Player Matchup

Merlin
Merlin
Gibson473
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,432 Elo+
Party 1
Thanatos
Thanatos
KODE9476
Thanatos
Level 112
God Stats
10W - 16L
1,561 SR
Queue Stats
642W - 666L
1,496 Elo+
Party 4
Cernunnos
Cernunnos
TheDarkLight64
Cernunnos
Level 84
God Stats
7W - 5L
1,535 SR
Queue Stats
296W - 321L
1,468 Elo+
Party 4
Agni
Agni
bandet16v2
Agni
Level 88
God Stats
1W - 2L
1,273 SR
Queue Stats
27W - 30L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
lethalninja6434
Cthulhu
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 4
Team Averages
Level 67
1,474 SR
1,417 Elo+

VS

Team Averages
Level 41
1,486 SR
1,504 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ItsMcNutt
Janus
Level 30
God Stats
1W - 4L
1,308 SR
Queue Stats
80W - 65L
1,436 Elo+
Party 3
Kukulkan
Kukulkan
L4TIN0x
Kukulkan
Level 7
God Stats
2W - 3L
1,543 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 2
Izanami
Izanami
SapphiraElodie
Izanami
Level 27
God Stats
25W - 16L
1,519 SR
Queue Stats
66W - 49L
1,545 Elo+
Party 3
Thanatos
Thanatos
ShortBoy4890
Thanatos
Level 53
God Stats
4W - 5L
1,561 SR
Queue Stats
141W - 130L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gibson473
Merlin
14
1 / 1 / 3
7,782
973
7,885
5,853
2,196
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KODE9476
Thanatos
14
4 / 0 / 4
9,162
1,145
11,428
4,389
2,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
TheDarkLight64
Cernunnos
14
2 / 2 / 5
8,452
1,057
4,808
4,698
1,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 4
8,601
1,075
12,254
6,339
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 6
8,755
1,094
7,215
8,167
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

322

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 1 / 4
8,204
1,026
6,950
14,502
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ItsMcNutt
Janus
13
1 / 2 / 2
8,234
1,029
5,530
8,052
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
L4TIN0x
Kukulkan
12
0 / 1 / 0
7,057
882
1,942
1,927
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 1 / 0
7,737
967
2,673
11,689
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ShortBoy4890
Thanatos
13
3 / 4 / 1
8,643
1,080
7,862
11,174
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
9
Kills
4
4
Deaths
9
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
4
2
W
Merlin
Gibson473
Merlin
1
1
3
2.5
L
Janus
ItsMcNutt
Janus
1
2
2
1
W
Thanatos
KODE9476
Thanatos
4
0
4
6
L
Kukulkan
L4TIN0x
Kukulkan
0
1
0
0
L
0
1
0
0
L
Thanatos
ShortBoy4890
Thanatos
3
4
1
0.88
W
Cernunnos
TheDarkLight64
Cernunnos
2
2
5
2.25
W
2
1
4
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,590
Damage
24,957
29,446
Taken
47,344
17,357
Mitigated
18,114
7,551
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,950
2,079
0
1,697
14,502
5,349
0
8,670
5,832
0
20,877
W
Merlin
Gibson473
Merlin
7,885
244
0
0
5,853
2,196
0
1,866
3,987
14,898
0
L
Janus
ItsMcNutt
Janus
5,530
120
0
0
8,052
2,886
0
5,130
2,922
17,273
0
W
Thanatos
KODE9476
Thanatos
11,428
1,141
0
6,100
4,389
2,159
0
731
3,658
0
33,937
L
Kukulkan
L4TIN0x
Kukulkan
1,942
229
0
0
1,927
553
0
870
1,057
5,862
0
L
2,673
1,438
0
600
11,689
4,157
0
7,565
4,124
0
20,680
L
Thanatos
ShortBoy4890
Thanatos
7,862
1,638
0
2,495
11,174
5,169
0
4,896
6,278
0
19,593
W
Cernunnos
TheDarkLight64
Cernunnos
4,808
2,434
0
0
4,698
1,802
0
2,230
2,468
0
15,879
W
12,254
251
0
250
6,339
2,254
0
767
5,572
24,173
0
W
7,215
495
88
1,113
8,167
8,946
0
1,878
6,289
17,635
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
39,875
149
Minions Killed
156
6
Camps Cleared
5
801,985
Distance Traveled
659,182
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,204
1,026
38
5
0
146,275
4
W
Merlin
7,782
973
13
2
1
127,363
0
L
Janus
8,234
1,029
28
4
1
155,337
0
W
Thanatos
9,162
1,145
42
5
3
195,155
0
L
Kukulkan
7,057
882
12
2
0
45,613
0
L
Izanami
7,737
967
55
7
1
156,186
0
L
Thanatos
8,643
1,080
23
3
3
155,771
0
W
Cernunnos
8,452
1,057
23
3
0
150,184
0
W
Agni
8,601
1,075
40
5
0
152,995
0
W
Cthulhu
8,755
1,094
31
4
2
176,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role