Player Matchup

King Arthur
King Arthur
BubblesMain
King Arthur
Level 138
God Stats
1W - 5L
1,170 SR
Queue Stats
123W - 148L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Coysacrook
Morgan Le Fay
Level 123
God Stats
2W - 2L
1,922 SR
Queue Stats
52W - 48L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
DualStilz
Zhong Kui
Level 134
God Stats
11W - 13L
1,500 SR
Queue Stats
482W - 451L
1,487 Elo+
Party 2
Sobek
Sobek
Trapzilla42069
Sobek
Level 100
God Stats
8W - 21L
1,273 SR
Queue Stats
290W - 288L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZzZPreston
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,458 Elo+
Party 2
Team Averages
Level 116
1,473 SR
1,476 Elo+

VS

Team Averages
Level 98
1,445 SR
1,464 Elo+
Khepri
Khepri
ATONIOUS_
Khepri
Level 145
God Stats
2W - 2L
1,512 SR
Queue Stats
157W - 165L
1,530 Elo+
Solo
Hun Batz
Hun Batz
LiL Dragger
Hun Batz
Level 106
God Stats
3W - 3L
1,547 SR
Queue Stats
408W - 423L
1,525 Elo+
Party 1
Nike
Nike
Pxcifism
Nike
Level 29
God Stats
1W - 2L
1,364 SR
Queue Stats
8W - 15L
1,306 Elo+
Solo
Ah Puch
Ah Puch
Redvenom19
Ah Puch
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 148L
1,456 Elo+
Solo
Fafnir
Fafnir
TheCrazyZach
Fafnir
Level 53
God Stats
2W - 3L
1,303 SR
Queue Stats
174W - 183L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BubblesMain
King Arthur
14
0 / 4 / 4
7,504
682
6,058
15,238
14,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Coysacrook
Morgan Le Fay
14
2 / 2 / 2
7,928
721
12,356
8,180
3,700
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
DualStilz
Zhong Kui
16
2 / 2 / 2
8,328
757
13,162
18,914
17,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 1
7,332
667
3,841
14,166
12,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
ZzZPreston
Cu Chulainn
12
0 / 4 / 4
7,274
661
8,021
10,527
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ATONIOUS_
Khepri
14
2 / 1 / 11
8,583
780
5,103
12,935
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
LiL Dragger
Hun Batz
15
6 / 1 / 8
8,464
769
18,243
10,949
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
14
2 / 2 / 13
7,750
705
12,315
11,259
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Redvenom19
Ah Puch
17
3 / 0 / 12
8,953
814
18,901
4,701
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
12
2 / 1 / 9
8,027
730
5,020
8,614
12,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
4
Kills
15
15
Deaths
5
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
ATONIOUS_
Khepri
2
1
11
7.5
L
King Arthur
BubblesMain
King Arthur
0
4
4
0.5
L
Morgan Le Fay
Coysacrook
Morgan Le Fay
2
2
2
1.5
L
Zhong Kui
DualStilz
Zhong Kui
2
2
2
1.5
W
Hun Batz
LiL Dragger
Hun Batz
6
1
8
10
W
Nike
2
2
13
4.25
W
Ah Puch
Redvenom19
Ah Puch
3
0
12
9
W
Fafnir
2
1
9
6.5
L
0
3
1
0.17
L
Cu Chulainn
ZzZPreston
Cu Chulainn
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
59,582
67,025
Taken
48,458
57,335
Mitigated
51,988
26,824
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ATONIOUS_
Khepri
5,103
251
623
3,551
12,935
15,378
0
9,180
3,561
7,885
0
L
King Arthur
BubblesMain
King Arthur
6,058
49
827
2,569
15,238
14,093
0
6,272
8,763
0
20,163
L
Morgan Le Fay
Coysacrook
Morgan Le Fay
12,356
1,637
828
1,406
8,180
3,700
0
3,803
4,377
26,731
0
L
Zhong Kui
DualStilz
Zhong Kui
13,162
153
2,596
11,507
18,914
17,960
0
7,563
11,011
26,631
0
W
Hun Batz
LiL Dragger
Hun Batz
18,243
2,834
3,844
2,722
10,949
8,702
0
5,223
5,555
0
33,877
W
Nike
12,315
741
3,375
2,242
11,259
11,867
0
7,292
3,782
0
16,466
W
Ah Puch
Redvenom19
Ah Puch
18,901
702
1,720
874
4,701
3,350
0
3,255
1,446
46,381
0
W
Fafnir
5,020
1,302
1,510
1,802
8,614
12,691
0
5,828
2,486
6,094
0
L
3,841
152
551
4,363
14,166
12,377
0
5,845
8,012
4,823
0
L
Cu Chulainn
ZzZPreston
Cu Chulainn
8,021
919
879
1,298
10,527
9,205
0
5,541
4,729
2,403
13,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,366
Gold Earned
41,777
132
Minions Killed
120
0
Camps Cleared
0
1,033,932
Distance Traveled
1,028,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,583
780
14
1
0
227,040
0
L
King Arthur
7,504
682
24
2
0
207,098
0
L
Morgan Le Fay
7,928
721
39
4
0
205,367
0
L
Zhong Kui
8,328
757
46
4
0
215,896
0
W
Hun Batz
8,464
769
35
3
0
235,625
0
W
Nike
7,750
705
10
1
0
202,932
0
W
Ah Puch
8,953
814
60
5
0
200,496
0
W
Fafnir
8,027
730
1
0
0
162,232
0
L
Sobek
7,332
667
1
0
0
195,781
0
L
Cu Chulainn
7,274
661
22
2
0
209,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role