Player Matchup

Neith
Neith
AleeMartin1
Neith
Level 5
God Stats
4W - 1L
1,829 SR
Queue Stats
5W - 3L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
Canoxor
Cabrakan
Level 157
God Stats
1W - 0L
1,906 SR
Queue Stats
34W - 41L
1,475 Elo+
Party 1
Janus
Janus
GastonSnow
Janus
Level 81
God Stats
3W - 1L
1,725 SR
Queue Stats
62W - 67L
1,398 Elo+
Solo
Team Averages
Level 81
1,820 SR
1,469 Elo+

VS

Team Averages
Level 48
1,469 SR
1,329 Elo+
Cabrakan
Cabrakan
RosalindFranklin
Cabrakan
Level 75
God Stats
51W - 35L
1,619 SR
Queue Stats
1,160W - 1,252L
1,425 Elo+
Solo
Chang'e
Chang'e
VidinhaLoca
Chang'e
Level 40
God Stats
0W - 3L
1,348 SR
Queue Stats
2W - 6L
1,281 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
danvrau
Ah Muzen Cab
Level 28
God Stats
0W - 5L
1,440 SR
Queue Stats
2W - 6L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
10,176
848
7,872
7,708
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Canoxor
Cabrakan
11
1 / 4 / 9
9,384
782
7,492
11,479
11,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
6 / 1 / 5
10,700
892
11,549
6,147
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
8,100
675
2,906
9,593
11,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
VidinhaLoca
Chang'e
11
3 / 4 / 1
9,561
797
9,194
10,477
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
danvrau
Ah Muzen Cab
12
3 / 4 / 2
9,575
798
6,248
11,647
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
6
6
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Cabrakan
Canoxor
Cabrakan
1
4
9
1.38
W
Janus
6
1
5
8.5
L
0
3
3
0.5
L
Chang'e
VidinhaLoca
Chang'e
3
4
1
0.88
L
Ah Muzen Cab
danvrau
Ah Muzen Cab
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
18,348
25,334
Taken
31,717
17,592
Mitigated
20,567
5,929
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,872
4,670
0
2,916
7,708
3,356
1,138
2,805
4,903
0
41,922
W
Cabrakan
Canoxor
Cabrakan
7,492
1,052
0
846
11,479
11,805
208
7,126
4,353
13,485
196
W
Janus
11,549
885
0
2,167
6,147
2,431
0
2,549
3,598
52,314
0
L
2,906
316
0
191
9,593
11,448
0
4,586
4,503
10,897
0
L
Chang'e
VidinhaLoca
Chang'e
9,194
523
765
2,228
10,477
4,138
0
7,562
2,560
29,234
0
L
Ah Muzen Cab
danvrau
Ah Muzen Cab
6,248
2,507
0
320
11,647
4,981
0
5,642
5,551
0
30,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
27,236
166
Minions Killed
103
0
Camps Cleared
0
620,556
Distance Traveled
568,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,176
848
59
5
0
191,296
0
W
Cabrakan
9,384
782
21
2
0
215,831
0
W
Janus
10,700
892
86
7
0
213,429
0
L
Cabrakan
8,100
675
7
1
0
163,811
2
L
Chang'e
9,561
797
45
4
0
195,010
0
L
Ah Muzen Cab
9,575
798
51
4
0
210,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role