Player Matchup

Janus
Janus
DonFunnyMan
Janus
Level 109
God Stats
0W - 2L
1,282 SR
Queue Stats
54W - 47L
1,436 Elo+
Solo
Mercury
Mercury
SirVatoLocos
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SzullyBlessd
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 14L
1,430 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bigpapa3
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,548 Elo+
Party 2
Yemoja
Yemoja
hanstrin
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,509 Elo+
Party 3
Team Averages
Level 69
1,412 SR
1,497 Elo+

VS

Team Averages
Level 71
1,474 SR
1,533 Elo+
Jormungandr
Jormungandr
DaddyWhy
Jormungandr
Level 81
God Stats
7W - 4L
1,639 SR
Queue Stats
198W - 208L
1,483 Elo+
Solo
Persephone
Persephone
J0E4K
Persephone
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,603 Elo+
Party 1
Bacchus
Bacchus
Noi5y Boy 15
Bacchus
Level 50
God Stats
5W - 1L
1,449 SR
Queue Stats
22W - 23L
1,658 Elo+
Party 1
Aphrodite
Aphrodite
TheKnobStopper
Aphrodite
Level 105
God Stats
1W - 1L
1,210 SR
Queue Stats
444W - 429L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
xEnvincibex
Cernunnos
Level 86
God Stats
2W - 1L
1,570 SR
Queue Stats
43W - 44L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
9,248
711
20,507
10,604
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SirVatoLocos
Mercury
15
2 / 5 / 6
8,714
670
10,102
12,284
6,138
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SzullyBlessd
Ah Muzen Cab
18
2 / 2 / 5
9,847
757
12,361
11,347
5,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
bigpapa3
Cu Chulainn
16
3 / 6 / 5
9,099
700
13,170
16,590
18,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
hanstrin
Yemoja
13
0 / 2 / 7
8,378
644
5,561
10,428
8,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddyWhy
Jormungandr
16
1 / 4 / 13
10,235
787
9,260
21,491
24,322
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
J0E4K
Persephone
17
5 / 2 / 10
10,260
789
15,406
11,604
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Noi5y Boy 15
Bacchus
16
5 / 1 / 10
10,478
806
6,260
14,557
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
TheKnobStopper
Aphrodite
16
1 / 2 / 11
9,359
720
7,534
15,858
10,283
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
xEnvincibex
Cernunnos
17
8 / 2 / 11
10,736
826
18,952
13,938
7,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
10
Kills
20
20
Deaths
11
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DaddyWhy
Jormungandr
1
4
13
1.88
L
3
5
5
1.1
W
Persephone
J0E4K
Persephone
5
2
10
5
W
Bacchus
Noi5y Boy 15
Bacchus
5
1
10
10
L
Mercury
SirVatoLocos
Mercury
2
5
6
1
L
Ah Muzen Cab
SzullyBlessd
Ah Muzen Cab
2
2
5
2.25
W
Aphrodite
TheKnobStopper
Aphrodite
1
2
11
3.25
L
Cu Chulainn
bigpapa3
Cu Chulainn
3
6
5
0.92
L
Yemoja
hanstrin
Yemoja
0
2
7
1.75
W
Cernunnos
xEnvincibex
Cernunnos
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,701
Damage
57,412
61,253
Taken
77,448
45,142
Mitigated
65,800
15,369
Healing
41,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DaddyWhy
Jormungandr
9,260
1,954
2,106
5,883
21,491
24,322
299
6,645
14,479
23,976
0
L
20,507
1,899
307
357
10,604
5,669
0
7,069
3,535
32,042
0
W
Persephone
J0E4K
Persephone
15,406
1,243
0
2,698
11,604
6,371
559
5,410
5,938
24,443
0
W
Bacchus
Noi5y Boy 15
Bacchus
6,260
739
1,837
3,986
14,557
17,244
252
5,022
9,361
7,850
0
L
Mercury
SirVatoLocos
Mercury
10,102
3,443
1,211
2,154
12,284
6,138
0
8,484
3,800
0
17,848
L
Ah Muzen Cab
SzullyBlessd
Ah Muzen Cab
12,361
1,300
776
1,377
11,347
5,979
0
6,475
4,872
0
31,442
W
Aphrodite
TheKnobStopper
Aphrodite
7,534
1,055
8,678
9,368
15,858
10,283
856
5,219
10,465
21,826
0
L
Cu Chulainn
bigpapa3
Cu Chulainn
13,170
1,366
913
2,673
16,590
18,772
0
11,092
5,498
1,003
19,143
L
Yemoja
hanstrin
Yemoja
5,561
1,606
4,180
1,421
10,428
8,584
0
5,340
5,088
10,535
0
W
Cernunnos
xEnvincibex
Cernunnos
18,952
6,778
2,331
4,304
13,938
7,580
1,633
4,551
9,019
0
41,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
51,068
122
Minions Killed
160
0
Camps Cleared
0
1,276,323
Distance Traveled
1,254,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,235
787
34
3
0
237,243
0
L
Janus
9,248
711
32
2
0
198,595
0
W
Persephone
10,260
789
20
2
0
249,508
0
W
Bacchus
10,478
806
9
1
0
275,365
0
L
Mercury
8,714
670
11
1
0
310,747
0
L
Ah Muzen Cab
9,847
757
54
4
0
285,577
0
W
Aphrodite
9,359
720
34
3
0
265,575
0
L
Cu Chulainn
9,099
700
10
1
0
257,863
0
L
Yemoja
8,378
644
15
1
0
223,541
0
W
Cernunnos
10,736
826
63
5
0
226,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role