Player Matchup

Cthulhu
Cthulhu
BarrelDart755
Cthulhu
Level 43
God Stats
4W - 8L
1,676 SR
Queue Stats
13W - 29L
1,404 Elo+
Party 2
Fenrir
Fenrir
Ice Shadow1703
Fenrir
Level 68
God Stats
45W - 52L
1,546 SR
Queue Stats
106W - 155L
1,437 Elo+
Party 2
Hades
Hades
Noir Hassassin
Hades
Level 69
God Stats
25W - 25L
1,573 SR
Queue Stats
76W - 103L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
PopeZebra
Nu Wa
Level 62
God Stats
24W - 43L
1,576 SR
Queue Stats
72W - 130L
1,409 Elo+
Party 2
Chernobog
Chernobog
Silentshadow628
Chernobog
Level 65
God Stats
7W - 8L
1,573 SR
Queue Stats
89W - 127L
1,451 Elo+
Party 2
Team Averages
Level 61
1,589 SR
1,427 Elo+

VS

Team Averages
Level 144
1,454 SR
1,522 Elo+
Freya
Freya
BigBoss2159
Freya
Level 160
God Stats
5W - 8L
1,472 SR
Queue Stats
385W - 334L
1,559 Elo+
Party 1
Tyr
Tyr
CryStalniGhT234
Tyr
Level 162
God Stats
1W - 1L
1,154 SR
Queue Stats
114W - 102L
1,510 Elo+
Solo
Martichoras
Martichoras
KashBlk
Martichoras
Level 166
God Stats
9W - 6L
1,717 SR
Queue Stats
369W - 320L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taboo Turkey
Morgan Le Fay
Level 159
God Stats
1W - 3L
1,265 SR
Queue Stats
192W - 213L
1,441 Elo+
Solo
Olorun
Olorun
yamslikely
Olorun
Level 74
God Stats
4W - 1L
1,664 SR
Queue Stats
89W - 67L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 3
7,556
504
4,758
15,671
11,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 3
7,835
522
6,431
14,493
7,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 0
9,542
636
6,788
14,970
7,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
PopeZebra
Nu Wa
12
0 / 5 / 1
6,918
461
9,456
7,594
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Silentshadow628
Chernobog
12
2 / 6 / 2
7,643
510
9,307
14,907
6,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 3
9,972
665
10,977
15,901
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
7,719
515
2,705
12,165
10,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
KashBlk
Martichoras
13
1 / 1 / 8
8,507
567
7,413
10,028
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Taboo Turkey
Morgan Le Fay
15
3 / 2 / 4
8,949
597
12,815
12,846
6,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
yamslikely
Olorun
16
4 / 2 / 4
9,608
641
17,790
12,405
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
20
21
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
3
1.25
W
11
0
3
12.5
W
1
3
3
0.83
L
3
6
3
0.75
W
Martichoras
KashBlk
Martichoras
1
1
8
5
L
2
2
0
1
L
Nu Wa
PopeZebra
Nu Wa
0
5
1
0.1
L
Chernobog
Silentshadow628
Chernobog
2
6
2
0.5
W
Morgan Le Fay
Taboo Turkey
Morgan Le Fay
3
2
4
2.5
W
Olorun
yamslikely
Olorun
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
51,700
67,635
Taken
63,345
36,387
Mitigated
32,810
20,874
Healing
26,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,758
356
1,959
4,383
15,671
11,231
52
10,483
5,188
27,632
0
W
10,977
3,066
0
6,142
15,901
6,742
220
2,524
13,377
78,448
0
W
2,705
86
0
3,427
12,165
10,026
27
3,401
8,764
0
24,331
L
6,431
1,341
0
557
14,493
7,002
0
4,313
10,180
0
67,772
W
Martichoras
KashBlk
Martichoras
7,413
2,133
0
2,775
10,028
3,824
740
5,782
4,246
0
68,202
L
6,788
157
65
10,689
14,970
7,877
861
11,229
3,741
82,790
0
L
Nu Wa
PopeZebra
Nu Wa
9,456
1,313
0
226
7,594
3,279
0
3,638
3,956
49,730
0
L
Chernobog
Silentshadow628
Chernobog
9,307
6,562
0
2,995
14,907
6,998
306
11,725
3,182
0
63,900
W
Morgan Le Fay
Taboo Turkey
Morgan Le Fay
12,815
679
0
7,124
12,846
6,818
0
7,247
5,599
76,859
0
W
Olorun
yamslikely
Olorun
17,790
9,390
274
6,293
12,405
5,400
613
2,767
9,638
88,211
7,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
44,755
451
Minions Killed
503
0
Camps Cleared
0
1,491,813
Distance Traveled
1,478,722
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,556
504
33
2
0
314,326
0
W
Freya
9,972
665
101
7
0
344,081
0
W
Tyr
7,719
515
29
2
0
313,004
6
L
Fenrir
7,835
522
78
5
0
333,906
0
W
Martichoras
8,507
567
105
7
0
273,308
0
L
Hades
9,542
636
147
10
0
294,578
0
L
Nu Wa
6,918
461
77
5
0
286,031
2
L
Chernobog
7,643
510
116
8
0
262,972
0
W
Morgan Le Fay
8,949
597
121
8
0
256,362
0
W
Olorun
9,608
641
147
10
0
291,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role