Player Matchup

Awilix
Awilix
LacyDT
Awilix
Level 27
God Stats
3W - 0L
1,595 SR
Queue Stats
13W - 11L
1,528 Elo+
Party 4
Horus
Horus
PrimeSmiteTime
Horus
Level 34
God Stats
2W - 0L
1,806 SR
Queue Stats
137W - 99L
1,581 Elo+
Solo
Ix Chel
Ix Chel
Typhonjs
Ix Chel
Level 31
God Stats
3W - 1L
1,736 SR
Queue Stats
69W - 65L
1,557 Elo+
Party 3
Zeus
Zeus
YameteeKudasai
Zeus
Level 113
God Stats
2W - 0L
1,223 SR
Queue Stats
64W - 64L
1,553 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
germanyDT
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,548 SR
Queue Stats
26W - 33L
1,448 Elo+
Party 4
Team Averages
Level 59
1,582 SR
1,533 Elo+

VS

Team Averages
Level 46
1,558 SR
1,620 Elo+
Set
Set
BRNEYEDGRL82
Set
Level 25
God Stats
3W - 5L
1,465 SR
Queue Stats
117W - 106L
1,435 Elo+
Party 1
Izanami
Izanami
Musushi
Izanami
Level 18
God Stats
1W - 2L
1,823 SR
Queue Stats
4W - 14L
1,731 Elo+
Party 2
Hel
Hel
lm Lamb
Hel
Level 107
God Stats
6W - 11L
1,501 SR
Queue Stats
828W - 730L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
slyseph
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 33L
1,642 Elo+
Solo
Ares
Ares
xMudkips
Ares
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LacyDT
Awilix
14
7 / 0 / 4
8,170
628
9,201
10,382
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 5
7,145
550
4,628
9,712
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Typhonjs
Ix Chel
13
2 / 4 / 1
7,520
578
8,255
11,141
5,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 2
7,513
578
1,638
6,449
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
germanyDT
Ah Muzen Cab
13
1 / 0 / 3
6,769
521
4,686
5,042
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
6,995
538
4,696
11,176
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Musushi
Izanami
10
0 / 2 / 0
5,464
420
3,198
5,230
1,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
14
3 / 2 / 0
8,031
618
4,238
5,495
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
slyseph
Baron Samedi
13
2 / 4 / 2
7,842
603
6,899
14,202
7,477
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
0 / 2 / 0
6,043
465
1,981
9,747
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
8
8
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Awilix
LacyDT
Awilix
7
0
4
9
L
Izanami
Musushi
Izanami
0
2
0
0
W
2
1
5
4.5
W
Ix Chel
Typhonjs
Ix Chel
2
4
1
0.63
W
0
3
2
0.33
W
Ah Muzen Cab
germanyDT
Ah Muzen Cab
1
0
3
2.5
L
Hel
3
2
0
1.5
L
Baron Samedi
slyseph
Baron Samedi
2
4
2
0.75
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
21,012
42,726
Taken
45,850
22,491
Mitigated
23,766
12,181
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,696
2,001
0
1,435
11,176
5,265
0
1,030
10,146
0
61,865
W
Awilix
LacyDT
Awilix
9,201
3,331
0
1,180
10,382
3,940
659
1,825
8,557
0
68,134
L
Izanami
Musushi
Izanami
3,198
1,647
0
1,385
5,230
1,647
708
0
5,230
0
44,605
W
4,628
1,813
636
2,845
9,712
8,500
110
2,060
7,652
0
15,168
W
Ix Chel
Typhonjs
Ix Chel
8,255
1,020
101
5,298
11,141
5,634
224
6,324
4,817
54,100
0
W
1,638
339
0
940
6,449
2,305
120
1,999
4,450
65,548
0
W
Ah Muzen Cab
germanyDT
Ah Muzen Cab
4,686
1,046
0
1,181
5,042
2,112
18
910
4,132
0
53,993
L
Hel
4,238
269
136
1,250
5,495
2,775
0
834
4,661
77,643
0
L
Baron Samedi
slyseph
Baron Samedi
6,899
610
102
7,641
14,202
7,477
387
8,029
6,173
62,454
0
L
Ares
1,981
316
0
2,113
9,747
6,602
352
0
9,747
17,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,117
Gold Earned
34,375
399
Minions Killed
462
0
Camps Cleared
0
1,291,682
Distance Traveled
1,232,867
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,995
538
87
7
0
291,379
0
W
Awilix
8,170
628
89
7
0
314,934
0
L
Izanami
5,464
420
82
6
0
226,109
0
W
Horus
7,145
550
14
1
0
274,484
4
W
Ix Chel
7,520
578
87
7
0
223,856
0
W
Zeus
7,513
578
119
9
0
243,593
2
W
Ah Muzen Cab
6,769
521
90
7
0
234,815
2
L
Hel
8,031
618
145
11
0
258,853
1
L
Baron Samedi
7,842
603
113
9
0
205,723
0
L
Ares
6,043
465
35
3
0
250,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role