Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FURSHY
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,200 SR
Queue Stats
490W - 513L
1,390 Elo+
Party 1
Lancelot
Lancelot
MGW Rashcall
Lancelot
Level 60
God Stats
13W - 16L
1,427 SR
Queue Stats
239W - 290L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
XkBrIaN1930
Cernunnos
Level 67
God Stats
14W - 15L
1,498 SR
Queue Stats
172W - 205L
1,484 Elo+
Party 1
Team Averages
Level 123
1,425 SR
1,454 Elo+

VS

Team Averages
Level 68
1,551 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kitsunneko
Cthulhu
Level 67
God Stats
3W - 1L
1,708 SR
Queue Stats
333W - 370L
1,434 Elo+
Party 3
Mulan
Mulan
sinknotswim
Mulan
Level 36
God Stats
11W - 15L
1,548 SR
Queue Stats
203W - 283L
1,396 Elo+
Party 3
Xbalanque
Xbalanque
superfragill2
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 1 / 0
6,959
633
6,220
9,263
8,525
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
 
Vulcan
10
2 / 0 / 4
5,864
533
7,489
2,872
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
FURSHY
Ah Muzen Cab
11
4 / 1 / 4
6,811
619
7,861
7,442
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
MGW Rashcall
Lancelot
11
6 / 3 / 6
6,776
616
6,742
9,705
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
XkBrIaN1930
Cernunnos
9
2 / 0 / 2
5,596
509
2,563
4,858
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 0
6,569
597
6,530
10,591
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
 
Vulcan
8
0 / 6 / 1
4,966
451
3,033
6,562
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Kitsunneko
Cthulhu
8
0 / 2 / 2
5,766
524
3,915
11,417
7,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 2
5,221
475
3,112
9,216
5,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
superfragill2
Xbalanque
8
0 / 3 / 1
4,948
450
1,347
7,240
2,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
4
5
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
0
4
W
Vulcan
 
Vulcan
2
0
4
4
L
Fenrir
 
Fenrir
4
3
0
1.33
L
Vulcan
 
Vulcan
0
6
1
0.08
W
Ah Muzen Cab
FURSHY
Ah Muzen Cab
4
1
4
6
L
Cthulhu
Kitsunneko
Cthulhu
0
2
2
0.5
W
Lancelot
MGW Rashcall
Lancelot
6
3
6
3
W
Cernunnos
XkBrIaN1930
Cernunnos
2
0
2
3
L
0
4
2
0.25
L
Xbalanque
superfragill2
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
17,937
34,140
Taken
45,026
17,500
Mitigated
21,672
10,162
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,220
822
0
6,476
9,263
8,525
0
78
9,185
56,217
0
W
Vulcan
 
Vulcan
7,489
3,432
60
821
2,872
930
0
988
1,884
32,406
0
L
Fenrir
 
Fenrir
6,530
1,450
0
1,638
10,591
4,324
0
1,935
8,656
0
39,818
L
Vulcan
 
Vulcan
3,033
1,386
0
0
6,562
2,238
0
340
6,222
22,669
0
W
Ah Muzen Cab
FURSHY
Ah Muzen Cab
7,861
2,429
0
912
7,442
2,547
0
2,726
4,716
0
48,946
L
Cthulhu
Kitsunneko
Cthulhu
3,915
271
1,527
4,515
11,417
7,082
0
2,932
8,485
26,227
0
W
Lancelot
MGW Rashcall
Lancelot
6,742
1,948
0
205
9,705
3,768
0
1,096
8,609
0
37,635
W
Cernunnos
XkBrIaN1930
Cernunnos
2,563
1,364
0
1,688
4,858
1,730
565
2,060
2,798
0
29,528
L
3,112
483
0
2,792
9,216
5,689
0
4,775
4,441
0
25,097
L
Xbalanque
superfragill2
Xbalanque
1,347
492
0
538
7,240
2,339
0
3,727
3,513
0
26,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
27,470
314
Minions Killed
251
0
Camps Cleared
0
1,109,283
Distance Traveled
1,002,899
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,959
633
83
8
0
179,180
0
W
Vulcan
5,864
533
55
5
0
221,733
7
L
Fenrir
6,569
597
65
6
0
232,491
0
L
Vulcan
4,966
451
49
4
0
171,965
0
W
Ah Muzen Cab
6,811
619
72
7
0
217,204
0
L
Cthulhu
5,766
524
30
3
0
212,025
0
W
Lancelot
6,776
616
52
5
0
263,210
0
W
Cernunnos
5,596
509
52
5
0
227,956
0
L
Mulan
5,221
475
41
4
0
185,513
0
L
Xbalanque
4,948
450
66
6
0
200,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role