Player Matchup

Chaac
Chaac
Elios55
Chaac
Level 121
God Stats
7W - 9L
1,451 SR
Queue Stats
421W - 412L
1,430 Elo+
Solo
Yemoja
Yemoja
Emily Maree2259
Yemoja
Level 114
God Stats
5W - 12L
1,217 SR
Queue Stats
893W - 882L
1,509 Elo+
Solo
Artemis
Artemis
MooseKnuckle561
Artemis
Level 108
God Stats
1W - 0L
1,520 SR
Queue Stats
15W - 7L
1,613 Elo+
Party 2
Vamana
Vamana
drewpeanutss228
Vamana
Level 127
God Stats
3W - 5L
1,531 SR
Queue Stats
68W - 46L
1,592 Elo+
Party 2
Martichoras
Martichoras
thatsfoolish69
Martichoras
Level 26
God Stats
5W - 6L
1,606 SR
Queue Stats
155W - 203L
1,431 Elo+
Solo
Team Averages
Level 99
1,465 SR
1,515 Elo+

VS

Team Averages
Level 47
1,581 SR
1,358 Elo+
Hachiman
Hachiman
 
Hachiman
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
SeiseiX
Vulcan
Level 48
God Stats
2W - 1L
1,801 SR
Queue Stats
53W - 56L
1,449 Elo+
Party 1
Sol
Sol
VoltageTomcat6
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,333 Elo+
Party 1
Charybdis
Charybdis
vityaa69
Charybdis
Level 40
God Stats
2W - 5L
1,602 SR
Queue Stats
49W - 80L
1,373 Elo+
Party 1
Yemoja
Yemoja
yuh7202
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elios55
Chaac
15
5 / 3 / 8
8,985
817
12,820
15,402
17,940
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 6
8,617
783
3,244
10,310
6,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 3 / 2
8,512
774
11,039
9,686
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 9
8,483
771
5,604
12,956
12,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
thatsfoolish69
Martichoras
16
3 / 1 / 5
9,039
822
8,554
10,426
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 5 / 2
7,349
668
5,433
9,835
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SeiseiX
Vulcan
16
4 / 3 / 2
8,877
807
12,955
8,729
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 5
7,532
685
10,268
8,610
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
vityaa69
Charybdis
13
3 / 3 / 2
7,768
706
4,305
8,725
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
yuh7202
Yemoja
12
0 / 1 / 2
7,155
650
1,319
7,685
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
13
Kills
9
10
Deaths
13
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
2
0.4
W
Chaac
Elios55
Chaac
5
3
8
3
W
1
1
6
4
W
3
3
2
1.33
L
Vulcan
SeiseiX
Vulcan
4
3
2
1.67
L
1
1
5
3.5
W
1
2
9
2.75
W
Martichoras
thatsfoolish69
Martichoras
3
1
5
5.5
L
Charybdis
vityaa69
Charybdis
3
3
2
1.33
L
Yemoja
yuh7202
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,261
Damage
34,280
58,780
Taken
43,584
45,856
Mitigated
19,765
27,552
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,433
3,876
0
0
9,835
3,949
0
747
9,088
0
11,021
W
Chaac
Elios55
Chaac
12,820
956
773
4,207
15,402
17,940
91
4,283
11,050
0
21,013
W
3,244
206
8,374
3,785
10,310
6,097
464
2,898
7,409
8,304
0
W
11,039
2,268
1,927
1,340
9,686
4,339
813
5,428
4,258
0
21,199
L
Vulcan
SeiseiX
Vulcan
12,955
3,622
954
718
8,729
4,722
0
460
8,269
31,127
0
L
10,268
989
62
2,626
8,610
3,297
0
677
7,933
19,346
0
W
5,604
2,020
1,669
2,880
12,956
12,337
300
5,622
7,325
0
18,885
W
Martichoras
thatsfoolish69
Martichoras
8,554
441
632
1,965
10,426
5,143
171
6,225
4,196
0
31,678
L
Charybdis
vityaa69
Charybdis
4,305
1,820
0
1,122
8,725
3,604
0
910
7,815
0
12,941
L
Yemoja
yuh7202
Yemoja
1,319
356
8,406
1,567
7,685
4,193
0
450
7,235
3,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
38,681
148
Minions Killed
98
0
Camps Cleared
0
1,079,789
Distance Traveled
953,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,349
668
8
1
0
189,046
0
W
Chaac
8,985
817
16
1
0
233,333
0
W
Yemoja
8,617
783
9
1
0
210,865
0
W
Artemis
8,512
774
34
3
0
189,934
0
L
Vulcan
8,877
807
44
4
0
205,970
0
L
Sol
7,532
685
27
2
0
208,862
0
W
Vamana
8,483
771
26
2
0
230,472
0
W
Martichoras
9,039
822
63
6
0
215,185
0
L
Charybdis
7,768
706
15
1
0
182,437
0
L
Yemoja
7,155
650
4
0
0
167,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role