Player Matchup

Hera
Hera
Archbold
Hera
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 131L
1,504 Elo+
Solo
Charybdis
Charybdis
Liberals
Charybdis
Level 122
God Stats
1W - 1L
1,794 SR
Queue Stats
97W - 63L
1,604 Elo+
Party 1
He Bo
He Bo
NICOTRETO29
He Bo
Level 125
God Stats
1W - 1L
1,505 SR
Queue Stats
22W - 25L
1,382 Elo+
Party 3
Baba Yaga
Baba Yaga
WeAreLeague
Baba Yaga
Level 125
God Stats
5W - 3L
1,765 SR
Queue Stats
284W - 243L
1,537 Elo+
Party 1
Yemoja
Yemoja
saravanes
Yemoja
Level 148
God Stats
0W - 4L
1,439 SR
Queue Stats
230W - 257L
1,448 Elo+
Party 3
Team Averages
Level 128
1,601 SR
1,495 Elo+

VS

Team Averages
Level 123
1,450 SR
1,513 Elo+
Set
Set
DressiestMars19
Set
Level 128
God Stats
1W - 1L
1,251 SR
Queue Stats
54W - 47L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
bohlingboy
Aphrodite
Level 129
God Stats
7W - 1L
1,685 SR
Queue Stats
243W - 233L
1,501 Elo+
Solo
Merlin
Merlin
football86
Merlin
Level 112
God Stats
3W - 3L
1,452 SR
Queue Stats
121W - 134L
1,487 Elo+
Solo
Tiamat
Tiamat
phishing123
Tiamat
Level 157
God Stats
3W - 2L
1,293 SR
Queue Stats
296W - 314L
1,496 Elo+
Solo
Cthulhu
Cthulhu
wyattSki952
Cthulhu
Level 89
God Stats
1W - 0L
1,568 SR
Queue Stats
5W - 3L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 4 / 7
11,427
635
23,809
13,345
7,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Liberals
Charybdis
18
6 / 4 / 5
11,009
612
19,041
16,035
7,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystical Earring

Mystical Earring

+15
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 5
10,366
576
16,626
14,112
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
WeAreLeague
Baba Yaga
19
3 / 5 / 8
11,771
654
23,275
19,864
9,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
saravanes
Yemoja
17
0 / 2 / 8
9,938
552
6,566
13,973
14,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 11
12,052
670
11,933
21,610
17,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
bohlingboy
Aphrodite
19
1 / 3 / 10
11,582
643
10,061
22,688
13,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
football86
Merlin
20
5 / 4 / 11
13,033
724
19,753
19,142
9,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
19
3 / 3 / 11
12,073
671
10,285
14,647
9,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
wyattSki952
Cthulhu
20
8 / 3 / 9
13,645
758
21,162
28,697
22,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
15
Kills
19
19
Deaths
15
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hera
3
4
7
1.63
W
2
2
11
3.75
L
Charybdis
Liberals
Charybdis
6
4
5
2.13
L
3
4
5
1.38
L
Baba Yaga
WeAreLeague
Baba Yaga
3
5
8
1.4
W
Aphrodite
bohlingboy
Aphrodite
1
3
10
2
W
Merlin
football86
Merlin
5
4
11
2.63
W
Tiamat
3
3
11
2.83
L
Yemoja
saravanes
Yemoja
0
2
8
2
W
Cthulhu
wyattSki952
Cthulhu
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,317
Damage
73,194
77,329
Taken
106,784
44,760
Mitigated
72,761
30,807
Healing
62,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
23,809
6,734
17
967
13,345
7,725
0
9,293
3,642
43,320
0
W
11,933
4,772
2,728
4,417
21,610
17,444
3,209
12,687
8,923
0
32,802
L
Charybdis
Liberals
Charybdis
19,041
11,034
960
1,289
16,035
7,259
0
11,669
3,726
0
33,178
L
16,626
467
2,008
1,613
14,112
5,919
0
10,852
2,631
27,428
0
L
Baba Yaga
WeAreLeague
Baba Yaga
23,275
145
3,057
5,334
19,864
9,796
0
15,089
4,026
51,039
0
W
Aphrodite
bohlingboy
Aphrodite
10,061
855
20,171
14,247
22,688
13,839
767
15,806
6,882
24,303
0
W
Merlin
football86
Merlin
19,753
733
3,044
2,848
19,142
9,143
2,705
13,882
5,260
55,568
0
W
Tiamat
10,285
841
2,489
2,536
14,647
9,339
537
9,691
4,956
22,624
0
L
Yemoja
saravanes
Yemoja
6,566
804
11,712
3,850
13,973
14,061
0
11,481
2,043
16,812
0
W
Cthulhu
wyattSki952
Cthulhu
21,162
757
4,386
5,978
28,697
22,996
435
18,210
10,487
45,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
62,385
193
Minions Killed
205
0
Camps Cleared
0
1,554,474
Distance Traveled
1,846,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,427
635
48
3
0
314,641
0
W
Set
12,052
670
47
3
0
394,289
0
L
Charybdis
11,009
612
38
2
0
305,143
0
L
He Bo
10,366
576
28
2
0
335,353
0
L
Baba Yaga
11,771
654
59
3
0
320,154
0
W
Aphrodite
11,582
643
27
2
0
361,323
0
W
Merlin
13,033
724
61
3
0
325,882
0
W
Tiamat
12,073
671
22
1
0
371,379
0
L
Yemoja
9,938
552
20
1
0
279,183
0
W
Cthulhu
13,645
758
48
3
0
393,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role