Player Matchup

Ah Puch
Ah Puch
Brimstone19709
Ah Puch
Level 107
God Stats
18W - 12L
1,587 SR
Queue Stats
752W - 771L
1,526 Elo+
Party 1
Shiva
Shiva
IShockeyI
Shiva
Level 190
God Stats
126W - 95L
1,560 SR
Queue Stats
678W - 675L
1,458 Elo+
Party 1
Ra
Ra
QuakeO07
Ra
Level 129
God Stats
6W - 3L
1,754 SR
Queue Stats
22W - 25L
1,501 Elo+
Party 1
Sol
Sol
Stud94
Sol
Level 199
God Stats
10W - 15L
1,508 SR
Queue Stats
424W - 433L
1,501 Elo+
Party 1
Pele
Pele
Zavion
Pele
Level 205
God Stats
30W - 29L
1,620 SR
Queue Stats
745W - 772L
1,503 Elo+
Party 1
Team Averages
Level 166
1,606 SR
1,498 Elo+

VS

Team Averages
Level 116
1,621 SR
1,560 Elo+
Hun Batz
Hun Batz
Currizmaa
Hun Batz
Level 129
God Stats
2W - 2L
1,750 SR
Queue Stats
139W - 143L
1,577 Elo+
Party 2
Sol
Sol
DESIGNATI0NX
Sol
Level 99
God Stats
31W - 26L
1,596 SR
Queue Stats
539W - 520L
1,473 Elo+
Solo
Mulan
Mulan
Soccerguy1337
Mulan
Level 129
God Stats
21W - 14L
1,741 SR
Queue Stats
152W - 148L
1,589 Elo+
Party 2
Scylla
Scylla
SwagBear007
Scylla
Level 135
God Stats
6W - 4L
1,518 SR
Queue Stats
107W - 108L
1,569 Elo+
Party 2
Ne Zha
Ne Zha
ZeroAccuracie
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,004
600
7,424
9,510
7,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Shiva
IShockeyI
Shiva
13
3 / 0 / 4
8,468
565
8,502
11,778
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 1
8,184
546
3,503
6,377
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Stud94
Sol
16
4 / 0 / 2
10,050
670
7,598
8,321
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Zavion
Pele
15
4 / 0 / 1
8,621
575
8,452
11,174
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Currizmaa
Hun Batz
14
1 / 2 / 0
7,935
529
5,204
10,931
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,882
392
5,032
8,642
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 1
7,557
504
5,115
13,393
10,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
13
0 / 1 / 0
7,655
510
4,576
6,239
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
6,181
412
4,901
10,184
6,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
2
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Hun Batz
Currizmaa
Hun Batz
1
2
0
0.5
L
0
5
0
0
W
Shiva
IShockeyI
Shiva
3
0
4
5
W
1
0
1
1.5
L
1
4
1
0.38
W
Sol
Stud94
Sol
4
0
2
5
L
Scylla
0
1
0
0
W
Pele
Zavion
Pele
4
0
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
24,828
47,160
Taken
49,389
28,063
Mitigated
27,631
18,668
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,424
168
0
5,775
9,510
7,197
848
0
9,510
65,586
0
L
Hun Batz
Currizmaa
Hun Batz
5,204
252
0
5,458
10,931
4,609
0
1,536
9,395
0
74,213
L
5,032
2,021
0
1,589
8,642
3,057
0
4,676
3,966
33,957
0
W
Shiva
IShockeyI
Shiva
8,502
824
55
2,566
11,778
10,819
0
4,341
7,437
352
31,217
W
3,503
190
1,116
3,405
6,377
2,557
287
1,324
5,053
75,941
0
L
5,115
576
0
2,104
13,393
10,942
0
7,424
5,969
0
51,639
W
Sol
Stud94
Sol
7,598
3,203
0
4,281
8,321
3,244
6,644
2,363
5,958
81,845
11,155
L
Scylla
4,576
235
0
699
6,239
2,278
0
2,035
4,189
73,425
0
W
Pele
Zavion
Pele
8,452
1,670
0
1,470
11,174
4,246
726
1,580
9,594
0
73,798
L
4,901
943
0
3,394
10,184
6,745
0
2,967
7,156
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
35,210
556
Minions Killed
417
0
Camps Cleared
0
1,536,738
Distance Traveled
1,475,250
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,004
600
126
8
0
269,994
4
L
Hun Batz
7,935
529
117
8
0
342,486
0
L
Sol
5,882
392
65
4
0
259,611
1
W
Shiva
8,468
565
40
3
0
324,455
4
W
Ra
8,184
546
115
8
0
306,269
2
L
Mulan
7,557
504
75
5
0
269,188
0
W
Sol
10,050
670
174
12
0
296,047
8
L
Scylla
7,655
510
142
9
0
282,971
0
W
Pele
8,621
575
101
7
0
339,973
2
L
Ne Zha
6,181
412
18
1
0
320,994
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role