Player Matchup

Cerberus
Cerberus
IXNytmare187XI
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 89L
1,400 Elo+
Party 2
Persephone
Persephone
SHRIMP BLADE
Persephone
Level 119
God Stats
2W - 1L
1,729 SR
Queue Stats
84W - 66L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Tsizzle2k
Danzaburou
Level 41
God Stats
6W - 3L
1,278 SR
Queue Stats
228W - 237L
1,459 Elo+
Solo
Arachne
Arachne
kyozetu
Arachne
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,381 Elo+
Solo
Surtr
Surtr
xd_weed_man-_-
Surtr
Level 23
God Stats
2W - 4L
1,276 SR
Queue Stats
62W - 83L
1,387 Elo+
Party 2
Team Averages
Level 68
1,457 SR
1,420 Elo+

VS

Team Averages
Level 48
1,430 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
DeTrini420
Cu Chulainn
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,489 Elo+
Party 1
Raijin
Raijin
Evil_Alpha16
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,549 Elo+
Party 1
Loki
Loki
JdFreeman2
Loki
Level 64
God Stats
5W - 3L
1,576 SR
Queue Stats
287W - 283L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Raven Ferms
Gilgamesh
Level 87
God Stats
2W - 5L
1,075 SR
Queue Stats
183W - 197L
1,416 Elo+
Solo
Merlin
Merlin
bubby070109
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 112L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 2 / 26
11,650
896
11,906
15,038
17,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
SHRIMP BLADE
Persephone
18
11 / 1 / 13
11,440
880
16,708
9,582
4,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Tsizzle2k
Danzaburou
16
2 / 0 / 19
10,057
774
9,019
9,289
4,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
kyozetu
Arachne
18
11 / 1 / 19
11,358
874
11,535
10,941
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 17
9,926
764
10,305
13,805
14,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeTrini420
Cu Chulainn
16
2 / 6 / 3
8,511
655
10,152
14,580
17,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
15
3 / 9 / 1
8,604
662
9,594
14,542
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 6 / 2
8,957
689
10,261
12,064
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Raven Ferms
Gilgamesh
13
0 / 3 / 3
7,688
591
6,046
14,171
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
10
0 / 9 / 1
6,917
532
3,014
11,069
3,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
17
33
Kills
7
7
Deaths
33
94
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DeTrini420
Cu Chulainn
2
6
3
0.58
L
Raijin
3
9
1
0.39
W
Cerberus
6
2
26
9.5
L
2
6
2
0.5
L
Gilgamesh
Raven Ferms
Gilgamesh
0
3
3
0.5
W
Persephone
SHRIMP BLADE
Persephone
11
1
13
17.5
W
Danzaburou
Tsizzle2k
Danzaburou
2
0
19
11.5
L
Merlin
0
9
1
0.06
W
Arachne
kyozetu
Arachne
11
1
19
20.5
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
39,067
58,655
Taken
66,426
52,652
Mitigated
42,718
27,457
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DeTrini420
Cu Chulainn
10,152
1,206
70
859
14,580
17,586
0
4,885
9,350
2,671
20,270
L
Raijin
9,594
1,117
0
283
14,542
6,275
0
6,635
7,808
25,483
0
W
Cerberus
11,906
668
1,932
6,066
15,038
17,839
642
3,610
11,101
20,495
0
L
10,261
2,171
97
579
12,064
5,392
0
5,254
6,659
0
26,498
L
Gilgamesh
Raven Ferms
Gilgamesh
6,046
777
0
4,290
14,171
10,020
0
5,727
8,323
0
14,682
W
Persephone
SHRIMP BLADE
Persephone
16,708
3,021
748
2,985
9,582
4,426
1,257
3,225
6,186
45,161
0
W
Danzaburou
Tsizzle2k
Danzaburou
9,019
4,153
1,367
4,683
9,289
4,969
2,424
2,358
6,783
0
26,276
L
Merlin
3,014
561
0
68
11,069
3,445
0
6,311
4,600
6,345
0
W
Arachne
kyozetu
Arachne
11,535
7,767
2,081
5,054
10,941
10,956
2,509
2,170
8,628
0
18,164
W
10,305
2,926
375
2,166
13,805
14,462
512
2,428
11,143
198
17,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
40,677
153
Minions Killed
137
0
Camps Cleared
0
1,303,586
Distance Traveled
913,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,511
655
33
3
0
192,601
0
L
Raijin
8,604
662
36
3
0
175,110
0
W
Cerberus
11,650
896
29
2
0
256,756
0
L
Loki
8,957
689
35
3
0
210,674
0
L
Gilgamesh
7,688
591
21
2
0
179,482
0
W
Persephone
11,440
880
61
5
0
229,729
0
W
Danzaburou
10,057
774
36
3
0
261,000
0
L
Merlin
6,917
532
12
1
0
155,727
0
W
Arachne
11,358
874
8
1
0
273,608
0
W
Surtr
9,926
764
19
1
0
282,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role