935
2,221
6,973
38,718
0
W
Ganesha
LMTMike
Ganesha
8,685
517
1,122
2,186
13,604
17,596
1,066
4,121
9,483
15,879
0
L
Xbalanque
anikor89
Xbalanque
10,019
2,996
512
806
9,647
4,447
0
5,699
3,948
0
22,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
39,512
116
Minions Killed
135
0
Camps Cleared
0
1,041,525
Distance Traveled
912,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,660
787
28
3
0
207,073
0
W
Sun Wukong
9,621
875
18
2
0
225,991
0
L
Kumbhakarna
7,135
649
8
1
0
179,452
0
W
Ymir
8,593
781
13
1
0
199,268
0
L
Danzaburou
9,313
847
38
3
0
185,249
0
L
Cerberus
7,202
655
21
2
0
162,578
0
W
Hachiman
9,777
889
43
4
0
166,650
0
W
Ah Puch
10,297
936
42
4
0
225,850
0
W
Ganesha
9,561
869
0
0
0
223,766
0
L
Xbalanque
7,202
655
40
4
0
178,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role