Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ImDitz
Hades
Level 159
God Stats
19W - 13L
1,621 SR
Queue Stats
485W - 450L
1,548 Elo+
Party 1
Mercury
Mercury
NotChucknado
Mercury
Level 108
God Stats
22W - 11L
1,736 SR
Queue Stats
142W - 97L
1,634 Elo+
Party 2
Atlas
Atlas
QTwelve
Atlas
Level 203
God Stats
8W - 6L
1,637 SR
Queue Stats
217W - 170L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
adzontop
Morgan Le Fay
Level 128
God Stats
22W - 11L
1,738 SR
Queue Stats
230W - 181L
1,565 Elo+
Solo
Team Averages
Level 149
1,647 SR
1,559 Elo+

VS

Team Averages
Level 138
1,621 SR
1,575 Elo+
Geb
Geb
Agente2114
Geb
Level 149
God Stats
0W - 2L
1,302 SR
Queue Stats
101W - 81L
1,517 Elo+
Solo
Janus
Janus
Bluestreak48
Janus
Level 168
God Stats
11W - 11L
1,504 SR
Queue Stats
236W - 227L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
Cattrickerys
Sun Wukong
Level 139
God Stats
1W - 2L
1,843 SR
Queue Stats
219W - 153L
1,677 Elo+
Solo
Jing Wei
Jing Wei
RyuNora
Jing Wei
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 377L
1,524 Elo+
Solo
Merlin
Merlin
Zédan
Merlin
Level 105
God Stats
11W - 7L
1,959 SR
Queue Stats
140W - 102L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 2 / 2
7,254
605
8,307
8,861
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
ImDitz
Hades
13
4 / 1 / 2
8,559
713
9,014
11,679
7,921
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
NotChucknado
Mercury
13
6 / 2 / 4
7,792
649
8,687
8,844
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
QTwelve
Atlas
11
2 / 0 / 5
7,045
587
5,267
8,570
5,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
adzontop
Morgan Le Fay
13
9 / 0 / 2
8,127
677
11,754
8,160
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,740
478
4,530
11,907
8,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 1
6,550
546
4,144
11,839
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Cattrickerys
Sun Wukong
11
1 / 5 / 0
6,314
526
5,970
12,611
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
RyuNora
Jing Wei
12
1 / 2 / 1
6,450
538
6,385
10,332
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
Zédan
Merlin
10
1 / 7 / 0
5,991
499
4,445
9,461
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
23
Kills
5
5
Deaths
23
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
2
1.5
L
1
3
0
0.33
L
1
6
1
0.25
L
Sun Wukong
Cattrickerys
Sun Wukong
1
5
0
0.2
W
Hades
ImDitz
Hades
4
1
2
5
W
Mercury
NotChucknado
Mercury
6
2
4
4
W
Atlas
QTwelve
Atlas
2
0
5
4.5
L
Jing Wei
RyuNora
Jing Wei
1
2
1
0.75
L
Merlin
Zédan
Merlin
1
7
0
0.14
W
Morgan Le Fay
adzontop
Morgan Le Fay
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,029
Damage
25,474
46,114
Taken
56,150
22,882
Mitigated
28,483
18,356
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,307
4,699
0
4,415
8,861
3,411
889
692
8,169
0
59,717
L
4,530
734
0
1,716
11,907
8,124
0
4,765
6,986
12,767
0
L
4,144
367
0
2,932
11,839
4,174
0
4,451
7,208
50,977
0
L
Sun Wukong
Cattrickerys
Sun Wukong
5,970
1,579
0
2,015
12,611
8,856
0
8,321
4,284
0
42,007
W
Hades
ImDitz
Hades
9,014
1,999
310
8,134
11,679
7,921
349
548
10,478
63,222
0
W
Mercury
NotChucknado
Mercury
8,687
5,215
0
563
8,844
3,284
0
3,211
5,633
0
64,308
W
Atlas
QTwelve
Atlas
5,267
2,578
1,370
2,156
8,570
5,022
224
3,400
5,170
21,827
0
L
Jing Wei
RyuNora
Jing Wei
6,385
5,078
0
4,082
10,332
3,937
0
855
9,477
0
49,315
L
Merlin
Zédan
Merlin
4,445
496
0
665
9,461
3,392
0
6,903
2,160
37,548
0
W
Morgan Le Fay
adzontop
Morgan Le Fay
11,754
524
0
1,408
8,160
3,244
588
5,268
2,845
52,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
31,045
402
Minions Killed
340
0
Camps Cleared
0
1,207,541
Distance Traveled
1,198,256
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,254
605
88
7
0
187,646
0
L
Geb
5,740
478
14
1
0
259,055
4
L
Janus
6,550
546
94
8
0
249,434
0
L
Sun Wukong
6,314
526
70
6
0
231,474
0
W
Hades
8,559
713
106
9
0
191,109
0
W
Mercury
7,792
649
93
8
0
323,022
0
W
Atlas
7,045
587
33
3
0
240,228
0
L
Jing Wei
6,450
538
86
7
0
229,851
0
L
Merlin
5,991
499
76
6
0
228,442
0
W
Morgan Le Fay
8,127
677
82
7
0
265,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role