Player Matchup

Fafnir
Fafnir
FBGMTEAMSAVAGE
Fafnir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 213L
1,423 Elo+
Party 3
Hel
Hel
GumbyOG3230
Hel
Level 106
God Stats
21W - 13L
1,627 SR
Queue Stats
341W - 389L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
JujuBeee222
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,280 Elo+
Party 3
Neith
Neith
Mickimus
Neith
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 52L
1,392 Elo+
Party 1
Medusa
Medusa
Taeguh1111
Medusa
Level 36
God Stats
6W - 4L
1,547 SR
Queue Stats
70W - 79L
1,397 Elo+
Solo
Team Averages
Level 53
1,535 SR
1,386 Elo+

VS

Team Averages
Level 34
1,483 SR
1,342 Elo+
Morgan Le Fay
Morgan Le Fay
Bad MDMA
Morgan Le Fay
Level 45
God Stats
25W - 15L
1,600 SR
Queue Stats
125W - 140L
1,403 Elo+
Solo
Bacchus
Bacchus
Drixen4998
Bacchus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,171 Elo+
Party 2
Charybdis
Charybdis
SOFTNECK
Charybdis
Level 25
God Stats
1W - 3L
1,149 SR
Queue Stats
27W - 39L
1,381 Elo+
Party 2
Thanatos
Thanatos
TorchADS1
Thanatos
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
23W - 28L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
Ztreem
Kukulkan
Level 69
God Stats
3W - 1L
1,424 SR
Queue Stats
26W - 27L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,442
944
4,558
20,606
28,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 2
10,122
1,012
5,459
17,869
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 12 / 3
9,558
956
7,497
18,718
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Mickimus
Neith
15
0 / 7 / 3
9,110
911
6,565
14,271
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Taeguh1111
Medusa
15
3 / 5 / 1
10,383
1,038
9,347
19,349
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

66

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bad MDMA
Morgan Le Fay
17
1 / 0 / 20
10,566
1,057
11,671
3,045
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Drixen4998
Bacchus
17
4 / 0 / 22
10,734
1,073
7,927
7,804
12,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SOFTNECK
Charybdis
18
17 / 1 / 11
13,064
1,306
28,463
11,313
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
TorchADS1
Thanatos
18
10 / 3 / 20
12,571
1,257
18,246
12,134
7,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Ztreem
Kukulkan
18
4 / 1 / 21
11,095
1,110
17,178
4,101
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
130
5
Kills
36
36
Deaths
5
12
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bad MDMA
Morgan Le Fay
1
0
20
11
W
Bacchus
Drixen4998
Bacchus
4
0
22
15
L
0
6
3
0.25
L
1
6
2
0.33
L
1
12
3
0.21
L
Neith
Mickimus
Neith
0
7
3
0.21
W
Charybdis
SOFTNECK
Charybdis
17
1
11
22.5
L
Medusa
Taeguh1111
Medusa
3
5
1
0.7
W
Thanatos
TorchADS1
Thanatos
10
3
20
6.67
W
Kukulkan
Ztreem
Kukulkan
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
83,485
90,813
Taken
38,397
59,824
Mitigated
28,815
8,469
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bad MDMA
Morgan Le Fay
11,671
3,105
0
238
3,045
1,546
0
1,697
1,348
29,261
0
W
Bacchus
Drixen4998
Bacchus
7,927
1,129
0
457
7,804
12,396
0
3,418
4,386
12,414
0
L
4,558
1,311
0
1,301
20,606
28,801
0
9,871
10,735
12,892
0
L
5,459
386
2,344
3,308
17,869
8,681
0
7,064
10,805
27,207
0
L
7,497
2,344
0
0
18,718
7,786
0
7,220
11,498
16,230
0
L
Neith
Mickimus
Neith
6,565
3,940
0
942
14,271
6,345
0
5,654
8,617
0
22,093
W
Charybdis
SOFTNECK
Charybdis
28,463
21,101
0
1,826
11,313
5,617
0
5,245
6,068
0
46,072
L
Medusa
Taeguh1111
Medusa
9,347
3,576
0
574
19,349
8,211
0
6,967
12,382
0
33,006
W
Thanatos
TorchADS1
Thanatos
18,246
8,160
0
5,987
12,134
7,067
0
4,738
7,396
0
31,653
W
Kukulkan
Ztreem
Kukulkan
17,178
1,208
0
0
4,101
2,189
0
2,416
1,685
44,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
58,030
156
Minions Killed
193
6
Camps Cleared
6
746,495
Distance Traveled
868,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,566
1,057
23
2
1
186,110
0
W
Bacchus
10,734
1,073
14
1
0
172,130
0
L
Fafnir
9,442
944
21
2
1
144,649
0
L
Hel
10,122
1,012
42
4
1
173,905
0
L
Nu Wa
9,558
956
20
2
1
132,772
0
L
Neith
9,110
911
24
2
0
125,981
0
W
Charybdis
13,064
1,306
42
4
4
159,128
0
L
Medusa
10,383
1,038
49
5
3
169,188
0
W
Thanatos
12,571
1,257
30
3
1
168,160
0
W
Kukulkan
11,095
1,110
84
8
0
182,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role