Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NikolitsaGR
Sol
Level 103
God Stats
11W - 2L
1,828 SR
Queue Stats
975W - 1,010L
1,470 Elo+
Solo
Team Averages
Level 133
1,566 SR
1,494 Elo+

VS

Team Averages
Level 90
1,455 SR
1,436 Elo+
Ishtar
Ishtar
Alissias
Ishtar
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo
Geb
Geb
Gump24
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KrUsTyBMW
Morgan Le Fay
Level 109
God Stats
1W - 7L
1,273 SR
Queue Stats
169W - 190L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Narutya
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,535 Elo+
Solo
Sol
Sol
SmileyGarfield
Sol
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 149L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 4 / 9
9,323
932
9,277
12,652
15,066
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
 
Jormungandr
16
5 / 2 / 14
9,262
926
10,444
12,179
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
 
Medusa
15
4 / 1 / 6
8,730
873
11,804
7,744
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
 
Ravana
15
3 / 1 / 13
8,718
872
9,017
8,792
7,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 9
8,870
887
8,739
11,139
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alissias
Ishtar
15
3 / 4 / 2
8,007
801
6,139
10,257
5,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Geb
Gump24
Geb
13
1 / 5 / 4
7,508
751
3,683
13,139
13,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KrUsTyBMW
Morgan Le Fay
11
0 / 5 / 2
6,574
657
6,223
8,050
3,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Narutya
Zhong Kui
13
4 / 5 / 2
8,090
809
9,590
11,567
7,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 7
8,178
818
14,321
8,788
3,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
21
Kills
10
10
Deaths
21
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
4
9
2.63
W
Jormungandr
 
Jormungandr
5
2
14
6
W
Medusa
 
Medusa
4
1
6
7
W
Ravana
 
Ravana
3
1
13
9.5
L
Ishtar
Alissias
Ishtar
3
4
2
1
L
Geb
Gump24
Geb
1
5
4
0.6
L
Morgan Le Fay
KrUsTyBMW
Morgan Le Fay
0
5
2
0.2
L
Zhong Kui
Narutya
Zhong Kui
4
5
2
1
W
3
2
9
3.75
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
39,956
52,506
Taken
51,801
47,172
Mitigated
33,532
22,700
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,277
151
1,966
1,526
12,652
15,066
161
7,623
5,029
17,767
0
W
Jormungandr
 
Jormungandr
10,444
2,069
1,955
2,609
12,179
14,938
333
7,636
4,543
21,539
0
W
Medusa
 
Medusa
11,804
4,159
1,290
1,580
7,744
3,980
557
5,172
2,572
0
22,007
W
Ravana
 
Ravana
9,017
2,215
1,100
2,280
8,792
7,319
141
4,902
3,890
0
15,454
L
Ishtar
Alissias
Ishtar
6,139
2,736
0
910
10,257
5,136
0
5,659
4,457
0
13,481
L
Geb
Gump24
Geb
3,683
381
1,184
1,649
13,139
13,230
0
7,306
5,563
7,076
0
L
Morgan Le Fay
KrUsTyBMW
Morgan Le Fay
6,223
969
779
871
8,050
3,521
0
4,677
3,106
17,409
0
L
Zhong Kui
Narutya
Zhong Kui
9,590
498
586
3,047
11,567
7,687
0
5,791
5,401
12,331
0
W
8,739
1,087
2,424
5,970
11,139
5,869
2,769
8,484
2,655
21,349
0
L
14,321
1,112
847
2,600
8,788
3,958
0
3,810
4,814
27,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
38,357
129
Minions Killed
78
0
Camps Cleared
0
932,060
Distance Traveled
846,781
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,323
932
24
2
0
186,914
0
W
Jormungandr
9,262
926
19
2
0
177,128
0
W
Medusa
8,730
873
29
3
0
172,889
0
W
Ravana
8,718
872
17
2
0
221,803
0
L
Ishtar
8,007
801
11
1
0
180,032
0
L
Geb
7,508
751
6
1
0
174,953
0
L
Morgan Le Fay
6,574
657
18
2
0
139,195
0
L
Zhong Kui
8,090
809
14
1
0
155,143
0
W
Sol
8,870
887
40
4
0
173,326
0
L
Sol
8,178
818
29
3
0
197,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role