Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
CrazyBaezy
Cupid
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,507 Elo+
Party 2
Freya
Freya
RektbyMadara
Freya
Level 151
God Stats
0W - 1L
1,685 SR
Queue Stats
30W - 22L
1,553 Elo+
Party 3
Ishtar
Ishtar
aDEADlySHOT2475
Ishtar
Level 48
God Stats
3W - 3L
1,703 SR
Queue Stats
190W - 177L
1,473 Elo+
Party 2
Charon
Charon
ozotl69
Charon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 116L
1,549 Elo+
Solo
Team Averages
Level 105
1,578 SR
1,516 Elo+

VS

Team Averages
Level 112
1,452 SR
1,461 Elo+
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GrimMobbery
Medusa
Level 124
God Stats
10W - 9L
1,442 SR
Queue Stats
511W - 478L
1,541 Elo+
Solo
Thanatos
Thanatos
Tactical Latino
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Viletrocity
Danzaburou
Level 141
God Stats
3W - 1L
1,512 SR
Queue Stats
22W - 25L
1,431 Elo+
Party 1
Cupid
Cupid
Youngdolph1
Cupid
Level 106
God Stats
1W - 1L
1,307 SR
Queue Stats
17W - 22L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 2
7,396
672
2,823
7,667
2,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
16
3 / 4 / 2
8,629
784
7,494
10,556
3,997
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 1
7,824
711
7,175
9,871
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 8 / 4
7,469
679
5,964
13,725
5,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
ozotl69
Charon
9
0 / 3 / 4
6,728
612
4,013
6,603
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 2 / 17
9,651
877
9,105
11,573
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
16
6 / 1 / 10
9,472
861
12,697
8,645
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
17
7 / 2 / 10
10,169
924
9,769
9,808
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Viletrocity
Danzaburou
16
6 / 2 / 10
9,955
905
7,825
8,406
4,213
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 13
8,897
809
6,256
8,565
4,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
6
Kills
22
22
Deaths
8
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
W
Charon
 
Charon
2
2
17
5.25
L
Cupid
3
4
2
1
W
Medusa
6
1
10
11
L
1
3
1
0.5
W
Thanatos
7
2
10
6
W
Danzaburou
Viletrocity
Danzaburou
6
2
10
5.5
W
1
1
13
7.5
L
1
8
4
0.38
L
Charon
ozotl69
Charon
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
45,652
48,422
Taken
46,997
22,082
Mitigated
30,073
11,268
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,823
685
278
863
7,667
2,535
0
1,494
6,173
0
8,022
W
Charon
 
Charon
9,105
1,008
327
1,554
11,573
12,687
228
2,084
9,333
18,094
229
L
Cupid
7,494
1,901
1,122
3,255
10,556
3,997
0
2,532
8,024
0
20,564
W
Medusa
12,697
3,393
2,950
1,782
8,645
3,973
2,671
1,381
7,059
0
32,962
L
7,175
1,850
871
3,606
9,871
4,709
0
1,659
8,212
21,258
96
W
Thanatos
9,769
1,515
1,010
5,563
9,808
5,002
683
1,541
8,146
0
19,707
W
Danzaburou
Viletrocity
Danzaburou
7,825
1,634
1,103
1,819
8,406
4,213
1,841
2,504
5,864
0
23,863
W
6,256
3,071
4,456
4,318
8,565
4,198
1,860
3,158
5,407
0
14,016
L
5,964
2,587
181
550
13,725
5,843
0
2,233
11,492
0
11,739
L
Charon
ozotl69
Charon
4,013
514
80
462
6,603
4,998
0
958
5,645
5,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
48,144
94
Minions Killed
122
0
Camps Cleared
0
646,266
Distance Traveled
1,031,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,396
672
13
1
0
110,479
0
W
Charon
9,651
877
21
2
0
191,433
0
L
Cupid
8,629
784
26
2
0
164,995
0
W
Medusa
9,472
861
27
2
0
209,764
0
L
Freya
7,824
711
42
4
0
130,805
0
W
Thanatos
10,169
924
27
2
0
232,676
0
W
Danzaburou
9,955
905
24
2
0
192,096
0
W
Cupid
8,897
809
23
2
0
205,564
0
L
Ishtar
7,469
679
11
1
0
154,614
0
L
Charon
6,728
612
2
0
0
85,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role