Player Matchup

Baron Samedi
Baron Samedi
ChaoticHo
Baron Samedi
Level 28
God Stats
11W - 14L
1,555 SR
Queue Stats
42W - 56L
1,359 Elo+
Party 1
Chaac
Chaac
Chronigma
Chaac
Level 103
God Stats
2W - 2L
1,356 SR
Queue Stats
213W - 223L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
GriffinJTS
Kukulkan
Level 106
God Stats
3W - 2L
1,625 SR
Queue Stats
287W - 277L
1,477 Elo+
Party 1
Mercury
Mercury
bijuu_infinity
Mercury
Level 101
God Stats
2W - 1L
1,498 SR
Queue Stats
195W - 184L
1,466 Elo+
Party 1
Olorun
Olorun
shadowclan22
Olorun
Level 33
God Stats
4W - 3L
1,608 SR
Queue Stats
38W - 61L
1,354 Elo+
Party 1
Team Averages
Level 74
1,528 SR
1,427 Elo+

VS

Team Averages
Level 40
1,473 SR
1,290 Elo+
Surtr
Surtr
AbigBear6175
Surtr
Level 47
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 3
Ne Zha
Ne Zha
AppaThaBison
Ne Zha
Level 68
God Stats
3W - 3L
1,407 SR
Queue Stats
395W - 373L
1,481 Elo+
Party 2
Chang'e
Chang'e
halvarado98
Chang'e
Level 46
God Stats
7W - 7L
1,573 SR
Queue Stats
174W - 186L
1,452 Elo+
Party 2
Izanami
Izanami
iTzMoMurda
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 3
Cthulhu
Cthulhu
karljhungus
Cthulhu
Level 33
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 8L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaoticHo
Baron Samedi
13
1 / 1 / 4
8,688
579
2,894
11,025
7,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Chronigma
Chaac
15
4 / 2 / 3
9,660
644
8,098
13,207
14,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
GriffinJTS
Kukulkan
14
3 / 5 / 2
9,078
605
12,662
14,041
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 5 / 3
9,121
608
4,572
14,451
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
13
3 / 2 / 5
8,855
590
5,541
8,868
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,171
411
1,835
10,273
9,308
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
15
8 / 6 / 4
9,531
635
14,955
16,503
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
halvarado98
Chang'e
15
5 / 4 / 8
9,471
631
13,255
17,343
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iTzMoMurda
Izanami
10
1 / 3 / 1
6,404
427
4,173
8,474
3,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
karljhungus
Cthulhu
1
0 / 0 / 0
3,296
220
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
15
15
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Ne Zha
8
6
4
1.67
W
Baron Samedi
ChaoticHo
Baron Samedi
1
1
4
3
W
Chaac
Chronigma
Chaac
4
2
3
2.75
W
Kukulkan
GriffinJTS
Kukulkan
3
5
2
0.8
W
4
5
3
1.1
L
Chang'e
halvarado98
Chang'e
5
4
8
2.25
L
Izanami
iTzMoMurda
Izanami
1
3
1
0.5
L
Cthulhu
karljhungus
Cthulhu
0
0
0
0
W
Olorun
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,767
Damage
34,218
61,592
Taken
52,593
35,548
Mitigated
27,140
15,261
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,835
562
0
1,775
10,273
9,308
0
4,534
5,726
586
14,295
L
Ne Zha
14,955
5,889
0
2,673
16,503
7,589
0
4,449
11,986
0
70,076
W
Baron Samedi
ChaoticHo
Baron Samedi
2,894
308
2,137
3,813
11,025
7,640
829
672
10,339
27,173
0
W
Chaac
Chronigma
Chaac
8,098
441
0
3,510
13,207
14,154
406
1,952
11,163
0
57,644
W
Kukulkan
GriffinJTS
Kukulkan
12,662
203
0
2,001
14,041
4,993
465
4,987
8,654
70,162
0
W
4,572
2,066
0
1,161
14,451
5,508
868
3,124
11,101
0
77,646
L
Chang'e
halvarado98
Chang'e
13,255
1,009
1,337
5,778
17,343
7,004
0
8,167
9,133
60,436
0
L
Izanami
iTzMoMurda
Izanami
4,173
2,439
0
35
8,474
3,239
0
4,911
3,535
0
32,054
L
Cthulhu
karljhungus
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
5,541
3,498
132
2,507
8,868
3,253
5,575
1,773
7,001
49,686
4,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
34,873
458
Minions Killed
241
0
Camps Cleared
0
1,560,437
Distance Traveled
1,113,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,171
411
18
1
0
268,017
0
L
Ne Zha
9,531
635
88
6
0
331,802
0
W
Baron Samedi
8,688
579
39
3
0
292,379
0
W
Chaac
9,660
644
104
7
0
287,045
0
W
Kukulkan
9,078
605
126
8
0
309,235
0
W
Mercury
9,121
608
105
7
0
391,511
0
L
Chang'e
9,471
631
93
6
0
267,685
0
L
Izanami
6,404
427
42
3
0
245,858
0
L
Cthulhu
3,296
220
0
0
0
0
0
W
Olorun
8,855
590
84
6
0
280,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role