Player Matchup

Skadi
Skadi
BANDIDO9997
Skadi
Level 128
God Stats
1W - 2L
1,548 SR
Queue Stats
225W - 245L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
BigChungusTTV__
Guan Yu
Level 85
God Stats
6W - 2L
1,592 SR
Queue Stats
53W - 67L
1,370 Elo+
Party 1
Zhong Kui
Zhong Kui
I-OneAboveALL-l
Zhong Kui
Level 125
God Stats
0W - 2L
1,429 SR
Queue Stats
86W - 123L
1,405 Elo+
Party 1
Bacchus
Bacchus
SaRk_157
Bacchus
Level 64
God Stats
0W - 1L
1,828 SR
Queue Stats
24W - 37L
1,422 Elo+
Party 1
Thanatos
Thanatos
TSL_Dester302
Thanatos
Level 87
God Stats
31W - 25L
1,478 SR
Queue Stats
76W - 89L
1,383 Elo+
Party 1
Team Averages
Level 98
1,575 SR
1,400 Elo+

VS

Team Averages
Level 65
1,624 SR
1,443 Elo+
Arachne
Arachne
BoostNuker
Arachne
Level 88
God Stats
9W - 9L
1,580 SR
Queue Stats
96W - 89L
1,513 Elo+
Party 2
Persephone
Persephone
Kibōoo
Persephone
Level 43
God Stats
2W - 1L
1,758 SR
Queue Stats
10W - 14L
1,398 Elo+
Party 2
Neith
Neith
MRUJr 24
Neith
Level 31
God Stats
1W - 2L
1,278 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Maple TTV1466
Cu Chulainn
Level 61
God Stats
3W - 5L
1,579 SR
Queue Stats
129W - 131L
1,477 Elo+
Solo
Odin
Odin
johnexvex11
Odin
Level 102
God Stats
2W - 0L
1,923 SR
Queue Stats
21W - 13L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,081
472
6,186
9,370
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 7 / 0
7,070
471
3,782
13,954
14,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
I-OneAboveALL-l
Zhong Kui
14
2 / 2 / 1
7,944
530
8,450
12,871
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
SaRk_157
Bacchus
11
1 / 1 / 2
7,133
476
5,028
9,192
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TSL_Dester302
Thanatos
11
1 / 5 / 1
6,529
435
5,111
15,674
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoostNuker
Arachne
14
6 / 1 / 5
8,901
593
10,279
14,106
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Kibōoo
Persephone
15
3 / 2 / 3
9,485
632
14,325
11,468
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
MRUJr 24
Neith
11
0 / 0 / 0
6,428
429
2,701
6,837
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Maple TTV1466
Cu Chulainn
11
0 / 1 / 0
6,437
429
6,055
10,878
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 1 / 4
9,946
663
10,855
11,786
12,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
17
17
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
7
0
0.14
W
Arachne
BoostNuker
Arachne
6
1
5
8.5
L
Zhong Kui
I-OneAboveALL-l
Zhong Kui
2
2
1
1.25
W
Persephone
Kibōoo
Persephone
3
2
3
2.25
W
Neith
MRUJr 24
Neith
0
0
0
0
W
Cu Chulainn
Maple TTV1466
Cu Chulainn
0
1
0
0
L
Bacchus
SaRk_157
Bacchus
1
1
2
2
L
Thanatos
TSL_Dester302
Thanatos
1
5
1
0.3
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
44,215
61,061
Taken
55,075
46,470
Mitigated
32,173
20,536
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,186
2,859
0
959
9,370
3,772
0
1,516
7,854
0
68,573
L
3,782
585
0
2,380
13,954
14,187
0
0
13,916
0
49,353
W
Arachne
BoostNuker
Arachne
10,279
6,730
0
5,096
14,106
5,249
1,055
3,139
10,967
0
62,989
L
Zhong Kui
I-OneAboveALL-l
Zhong Kui
8,450
1,575
0
7,466
12,871
11,064
0
7,811
5,060
73,872
0
W
Persephone
Kibōoo
Persephone
14,325
315
0
1,935
11,468
4,553
201
5,024
6,421
75,385
0
W
Neith
MRUJr 24
Neith
2,701
335
0
1,690
6,837
2,545
0
1,617
5,220
0
32,492
W
Cu Chulainn
Maple TTV1466
Cu Chulainn
6,055
903
0
3,142
10,878
7,274
0
2,756
8,122
6,557
44,180
L
Bacchus
SaRk_157
Bacchus
5,028
669
206
2,795
9,192
10,688
0
1,612
7,580
21,538
0
L
Thanatos
TSL_Dester302
Thanatos
5,111
883
0
6,730
15,674
6,759
0
4,051
11,522
0
51,349
W
10,855
2,401
0
1,549
11,786
12,552
103
919
10,867
0
60,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
41,197
439
Minions Killed
437
0
Camps Cleared
0
1,488,162
Distance Traveled
1,501,549
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,081
472
123
8
0
259,794
4
L
Guan Yu
7,070
471
78
5
0
325,368
0
W
Arachne
8,901
593
88
6
0
356,353
6
L
Zhong Kui
7,944
530
119
8
0
275,158
2
W
Persephone
9,485
632
129
9
0
297,304
0
W
Neith
6,428
429
49
3
0
271,498
0
W
Cu Chulainn
6,437
429
72
5
0
309,317
4
L
Bacchus
7,133
476
34
2
0
300,754
2
L
Thanatos
6,529
435
85
6
0
327,088
2
W
Odin
9,946
663
99
7
0
267,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role