Player Matchup

Anubis
Anubis
FearlessReaper61
Anubis
Level 102
God Stats
12W - 2L
1,789 SR
Queue Stats
407W - 428L
1,325 Elo+
Party 2
Thor
Thor
Killshotz_03
Thor
Level 57
God Stats
1W - 3L
1,142 SR
Queue Stats
172W - 197L
1,301 Elo+
Party 2
Ymir
Ymir
KingKj74
Ymir
Level 88
God Stats
2W - 1L
1,480 SR
Queue Stats
7W - 16L
1,199 Elo+
Solo
Team Averages
Level 82
1,471 SR
1,275 Elo+

VS

Team Averages
Level 69
1,460 SR
1,337 Elo+
Mulan
Mulan
BLAZD AYO
Mulan
Level 69
God Stats
3W - 4L
1,450 SR
Queue Stats
25W - 43L
1,270 Elo+
Solo
Medusa
Medusa
Bdb Buttons
Medusa
Level 44
God Stats
11W - 16L
1,526 SR
Queue Stats
46W - 61L
1,352 Elo+
Party 1
Merlin
Merlin
HotRagerJay
Merlin
Level 93
God Stats
1W - 13L
1,404 SR
Queue Stats
73W - 79L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
10,769
979
14,503
10,567
5,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 12
9,517
865
8,929
11,795
6,833
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
13
5 / 3 / 12
9,775
889
6,179
12,930
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BLAZD AYO
Mulan
10
3 / 9 / 2
8,598
782
7,415
17,069
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
1 / 6 / 4
8,377
762
8,027
9,365
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
4 / 3 / 2
9,813
892
9,571
6,653
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
8
8
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
BLAZD AYO
Mulan
3
9
2
0.44
L
Medusa
1
6
4
0.5
W
10
1
5
12.5
L
Merlin
4
3
2
1.67
W
3
4
12
2.25
W
Ymir
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,611
Damage
25,013
35,292
Taken
33,087
22,304
Mitigated
12,305
7,756
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BLAZD AYO
Mulan
7,415
1,044
54
731
17,069
7,878
222
11,142
5,350
0
16,683
L
Medusa
8,027
3,131
0
656
9,365
2,384
0
5,117
4,073
0
22,344
W
14,503
663
0
6,452
10,567
5,368
98
3,499
7,068
52,804
0
L
Merlin
9,571
445
0
750
6,653
2,043
0
3,642
2,848
41,898
0
W
8,929
2,281
0
13
11,795
6,833
0
3,064
8,731
0
27,937
W
Ymir
6,179
1,629
257
1,034
12,930
10,103
0
3,332
9,598
18,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
26,788
120
Minions Killed
113
0
Camps Cleared
0
606,691
Distance Traveled
542,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,598
782
19
2
0
174,203
0
L
Medusa
8,377
762
14
1
0
182,993
0
W
Anubis
10,769
979
78
7
0
204,800
0
L
Merlin
9,813
892
80
7
0
185,137
0
W
Thor
9,517
865
24
2
0
193,897
0
W
Ymir
9,775
889
18
2
0
207,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role