Player Matchup

Baron Samedi
Baron Samedi
CTHONAUTC
Baron Samedi
Level 67
God Stats
9W - 7L
1,470 SR
Queue Stats
186W - 197L
1,391 Elo+
Party 1
Izanami
Izanami
HATEBEAK
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,348 Elo+
Party 1
Bacchus
Bacchus
MrBrilliant219
Bacchus
Level 41
God Stats
9W - 8L
1,554 SR
Queue Stats
96W - 105L
1,293 Elo+
Solo
Team Averages
Level 46
1,508 SR
1,344 Elo+

VS

Team Averages
Level 59
1,362 SR
1,392 Elo+
Yemoja
Yemoja
BushDog9037
Yemoja
Level 74
God Stats
1W - 3L
1,249 SR
Queue Stats
35W - 40L
1,403 Elo+
Party 2
Arachne
Arachne
ThatEnbyRumato
Arachne
Level 63
God Stats
6W - 3L
1,557 SR
Queue Stats
46W - 39L
1,318 Elo+
Solo
Discordia
Discordia
odio sofia
Discordia
Level 40
God Stats
5W - 2L
1,280 SR
Queue Stats
11W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CTHONAUTC
Baron Samedi
13
3 / 2 / 4
9,713
747
11,258
10,004
4,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HATEBEAK
Izanami
10
2 / 5 / 4
9,191
707
4,729
11,177
3,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 5
9,515
732
4,745
12,120
11,573
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 4 / 8
9,048
696
7,441
8,926
6,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 4
10,716
824
9,862
14,894
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
odio sofia
Discordia
13
4 / 3 / 5
10,014
770
12,350
7,923
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
11
11
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
4
8
1.25
L
Baron Samedi
CTHONAUTC
Baron Samedi
3
2
4
2.5
L
Izanami
HATEBEAK
Izanami
2
5
4
0.8
L
3
4
5
1.38
W
6
1
4
8
W
Discordia
odio sofia
Discordia
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
29,653
33,301
Taken
31,743
20,098
Mitigated
17,055
8,121
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,441
1,009
1,032
901
8,926
6,606
32
4,697
4,229
28,459
0
L
Baron Samedi
CTHONAUTC
Baron Samedi
11,258
679
1,217
3,810
10,004
4,528
599
7,140
2,864
45,383
0
L
Izanami
HATEBEAK
Izanami
4,729
3,214
117
2,112
11,177
3,997
782
5,835
5,342
0
26,006
L
4,745
643
0
865
12,120
11,573
66
7,090
5,030
18,424
0
W
9,862
7,571
0
4,814
14,894
7,458
1,190
8,340
6,554
0
34,088
W
Discordia
odio sofia
Discordia
12,350
505
0
1,226
7,923
2,991
173
4,250
3,673
37,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
29,778
137
Minions Killed
121
0
Camps Cleared
0
657,344
Distance Traveled
674,078
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,048
696
27
2
0
190,132
0
L
Baron Samedi
9,713
747
50
4
0
223,937
3
L
Izanami
9,191
707
53
4
0
215,712
0
L
Bacchus
9,515
732
34
3
0
217,695
0
W
Arachne
10,716
824
48
4
0
260,062
6
W
Discordia
10,014
770
46
4
0
223,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role