Player Matchup

Ymir
Ymir
Elotehub
Ymir
Level 26
God Stats
9W - 7L
1,500 SR
Queue Stats
13W - 16L
1,326 Elo+
Party 1
Janus
Janus
ModeIoEspeciaI
Janus
Level 121
God Stats
62W - 70L
1,420 SR
Queue Stats
335W - 337L
1,410 Elo+
Party 1
Cupid
Cupid
oV Shady
Cupid
Level 107
God Stats
53W - 50L
1,515 SR
Queue Stats
356W - 363L
1,453 Elo+
Party 1
Team Averages
Level 85
1,478 SR
1,397 Elo+

VS

Team Averages
Level 100
1,538 SR
1,416 Elo+
Zhong Kui
Zhong Kui
DarkEvilMonkey
Zhong Kui
Level 164
God Stats
0W - 2L
1,542 SR
Queue Stats
26W - 43L
1,352 Elo+
Party 2
Thanatos
Thanatos
Javier LegitMad
Thanatos
Level 27
God Stats
2W - 3L
1,572 SR
Queue Stats
18W - 26L
1,387 Elo+
Party 2
Skadi
Skadi
ZvOrpheus
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 1 / 18
11,199
800
5,563
15,594
16,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 0 / 15
11,682
834
14,382
9,526
3,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
oV Shady
Cupid
16
15 / 0 / 9
13,246
946
18,431
11,327
4,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkEvilMonkey
Zhong Kui
11
1 / 11 / 0
9,433
674
12,118
19,242
11,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
10
0 / 9 / 0
8,379
599
2,197
13,677
4,553
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
ZvOrpheus
Skadi
11
0 / 4 / 0
8,769
626
10,570
11,159
3,516
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
1
24
Kills
1
1
Deaths
24
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DarkEvilMonkey
Zhong Kui
1
11
0
0.09
W
Ymir
4
1
18
13
L
Thanatos
0
9
0
0
W
5
0
15
12.5
L
Skadi
ZvOrpheus
Skadi
0
4
0
0
W
Cupid
oV Shady
Cupid
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
24,885
36,447
Taken
44,078
25,759
Mitigated
19,546
15,421
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DarkEvilMonkey
Zhong Kui
12,118
1,753
0
2,614
19,242
11,477
0
8,462
10,780
42,522
0
W
Ymir
5,563
484
0
3,172
15,594
16,854
64
5,381
10,213
11,531
0
L
Thanatos
2,197
261
0
1,203
13,677
4,553
0
5,462
8,215
0
9,660
W
14,382
290
0
4,007
9,526
3,937
406
2,820
6,706
47,936
0
L
Skadi
ZvOrpheus
Skadi
10,570
3,928
154
897
11,159
3,516
52
6,539
4,620
0
37,128
W
Cupid
oV Shady
Cupid
18,431
10,699
2,070
6,172
11,327
4,968
1,975
4,473
6,854
0
84,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
26,581
162
Minions Killed
104
0
Camps Cleared
0
787,938
Distance Traveled
636,350
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,433
674
46
3
0
189,929
0
W
Ymir
11,199
800
7
1
0
261,806
0
L
Thanatos
8,379
599
15
1
0
227,479
0
W
Janus
11,682
834
53
4
0
277,543
4
L
Skadi
8,769
626
43
3
0
218,942
0
W
Cupid
13,246
946
102
7
0
248,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role