Player Matchup

Scylla
Scylla
Aukliminu75
Scylla
Level 101
God Stats
4W - 7L
1,520 SR
Queue Stats
41W - 41L
1,460 Elo+
Party 2
Cerberus
Cerberus
UND34DL1F3
Cerberus
Level 75
God Stats
2W - 7L
1,442 SR
Queue Stats
2W - 8L
1,346 Elo+
Solo
Izanami
Izanami
supr3m3dooby
Izanami
Level 27
God Stats
32W - 46L
1,345 SR
Queue Stats
107W - 125L
1,386 Elo+
Party 2
Team Averages
Level 68
1,436 SR
1,397 Elo+

VS

Team Averages
Level 70
1,661 SR
1,538 Elo+
Jing Wei
Jing Wei
JJCrown
Jing Wei
Level 83
God Stats
1W - 0L
1,875 SR
Queue Stats
23W - 12L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Janky870
Tsukuyomi
Level 65
God Stats
2W - 3L
1,543 SR
Queue Stats
6W - 6L
1,571 Elo+
Party 1
Vulcan
Vulcan
jalapeñabooty
Vulcan
Level 61
God Stats
33W - 29L
1,564 SR
Queue Stats
294W - 292L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 10 / 2
11,150
796
10,024
13,720
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
UND34DL1F3
Cerberus
13
1 / 6 / 6
10,264
733
6,372
20,296
17,413
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
supr3m3dooby
Izanami
13
5 / 8 / 3
11,303
807
8,905
15,674
4,531
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JJCrown
Jing Wei
15
5 / 1 / 10
12,230
874
7,683
8,991
3,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Janky870
Tsukuyomi
17
15 / 5 / 5
14,307
1,022
20,977
15,189
6,417
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 16
12,284
877
14,987
9,263
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
11
Kills
23
24
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
10
2
0.6
W
Jing Wei
JJCrown
Jing Wei
5
1
10
10
W
Tsukuyomi
Janky870
Tsukuyomi
15
5
5
3.5
L
Cerberus
UND34DL1F3
Cerberus
1
6
6
0.67
W
3
5
16
2.2
L
Izanami
supr3m3dooby
Izanami
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
43,647
49,690
Taken
33,443
25,642
Mitigated
13,358
4,860
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,024
1,196
0
0
13,720
3,698
0
5,038
8,682
43,764
0
W
Jing Wei
JJCrown
Jing Wei
7,683
5,634
0
3,180
8,991
3,185
1,387
5,722
3,269
0
59,039
W
Tsukuyomi
Janky870
Tsukuyomi
20,977
6,880
0
2,811
15,189
6,417
1,151
5,233
9,956
0
45,917
L
Cerberus
UND34DL1F3
Cerberus
6,372
357
207
4,391
20,296
17,413
0
6,413
13,883
24,678
759
W
14,987
4,739
0
1,420
9,263
3,756
264
5,093
4,170
47,702
0
L
Izanami
supr3m3dooby
Izanami
8,905
5,557
203
59
15,674
4,531
1,573
4,328
11,346
0
48,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
38,821
182
Minions Killed
169
0
Camps Cleared
0
661,043
Distance Traveled
805,815
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,150
796
48
3
0
223,787
0
W
Jing Wei
12,230
874
81
6
0
297,042
0
W
Tsukuyomi
14,307
1,022
35
3
0
252,858
4
L
Cerberus
10,264
733
48
3
0
230,194
0
W
Vulcan
12,284
877
53
4
0
255,915
0
L
Izanami
11,303
807
86
6
0
207,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role