Player Matchup

Raijin
Raijin
 
Raijin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
H2jaan
Bakasura
Level 26
God Stats
3W - 2L
1,351 SR
Queue Stats
39W - 39L
1,433 Elo+
Party 2
Ymir
Ymir
Nimo12Master
Ymir
Level 60
God Stats
5W - 6L
1,434 SR
Queue Stats
186W - 209L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
ash_slayer0
Ah Puch
Level 93
God Stats
3W - 2L
1,637 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 1
Apollo
Apollo
dark0_0111
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 323L
1,493 Elo+
Party 1
Team Averages
Level 79
1,484 SR
1,464 Elo+

VS

Team Averages
Level 74
1,540 SR
1,468 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DontSeeMe35
Nu Wa
Level 62
God Stats
8W - 9L
1,591 SR
Queue Stats
77W - 71L
1,497 Elo+
Solo
Bellona
Bellona
SlimTevis
Bellona
Level 110
God Stats
30W - 19L
1,571 SR
Queue Stats
164W - 171L
1,426 Elo+
Solo
Vamana
Vamana
juanthemon
Vamana
Level 65
God Stats
92W - 76L
1,539 SR
Queue Stats
108W - 97L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 3 / 1
5,743
574
3,688
5,603
1,734
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
H2jaan
Bakasura
10
2 / 0 / 0
5,616
562
1,931
6,640
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 1 / 0
5,158
516
1,141
6,577
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
ash_slayer0
Ah Puch
9
0 / 0 / 1
5,656
566
2,003
2,691
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
dark0_0111
Apollo
8
0 / 2 / 0
5,066
507
3,363
6,251
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 0 / 0
5,998
600
4,108
7,406
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
 
Danzaburou
1
0 / 0 / 0
3,334
333
0
0
0
10
0 / 1 / 1
4,972
497
2,387
2,473
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SlimTevis
Bellona
10
2 / 0 / 1
5,233
523
2,717
7,461
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
juanthemon
Vamana
10
2 / 1 / 1
5,958
596
3,886
7,741
7,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
3
1
0.17
L
Bakasura
 
Bakasura
2
0
0
2
L
Danzaburou
 
Danzaburou
0
0
0
0
L
0
1
1
0.5
W
Bakasura
H2jaan
Bakasura
2
0
0
2
W
0
1
0
0
L
Bellona
SlimTevis
Bellona
2
0
1
2.5
W
Ah Puch
ash_slayer0
Ah Puch
0
0
1
0.5
W
Apollo
dark0_0111
Apollo
0
2
0
0
L
Vamana
juanthemon
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,126
Damage
13,098
27,762
Taken
25,081
10,949
Mitigated
17,792
8,223
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,688
574
0
1,772
5,603
1,734
440
192
5,359
42,695
0
L
Bakasura
 
Bakasura
4,108
2,827
0
1,356
7,406
3,172
17
480
6,916
0
43,875
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
2,387
670
0
353
2,473
743
0
1,646
827
23,660
0
W
Bakasura
H2jaan
Bakasura
1,931
1,419
0
1,567
6,640
2,539
0
347
6,189
0
26,737
W
1,141
243
70
1,517
6,577
3,991
120
162
6,112
16,952
0
L
Bellona
SlimTevis
Bellona
2,717
793
0
3,787
7,461
6,211
0
1,018
6,443
0
30,963
W
Ah Puch
ash_slayer0
Ah Puch
2,003
83
0
1,536
2,691
852
41
1,123
1,470
33,351
0
W
Apollo
dark0_0111
Apollo
3,363
2,313
24
1,737
6,251
1,833
988
225
5,699
0
36,879
L
Vamana
juanthemon
Vamana
3,886
2,473
0
1,142
7,741
7,666
0
3,625
3,723
0
37,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
25,495
273
Minions Killed
241
0
Camps Cleared
0
994,624
Distance Traveled
719,187
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,743
574
63
6
0
178,068
0
L
Bakasura
5,998
600
89
9
0
229,624
0
L
Danzaburou
3,334
333
0
0
0
0
0
L
Nu Wa
4,972
497
41
4
0
150,373
2
W
Bakasura
5,616
562
52
5
0
259,417
0
W
Ymir
5,158
516
25
3
0
175,662
0
L
Bellona
5,233
523
48
5
0
165,397
0
W
Ah Puch
5,656
566
71
7
0
197,102
0
W
Apollo
5,066
507
62
6
0
184,375
0
L
Vamana
5,958
596
63
6
0
173,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role