Player Matchup

Gilgamesh
Gilgamesh
GNAsendIT
Gilgamesh
Level 56
God Stats
13W - 11L
1,435 SR
Queue Stats
231W - 290L
1,328 Elo+
Party 1
Arachne
Arachne
Thepolloloco240
Arachne
Level 46
God Stats
10W - 15L
1,406 SR
Queue Stats
179W - 225L
1,334 Elo+
Party 1
Ra
Ra
xIIx BoReD xIIx
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
998 Elo+
Party 1
Team Averages
Level 36
1,447 SR
1,220 Elo+

VS

Team Averages
Level 59
1,444 SR
1,392 Elo+
Sol
Sol
 
Sol
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Bojobson
Xbalanque
Level 86
God Stats
14W - 5L
1,616 SR
Queue Stats
43W - 38L
1,430 Elo+
Solo
Sobek
Sobek
SIMPlicious222
Sobek
Level 18
God Stats
1W - 1L
1,216 SR
Queue Stats
4W - 5L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GNAsendIT
Gilgamesh
12
2 / 6 / 1
9,124
702
5,596
19,005
21,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 3
8,961
689
5,788
18,203
9,693
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 9 / 3
9,049
696
5,862
11,654
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 1 / 14
11,721
902
15,492
8,310
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
Bojobson
Xbalanque
14
11 / 1 / 9
12,148
934
21,200
9,388
4,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 16
10,512
809
4,630
13,988
17,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
21
21
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
14
14
W
Xbalanque
Bojobson
Xbalanque
11
1
9
15.5
L
Gilgamesh
GNAsendIT
Gilgamesh
2
6
1
0.42
W
3
2
16
5.5
L
1
6
3
0.42
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
41,322
48,862
Taken
31,686
36,157
Mitigated
24,792
2,884
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,492
3,935
314
2,340
8,310
3,195
1,437
1,285
6,951
45,115
0
W
Xbalanque
Bojobson
Xbalanque
21,200
10,243
0
674
9,388
4,266
1,233
1,445
7,943
0
64,378
L
Gilgamesh
GNAsendIT
Gilgamesh
5,596
216
0
19
19,005
21,350
0
8,028
10,977
274
21,764
W
4,630
590
0
2,043
13,988
17,331
424
3,375
10,420
17,839
32
L
5,788
3,533
0
1,531
18,203
9,693
0
8,128
10,075
0
29,486
L
5,862
1,155
475
859
11,654
5,114
0
4,651
7,003
33,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
34,381
109
Minions Killed
161
0
Camps Cleared
0
652,059
Distance Traveled
689,805
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,721
902
65
5
0
218,789
0
W
Xbalanque
12,148
934
81
6
0
231,969
1
L
Gilgamesh
9,124
702
30
2
0
240,067
0
W
Sobek
10,512
809
15
1
0
239,047
0
L
Arachne
8,961
689
41
3
0
239,921
1
L
Ra
9,049
696
38
3
0
172,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role