Player Matchup

Erlang Shen
Erlang Shen
Gold II
BuckeyeJim
Erlang Shen
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,858 MMR
Party 2
Tyr
Tyr
Gold III
Sirpunksalot
Tyr
Gold III
Level 124
God Stats
6W - 0L
1,834 SR
Queue Stats
11W - 4L
1,774 MMR
Party 2
Chang'e
Chang'e
Gold III
jman57123
Chang'e
Gold III
Level 144
God Stats
1W - 0L
1,508 SR
Queue Stats
10W - 3L
1,798 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,614 SR
1,810 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,580 SR
1,488 MMR
Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
Rokkr Skoll
Tsukuyomi
Silver IV
Level 147
God Stats
0W - 1L
1,553 SR
Queue Stats
5W - 8L
1,501 MMR
Party 1
Olorun
Olorun
Bronze V
chiknrulr
Olorun
Bronze V
Level 108
God Stats
0W - 2L
1,686 SR
Queue Stats
2W - 7L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BuckeyeJim
Erlang Shen
15
9 / 2 / 11
11,345
945
15,150
18,549
13,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 15
10,499
875
10,941
14,681
10,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
jman57123
Chang'e
14
8 / 2 / 11
11,367
947
15,974
14,073
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboHorusNe ZhaNoxCharon

VS

Bans
BacchusRaijinArtemisPersephoneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 6 / 6
8,765
730
9,568
17,105
16,022
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Rokkr Skoll
Tsukuyomi
10
2 / 10 / 4
8,875
740
11,079
15,229
7,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
chiknrulr
Olorun
12
4 / 6 / 1
9,822
819
12,997
13,421
6,118
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
22
Kills
7
7
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
6
0.67
W
Erlang Shen
BuckeyeJim
Erlang Shen
9
2
11
7.25
L
Tsukuyomi
Rokkr Skoll
Tsukuyomi
2
10
4
0.4
W
5
3
15
4.17
L
Olorun
chiknrulr
Olorun
4
6
1
0.75
W
Chang'e
jman57123
Chang'e
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,065
Damage
33,644
47,303
Taken
45,755
28,915
Mitigated
29,518
22,301
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,568
3,446
0
1,534
17,105
16,022
0
6,340
10,765
23,188
0
W
Erlang Shen
BuckeyeJim
Erlang Shen
15,150
8,252
0
5,970
18,549
13,532
842
6,958
11,098
0
38,821
L
Tsukuyomi
Rokkr Skoll
Tsukuyomi
11,079
2,760
0
1,227
15,229
7,378
0
4,947
10,282
0
22,056
W
10,941
2,248
0
2,432
14,681
10,605
330
7,798
6,413
0
29,306
L
Olorun
chiknrulr
Olorun
12,997
6,913
445
2,859
13,421
6,118
0
4,839
8,582
37,330
1,594
W
Chang'e
jman57123
Chang'e
15,974
1,343
5,376
8,523
14,073
4,778
934
7,483
6,105
70,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
27,462
152
Minions Killed
96
0
Camps Cleared
0
670,673
Distance Traveled
551,152
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,765
730
15
1
0
191,247
0
W
Erlang Shen
11,345
945
29
2
0
233,402
0
L
Tsukuyomi
8,875
740
27
2
0
188,261
2
W
Tyr
10,499
875
26
2
0
223,950
6
L
Olorun
9,822
819
54
5
0
171,644
1
W
Chang'e
11,367
947
97
8
0
213,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role