Player Matchup

Hercules
Hercules
BANANA WILL 556
Hercules
Level 43
God Stats
15W - 12L
1,576 SR
Queue Stats
60W - 57L
1,411 Elo+
Party 1
Janus
Janus
Rbarrett17
Janus
Level 48
God Stats
8W - 3L
1,496 SR
Queue Stats
98W - 106L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
Try-Hard454
Erlang Shen
Level 79
God Stats
4W - 6L
1,500 SR
Queue Stats
76W - 74L
1,416 Elo+
Party 1
Team Averages
Level 57
1,524 SR
1,413 Elo+

VS

Team Averages
Level 62
1,673 SR
1,406 Elo+
Lancelot
Lancelot
CHUY P0LLON
Lancelot
Level 53
God Stats
27W - 12L
1,601 SR
Queue Stats
301W - 298L
1,418 Elo+
Solo
Zeus
Zeus
KyloRen306
Zeus
Level 69
God Stats
0W - 1L
1,829 SR
Queue Stats
94W - 100L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
OGDePoisson
Ao Kuang
Level 65
God Stats
25W - 15L
1,590 SR
Queue Stats
94W - 120L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 2 / 2
14,806
705
9,960
29,242
26,875
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
12
1 / 3 / 0
12,965
617
2,974
5,144
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Try-Hard454
Erlang Shen
17
2 / 3 / 3
15,525
739
12,091
18,368
15,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHUY P0LLON
Lancelot
4
0 / 0 / 0
9,303
443
0
271
20
18
2 / 4 / 6
14,638
697
19,689
19,776
8,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
OGDePoisson
Ao Kuang
18
5 / 1 / 1
14,605
695
9,914
15,104
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
8
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
2
1.5
L
Lancelot
CHUY P0LLON
Lancelot
0
0
0
0
L
2
4
6
1.25
L
Ao Kuang
OGDePoisson
Ao Kuang
5
1
1
5.5
W
Janus
1
3
0
0.33
W
Erlang Shen
Try-Hard454
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
29,603
52,754
Taken
35,151
44,381
Mitigated
16,128
21,924
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,960
2,684
183
15,376
29,242
26,875
707
15,057
14,185
0
38,140
L
Lancelot
CHUY P0LLON
Lancelot
0
0
0
0
271
20
0
0
271
0
0
L
19,689
2,585
0
4,171
19,776
8,157
0
1,884
17,045
95,340
0
L
Ao Kuang
OGDePoisson
Ao Kuang
9,914
2,554
0
2,212
15,104
7,951
0
1,049
13,591
41,828
1,579
W
Janus
2,974
209
0
0
5,144
1,990
1,297
2,452
2,692
35,804
0
W
Erlang Shen
Try-Hard454
Erlang Shen
12,091
5,450
0
6,365
18,368
15,516
1,219
12,778
5,590
0
68,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,296
Gold Earned
38,546
186
Minions Killed
159
0
Camps Cleared
0
951,826
Distance Traveled
666,349
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,806
705
37
2
0
367,371
4
L
Lancelot
9,303
443
0
0
0
0
0
L
Zeus
14,638
697
100
5
0
356,628
0
L
Ao Kuang
14,605
695
59
3
0
309,721
0
W
Janus
12,965
617
74
4
0
193,728
0
W
Erlang Shen
15,525
739
75
4
0
390,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role