Player Matchup

Cerberus
Cerberus
HadesVengence
Cerberus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,476 Elo+
Party 1
Artemis
Artemis
JacobDaPenguin
Artemis
Level 40
God Stats
4W - 5L
1,724 SR
Queue Stats
5W - 8L
1,611 Elo+
Party 1
Zeus
Zeus
PainfulExistence
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,477 Elo+
Party 1
Team Averages
Level 99
1,575 SR
1,522 Elo+

VS

Team Averages
Level 98
1,751 SR
1,527 Elo+
Cerberus
Cerberus
EBGamer
Cerberus
Level 65
God Stats
5W - 1L
1,895 SR
Queue Stats
85W - 59L
1,594 Elo+
Party 2
Chaac
Chaac
Marshal Ghosty
Chaac
Level 124
God Stats
19W - 14L
1,489 SR
Queue Stats
156W - 160L
1,401 Elo+
Solo
Anubis
Anubis
Nownu
Anubis
Level 105
God Stats
5W - 3L
1,870 SR
Queue Stats
163W - 123L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HadesVengence
Cerberus
13
3 / 5 / 9
10,331
795
9,605
22,615
9,169
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 6 / 7
10,706
824
11,522
13,308
4,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 9 / 5
11,082
852
12,052
13,391
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EBGamer
Cerberus
15
6 / 5 / 9
11,813
909
11,636
16,658
16,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 5 / 10
11,078
852
13,803
16,941
14,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Nownu
Anubis
16
9 / 5 / 8
12,539
965
18,520
12,229
8,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
15
Kills
20
20
Deaths
15
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EBGamer
Cerberus
6
5
9
2.1
L
Cerberus
HadesVengence
Cerberus
3
5
9
1.5
L
6
6
7
1.58
W
5
5
10
2
W
Anubis
Nownu
Anubis
9
5
8
2.6
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
43,959
49,314
Taken
45,828
17,672
Mitigated
40,097
5,903
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EBGamer
Cerberus
11,636
807
130
2,843
16,658
16,872
791
6,926
9,732
37,084
0
L
Cerberus
HadesVengence
Cerberus
9,605
705
0
5,780
22,615
9,169
0
15,519
7,096
35,132
631
L
11,522
5,606
0
123
13,308
4,584
264
7,353
5,955
0
27,973
W
13,803
4,635
0
5,170
16,941
14,884
571
6,840
10,101
121
41,551
W
Anubis
Nownu
Anubis
18,520
943
0
2,863
12,229
8,341
1,563
7,969
4,260
49,686
0
L
12,052
2,515
0
0
13,391
3,919
0
7,596
5,795
37,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
35,430
174
Minions Killed
159
0
Camps Cleared
0
585,268
Distance Traveled
628,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,813
909
76
6
0
210,753
0
L
Cerberus
10,331
795
88
7
0
221,551
0
L
Artemis
10,706
824
26
2
0
180,539
0
W
Chaac
11,078
852
42
3
0
223,157
1
W
Anubis
12,539
965
41
3
0
194,375
0
L
Zeus
11,082
852
60
5
0
183,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role