Player Matchup

Raijin
Raijin
A0910238782
Raijin
Level 127
God Stats
2W - 1L
1,822 SR
Queue Stats
118W - 113L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
DrFeelgewd
Ratatoskr
Level 129
God Stats
1W - 1L
2,036 SR
Queue Stats
61W - 57L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
NoObBiZKit
Hou Yi
Level 122
God Stats
2W - 3L
1,632 SR
Queue Stats
58W - 61L
1,526 Elo+
Party 2
Hades
Hades
Qman1205
Hades
Level 107
God Stats
1W - 3L
1,359 SR
Queue Stats
206W - 216L
1,441 Elo+
Party 1
Medusa
Medusa
xxxxxTORIxxxxx
Medusa
Level 146
God Stats
6W - 12L
1,378 SR
Queue Stats
573W - 596L
1,449 Elo+
Party 1
Team Averages
Level 126
1,645 SR
1,478 Elo+

VS

Team Averages
Level 120
1,621 SR
1,528 Elo+
Discordia
Discordia
AVRO DarkLaw
Discordia
Level 85
God Stats
11W - 6L
1,601 SR
Queue Stats
123W - 104L
1,557 Elo+
Party 3
Chronos
Chronos
AVRO Nomad
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
AVROCodex
Cthulhu
Level 86
God Stats
2W - 0L
1,723 SR
Queue Stats
38W - 29L
1,491 Elo+
Party 3
Charybdis
Charybdis
DGMormont
Charybdis
Level 132
God Stats
2W - 0L
1,652 SR
Queue Stats
133W - 115L
1,546 Elo+
Party 3
Charon
Charon
King_Skoot
Charon
Level 216
God Stats
9W - 4L
1,628 SR
Queue Stats
382W - 407L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 6 / 10
10,025
835
12,780
12,345
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
DrFeelgewd
Ratatoskr
20
13 / 4 / 8
12,497
1,041
15,215
17,914
24,167
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
NoObBiZKit
Hou Yi
17
5 / 6 / 9
9,898
825
15,832
14,983
7,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Qman1205
Hades
13
2 / 8 / 9
8,651
721
13,687
14,949
9,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 12
8,998
750
8,045
13,565
7,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AVRO DarkLaw
Discordia
18
14 / 7 / 5
11,059
922
16,983
12,111
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
AVRO Nomad
Chronos
15
1 / 5 / 14
9,116
760
7,678
13,170
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
AVROCodex
Cthulhu
19
4 / 3 / 15
11,117
926
13,518
17,490
22,258
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
DGMormont
Charybdis
17
8 / 5 / 11
10,640
887
16,845
13,579
6,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
King_Skoot
Charon
17
3 / 4 / 16
10,506
876
10,034
19,266
24,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
91
24
Kills
30
30
Deaths
24
48
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
6
10
1.17
W
Discordia
AVRO DarkLaw
Discordia
14
7
5
2.36
W
Chronos
AVRO Nomad
Chronos
1
5
14
1.6
W
Cthulhu
AVROCodex
Cthulhu
4
3
15
3.83
W
Charybdis
DGMormont
Charybdis
8
5
11
2.7
L
Ratatoskr
DrFeelgewd
Ratatoskr
13
4
8
4.25
W
Charon
King_Skoot
Charon
3
4
16
2.75
L
Hou Yi
NoObBiZKit
Hou Yi
5
6
9
1.58
L
Hades
Qman1205
Hades
2
8
9
0.81
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,559
Damage
65,058
73,756
Taken
75,616
55,676
Mitigated
65,292
17,436
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
12,780
786
443
1,099
12,345
6,318
700
8,980
3,365
25,874
0
W
Discordia
AVRO DarkLaw
Discordia
16,983
383
531
593
12,111
5,417
71
4,269
7,842
25,290
0
W
Chronos
AVRO Nomad
Chronos
7,678
3,126
338
1,314
13,170
6,329
1,113
6,731
6,439
19,407
0
W
Cthulhu
AVROCodex
Cthulhu
13,518
902
1,852
3,057
17,490
22,258
392
4,685
12,805
24,539
0
W
Charybdis
DGMormont
Charybdis
16,845
8,729
2,976
2,043
13,579
6,643
1,546
5,541
8,038
0
32,187
L
Ratatoskr
DrFeelgewd
Ratatoskr
15,215
2,634
576
4,504
17,914
24,167
159
12,389
5,525
0
28,162
W
Charon
King_Skoot
Charon
10,034
987
433
2,471
19,266
24,645
0
5,241
14,025
20,525
0
L
Hou Yi
NoObBiZKit
Hou Yi
15,832
8,011
1,332
2,755
14,983
7,990
152
9,728
5,255
0
27,763
L
Hades
Qman1205
Hades
13,687
540
940
2,185
14,949
9,865
300
8,629
6,320
18,888
0
L
8,045
4,592
826
2,776
13,565
7,336
202
8,487
5,078
0
16,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
52,438
113
Minions Killed
132
0
Camps Cleared
0
1,032,768
Distance Traveled
1,086,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,025
835
37
3
0
197,810
0
W
Discordia
11,059
922
20
2
0
210,602
0
W
Chronos
9,116
760
30
3
0
205,073
0
W
Cthulhu
11,117
926
25
2
0
245,434
0
W
Charybdis
10,640
887
47
4
0
201,579
0
L
Ratatoskr
12,497
1,041
24
2
0
290,772
0
W
Charon
10,506
876
10
1
0
224,272
0
L
Hou Yi
9,898
825
26
2
0
201,299
0
L
Hades
8,651
721
12
1
0
183,582
0
L
Medusa
8,998
750
14
1
0
159,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role