Player Matchup

Sylvanus
Sylvanus
CPTNHUNTER
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
DJBerger
Hun Batz
Level 24
God Stats
1W - 1L
1,682 SR
Queue Stats
4W - 9L
1,325 Elo+
Party 1
Ah Puch
Ah Puch
Rakuudek
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,304 Elo+
Party 1
Anubis
Anubis
ToGxSavage
Anubis
Level 106
God Stats
3W - 2L
1,767 SR
Queue Stats
74W - 79L
1,506 Elo+
Solo
Izanami
Izanami
WaffleKing94
Izanami
Level 8
God Stats
0W - 2L
1,176 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 1
Team Averages
Level 43
1,525 SR
1,364 Elo+

VS

Team Averages
Level 91
1,468 SR
1,454 Elo+
Anhur
Anhur
King Hugh IXI
Anhur
Level 89
God Stats
3W - 6L
1,363 SR
Queue Stats
66W - 83L
1,443 Elo+
Party 2
Anubis
Anubis
MaabeeRick
Anubis
Level 124
God Stats
91W - 76L
1,586 SR
Queue Stats
354W - 363L
1,514 Elo+
Solo
Khepri
Khepri
OnlyLoudKush
Khepri
Level 68
God Stats
85W - 86L
1,485 SR
Queue Stats
135W - 170L
1,435 Elo+
Party 2
Olorun
Olorun
esjoyboy
Olorun
Level 48
God Stats
11W - 13L
1,450 SR
Queue Stats
133W - 132L
1,451 Elo+
Solo
Arachne
Arachne
sagar9012
Arachne
Level 124
God Stats
43W - 37L
1,455 SR
Queue Stats
923W - 893L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPTNHUNTER
Sylvanus
11
1 / 2 / 2
7,025
502
4,903
12,655
9,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
DJBerger
Hun Batz
13
1 / 2 / 0
7,336
524
5,052
12,317
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
Rakuudek
Ah Puch
13
1 / 6 / 0
7,782
556
7,343
8,611
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
ToGxSavage
Anubis
13
2 / 3 / 0
8,128
581
7,307
10,082
5,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
WaffleKing94
Izanami
11
1 / 5 / 1
6,237
446
8,279
12,585
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,712
551
11,576
7,124
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MaabeeRick
Anubis
16
5 / 1 / 0
9,622
687
11,811
12,857
7,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
11
0 / 2 / 5
7,525
538
3,848
11,657
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
esjoyboy
Olorun
14
3 / 2 / 1
8,436
603
5,417
9,578
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
sagar9012
Arachne
14
4 / 1 / 5
8,435
603
7,660
11,514
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
18
18
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CPTNHUNTER
Sylvanus
1
2
2
1
L
Hun Batz
DJBerger
Hun Batz
1
2
0
0.5
W
6
1
2
7
W
Anubis
MaabeeRick
Anubis
5
1
0
5
W
Khepri
0
2
5
1.25
L
Ah Puch
Rakuudek
Ah Puch
1
6
0
0.17
L
Anubis
ToGxSavage
Anubis
2
3
0
0.67
L
Izanami
WaffleKing94
Izanami
1
5
1
0.3
W
Olorun
esjoyboy
Olorun
3
2
1
1.75
W
Arachne
sagar9012
Arachne
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
40,312
56,250
Taken
52,730
25,401
Mitigated
24,392
11,529
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CPTNHUNTER
Sylvanus
4,903
2,159
2,243
3,088
12,655
9,630
90
4,137
8,518
20,905
0
L
Hun Batz
DJBerger
Hun Batz
5,052
2,274
0
180
12,317
3,669
0
3,211
9,106
0
58,089
W
11,576
6,701
0
1,817
7,124
2,601
1,253
811
6,313
0
46,331
W
Anubis
MaabeeRick
Anubis
11,811
438
0
8,971
12,857
7,063
493
6,966
5,891
102,044
0
W
Khepri
3,848
274
1,712
1,823
11,657
7,476
108
2,702
8,955
25,268
0
L
Ah Puch
Rakuudek
Ah Puch
7,343
517
0
304
8,611
2,759
387
6,559
2,052
48,526
0
L
Anubis
ToGxSavage
Anubis
7,307
54
0
4,831
10,082
5,480
733
4,071
6,011
65,063
0
L
Izanami
WaffleKing94
Izanami
8,279
5,185
0
883
12,585
3,863
173
3,098
9,487
0
38,778
W
Olorun
esjoyboy
Olorun
5,417
2,609
0
3,990
9,578
2,870
831
6,489
3,089
61,483
0
W
Arachne
sagar9012
Arachne
7,660
6,631
0
2,637
11,514
4,382
0
2,585
8,929
0
62,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
41,730
361
Minions Killed
456
0
Camps Cleared
0
1,332,262
Distance Traveled
1,353,613
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,025
502
28
2
0
242,910
4
L
Hun Batz
7,336
524
89
6
0
321,329
0
W
Anhur
7,712
551
77
6
0
239,158
0
W
Anubis
9,622
687
179
13
0
265,356
0
W
Khepri
7,525
538
22
2
0
269,169
0
L
Ah Puch
7,782
556
94
7
0
268,239
4
L
Anubis
8,128
581
93
7
0
229,753
0
L
Izanami
6,237
446
57
4
0
270,031
0
W
Olorun
8,436
603
93
7
0
268,971
0
W
Arachne
8,435
603
85
6
0
310,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role