Player Matchup

Loki
Loki
 
Loki
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FoX Kappa Ix
Hera
Level 117
God Stats
6W - 1L
1,715 SR
Queue Stats
163W - 163L
1,480 Elo+
Party 1
Cerberus
Cerberus
Martonix
Cerberus
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 154L
1,427 Elo+
Solo
Nemesis
Nemesis
Opa Rudiger
Nemesis
Level 100
God Stats
4W - 10L
1,291 SR
Queue Stats
210W - 222L
1,494 Elo+
Party 1
Apollo
Apollo
Warzite
Apollo
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 42L
1,680 Elo+
Solo
Team Averages
Level 115
1,501 SR
1,516 Elo+

VS

Team Averages
Level 19
1,512 SR
1,373 Elo+
Rama
Rama
Alvazarius
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Freya
Freya
SoupCua
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Trenoo
Kumbhakarna
Level 33
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tonarrr
Tsukuyomi
Level 3
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
xuantienmai
Hercules
Level 26
God Stats
1W - 1L
1,783 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 0
7,170
652
5,647
5,990
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 2
6,699
609
4,204
5,580
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Martonix
Cerberus
10
1 / 0 / 4
6,447
586
3,829
6,433
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Opa Rudiger
Nemesis
10
4 / 0 / 2
6,133
558
5,482
8,929
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Warzite
Apollo
12
5 / 2 / 1
7,618
693
6,608
6,313
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,313
483
3,398
8,050
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
SoupCua
Freya
10
2 / 3 / 1
5,597
509
3,637
9,329
2,992
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Trenoo
Kumbhakarna
7
0 / 2 / 3
5,034
458
1,478
7,649
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
tonarrr
Tsukuyomi
8
1 / 4 / 1
5,178
471
3,501
8,522
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
xuantienmai
Hercules
11
0 / 0 / 0
5,681
516
2,583
9,055
5,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
4
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
L
1
4
0
0.25
W
2
2
2
1.5
W
Cerberus
Martonix
Cerberus
1
0
4
3
W
Nemesis
Opa Rudiger
Nemesis
4
0
2
5
L
Freya
SoupCua
Freya
2
3
1
0.83
L
Kumbhakarna
Trenoo
Kumbhakarna
0
2
3
0.75
W
Apollo
Warzite
Apollo
5
2
1
2.75
L
Tsukuyomi
tonarrr
Tsukuyomi
1
4
1
0.38
L
Hercules
xuantienmai
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
14,597
33,245
Taken
42,605
16,548
Mitigated
17,650
10,382
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,647
1,028
0
2,065
5,990
3,666
0
234
5,756
866
52,854
L
3,398
2,793
0
663
8,050
2,317
0
1,096
6,954
0
30,472
W
4,204
987
0
1,400
5,580
2,047
927
1,584
3,996
51,765
0
W
Cerberus
Martonix
Cerberus
3,829
159
0
2,911
6,433
5,178
98
735
5,698
20,306
0
W
Nemesis
Opa Rudiger
Nemesis
5,482
2,193
0
1,344
8,929
3,145
0
1,471
7,458
0
37,987
L
Freya
SoupCua
Freya
3,637
1,023
0
2,363
9,329
2,992
0
1,943
7,386
27,854
0
L
Kumbhakarna
Trenoo
Kumbhakarna
1,478
146
0
769
7,649
4,542
0
2,700
4,949
6,012
0
W
Apollo
Warzite
Apollo
6,608
3,220
0
2,662
6,313
2,512
1,580
1,091
5,222
0
57,917
L
Tsukuyomi
tonarrr
Tsukuyomi
3,501
1,066
0
2,011
8,522
2,354
0
2,260
6,262
0
23,476
L
Hercules
xuantienmai
Hercules
2,583
1,194
0
3,374
9,055
5,445
0
469
8,586
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
26,803
386
Minions Killed
209
0
Camps Cleared
0
1,136,809
Distance Traveled
1,104,039
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,170
652
81
7
0
221,362
1
L
Rama
5,313
483
47
4
0
207,307
0
W
Hera
6,699
609
100
9
0
199,663
8
W
Cerberus
6,447
586
55
5
0
238,776
5
W
Nemesis
6,133
558
52
5
0
265,443
0
L
Freya
5,597
509
42
4
0
222,252
0
L
Kumbhakarna
5,034
458
9
1
0
236,643
0
W
Apollo
7,618
693
98
9
0
211,565
3
L
Tsukuyomi
5,178
471
46
4
0
233,397
0
L
Hercules
5,681
516
65
6
0
204,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role